Revision of commander class number one: The Strategist, these guys lack their colleagues strength but make up for it in their tactical strength, to them their allies are the most important people on the field. This shows when they point at an enemy and they poor sod is turned into a pincushion. (Their allies are the ones doing this for clarification. I figured that was pretty obvious…) They can perform Meta Feats meaning that once per dungeon they can peacefully resolve an encounter and gain a special reward from it. (Meta feats give ¼ XP)
Also, something completely new for them!
HP: 10
Strength: 3
Dexterity: 3
Willpower: 2
Intelect: 2
Abilities: Buff x I: Buffs a stat of the users choice by .5 (when not in use the character gets +1 to the stat)