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Forum Games and Roleplaying / Re: Rise of the Magic Girls v3 IC: The Nightmare Labyrinth and Movie Night
« on: December 05, 2014, 03:29:18 pm »
"So, want to go undermine the encroaching undead hoard?"
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Fine by me.Okay, Does anyone mind if I control Tabella?I doubt you'll find any opposition.
On Regen: No, that would drag fights out.
On Magic: You want -1 and definently not, to easy to abuse.
On +1 to hit and dodge: Slow the rate down. Maybe every six points including the sixth one.
Why not just have 1 point of strength account for a 2 damage role? That makes Strength important (And maybe a little abusable) by having it's max damage equal to STR*2. Weapons would just add to the total role, so a +5 weapon used by a person with 20 strength would make the roll a 1d45 for an average of 22 damage.Because then there's less of a difference in the two. And makes strength more abusable.
So now this:Quote20 Strength, +5 weapon: Avg damage: 15.5 before Damage Reduction.
20 Magic, Large Spells: Avg damage: 22.5 before Damage Reduction.
Becomes:Quote20 Strength, +5 weapon: Avg damage: 22.5 before Damage Reduction.
20 Magic, Large Spells: Avg damage: 22.5 before Damage Reduction.
Bam! They equal out now~
TN rolls are already just annoying.It would be dumb if it happened a lot. But a grand master sage would also be more likely to roll enough so that he crushes the roll nine times out of ten.
Besides, it would just be dumb if a grand master sage cast a medium spell and flubbed it.