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Messages - kj1225

Pages: 1 ... 987 988 [989] 990 991 ... 3845
14821
Not really no.

14822
Well, you know the cockers on flintlocks? Apply those and now there's a handle to hold it by. And I'd rather not waste time on have to find the hole mid-fire fight than just slide the handle on and start back to shooting.

14823
Well, the way you say it I disagree and think it would improve the rapidness. You tear off the handle and then just slam a new one on without having to worry about things like the hole you'd normally need to put it in.

14824
More charge.

14825
Actually, it'd probably be a really good design since flintlocks are normally longer and have bigger handles.

14826
So, now that we're 20+ pages into the preparations, I just want to say one thing:

Since there's no way of knowing what you may find on the other side without going in, it's entirely possible to prepare for the wrong thing and screw yourselves over, though if you do you'll probably be able to improvise something. I will neither confirm nor deny anything, but what guesses/expectations/speculations do people have so far?
To be honest I'm expecting this to run a bit like Star Trek.

I also expect Hugo to have a bit where we find humans and stuff happens.

14827
Why do you think I keep pushing for a powerful shield generator, a hugeass sensory array, a fuckton of refundancies, and a dedicated drone production facility?
You're pushing for something that just isn't likely because we're a small expeditionary force that's going on what's basically a suicide mission.

14828
Kyle sits at a chair, puts his feet on the table and pops the cork on a bottle. Then he pours himself a glass.

14829
Kyle goes to find a dining room.

14830
Kyle grabs two bottles and goes to find some wine glasses.

14831
Kyle runs to get to the student council room.

14832
Kyle goes to see if there's a wine cellar.

14833
Ramming still isn't viable. Battles will still take place at hundreds to thousands of kilometers apart due to a complete lack of a max range in space. (Difficulty is seeing the enemy at the distance and creating a firing solution.) Since we clearly aren't a ship built for ramming based on how we lack absurdly powerful engines, hundreds of layers of armor, and multiple layers of shielding, and have a bunch of hollow spaces for labs, cargo, living spaces, and other things. I'd go ahead and say it isn't plausible. Ramming only really makes sense if you're not worried about damage to your own ship and if you have enough fuel and powerful enough engines to catch up to the enemy. In space, people can fly forever in a direction. Combat is pretty hard to get into if you aren't defending something specific. Nothing holds you in one spot.
That doesn't change the fact that you're being a prick for people having fun out side of the actual game that hasn't even started yet. If they were doing stupid things in character then I'd put them down for watching but out of character is the place for goofiness.

14834
And cheating if Osmodious or other treacherous demons are involved.
Thus why there would need to be a standardized set of rules.

14835
This is a colab mission. If the AI really needs to have several crewmen detained because they don't know how space works and attempt to sabotage the mission, I will be sorely disappointed.
No, you're just an asshole if it comes to that and I will gleefully support your removal from the game if you DO try that.

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