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Messages - kj1225

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15826
"So, want to go undermine the encroaching undead hoard?"

15827
Okay, Does anyone mind if I control Tabella?
I doubt you'll find any opposition.
Fine by me.

IB4 PN contacts you to talk about the layar holding up Ashley and Kyle being Tabella's dad.

15828
Sanure does have a point. Not a lot of the characters have unique powers.

Also, does anyone other than me care about the layar? Because I think that PN should be the one to further lore on them/have main deciding power on what they do. Also, Someone should get Tabella (the nerdy layar that never left and Kyle is friends with now) for the sake of having a semi-relevant Layar character.

15829
Forum Games and Roleplaying / Re: ASOIAF RPG-An End to Summer (Game Thread)
« on: December 05, 2014, 01:48:06 pm »
Kyle shrugs and gets up. He pauses for a moment. Maybe he should get just one glass before he talks to the woman? No, no, that just wouldn't do. Never speak to a woman drunk, that's what Kyle says. Kyle also says get me another bottle of wine but that's not something he feels he can do at the moment. So he starts walking over to the group, putting a curious smile on his face while he does so.

15830
Forum Games and Roleplaying / Re: Katawa Shoujo Gaiden IC
« on: December 05, 2014, 01:45:03 pm »
Kyle is getting his key and heading to his dorm.

15831
Forum Games and Roleplaying / Re: ASOIAF RPG-An End to Summer (Game Thread)
« on: December 05, 2014, 12:29:33 pm »
Kyle sighs as he looks back to the barman and shakes his head.
"Nothing right now..."
Kyle looks back to the Ironmen, and Ironwoman, and tilts his head. One of them has to be the leader right? Maybe he can head trouble off if he talks to them. Or maybe they'll try to split his skull. Which would be horrible and make him much more in need of wine. But that can wait for a few moments.
Kyle tries to figure out who the leader of the Ironmen is.

15832
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: December 05, 2014, 10:26:34 am »
I want a new genemod.

15833
I liked number three but with these changes.
On Regen: No, that would drag fights out.
On Magic: You want -1 and definently not, to easy to abuse.
On +1 to hit and dodge: Slow the rate down. Maybe every six points including the sixth one.

15834
Why not just have 1 point of strength account for a 2 damage role? That makes Strength important (And maybe a little abusable) by having it's max damage equal to STR*2. Weapons would just add to the total role, so a +5 weapon used by a person with 20 strength would make the roll a 1d45 for an average of 22 damage.

So now this:

Quote
20 Strength, +5 weapon: Avg damage: 15.5 before Damage Reduction.
20 Magic, Large Spells: Avg damage: 22.5 before Damage Reduction.

Becomes:

Quote
20 Strength, +5 weapon: Avg damage: 22.5 before Damage Reduction.
20 Magic, Large Spells: Avg damage: 22.5 before Damage Reduction.

Bam! They equal out now~
Because then there's less of a difference in the two. And makes strength more abusable.

15835
Forum Games and Roleplaying / Re: RWBY IC: Class Start
« on: December 04, 2014, 11:00:21 pm »
Indigo nods and walks away towards the rest of his team.

15836
Forum Games and Roleplaying / Re: RWBY IC: Class Start
« on: December 04, 2014, 10:37:00 pm »
Indigo nods.
"Goodbye. And may you have safe travels."

15837
TN rolls are already just annoying.

Besides, it would just be dumb if a grand master sage cast a medium spell and flubbed it.
It would be dumb if it happened a lot. But a grand master sage would also be more likely to roll enough so that he crushes the roll nine times out of ten.

15838
Forum Games and Roleplaying / Re: RWBY IC: Class Start
« on: December 04, 2014, 10:02:43 pm »
"I do not know if I can make this better past offering my condolences, but if in the future I can help you with anything I will do my best to accomplish it."
Indigo has a serious look on his face and a fire in his eyes.

15839
On Regen: No, that would drag fights out.
On Magic: You want -1 and definently not, to easy to abuse.
On +1 to hit and dodge: Slow the rate down. Maybe every six points including the sixth one.

15840
General Discussion / Re: [=] Bay 12 cannot the box (Happy thread)
« on: December 04, 2014, 09:45:59 pm »
I got Krampus! And I had some good customizations for the mask so that's what I'm going to be rocking for a while.

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