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« on: February 02, 2015, 02:18:43 am »
Speaking of running games...
I've decided to try something ambitious! Specifically a game where the players decide the course through child like logic, majority rules of course. The basic premise is that all the players are some form of child playing pretend (I toss out the general mission, most likely with the influence of the players arguing IC) and using their imagination and bits and bobs they find to complete them. Anytime an action is taken involving a player doing something another player can raise a complaint about why they can't do that. If the rest of the players agree then the one who raised the complaint can choose what happens. Bad sports (people who try to do the 'I'm invincible/otherwise unbeatable' thing or use knowledge their character shouldn't have) are put in time out which, unlike death, lasts the entire playdate. Do not pass go, do not collect 200 dollars.
Anyways, I think it would be interesting to have a game where behaving like a child is mandatory and where every encounter is literally decided by the players.