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Messages - kj1225

Pages: 1 ... 1161 1162 [1163] 1164 1165 ... 3845
17431
Forum Games and Roleplaying / Re: Monster Girls v2 IC Thread
« on: October 26, 2014, 03:41:09 pm »
((There's also the fact this is taking place in a bar frequented by gang members.))

17432
Forum Games and Roleplaying / Re: Worm: Edwardstown
« on: October 26, 2014, 02:51:29 pm »
Kyle turns off the water and waits for a few seconds as he wonders if it's his paranoia that always comes from being in the shower. He decides that it's better safe than sorry and thus speaks.
"Please don't kill me. I'm naked, I'm dealing with amnesia, and I haven't wased my hair."

17433
Forum Games and Roleplaying / Re: Monster Girls v2 IC Thread
« on: October 26, 2014, 02:47:53 pm »
Misaki is suddenly assaulted by a veritable tide of bullets, magic, and darts. If she wasn't an oni it probably would kill her. That said it's definently incapacitatingly painful.

17434
((I'm a medic as well. And I'm planning on becoming a mobile cover unit.))

17435
Forum Games and Roleplaying / Re: Monster Girls v2 IC Thread
« on: October 26, 2014, 02:39:08 pm »
Rat looks over at the treewoman before sighs and walking over and crouching down next to her.
"Ma'am, do you need assitance?"

17436
What Akroma said. And Kyle is in Costa Rica having dinner with a chinese woman in a place that is obviously a front for the chinese triad.

17437
Forum Games and Roleplaying / Re: DnD3.5 A Cold Beginning [0/5] OOC
« on: October 26, 2014, 12:35:26 pm »
Not going to be able to work on my sheet for a while. I'm going out.

17438
Forum Games and Roleplaying / Re: DnD3.5 A Cold Beginning [0/5] OOC
« on: October 26, 2014, 12:01:06 pm »
Okay.

In case you're wondering I'm doing some Egyptian themes for this guy.

17439
Forum Games and Roleplaying / Re: DnD3.5 A Cold Beginning [0/5] OOC
« on: October 26, 2014, 11:22:08 am »
Maybe I should explain a little more about life and death in this world.

When you die, your soul leaves your body (obviously). There, it evaporates, close enough, and becomes positive energy if you're good and negative energy if you're evil. After a while, it gets reborn into a new body as a new soul. Rarely, a soul can hold itself together, and be reborn with it's memories and abilities intact, or persist as a ghost. It used to be the gods helped this process along, and a lot of the duties of the Icons were dealing with... blockages, so to speak. Of course, the gods aren't doing much nowadays, and the system is trying to creak along on it's own.

Most people wouldn't like the idea of their remains being animated, it's true. A lot of intelligent undead are murderous because they're animated through evil energy - distilled out the souls of those who do evil. What you're made of doesn't always determine who you are, of course, but it's generally a good rule of thumb.
So would the spell that lets you talk to the dead not work or something? Because that is part of my guy's thing before he raises the dead.

Also, is mummification part of alchemy or a skill on it's own?

17440
Arg... I really don't want to update my game because I don't really remember what's going on, but I really wanted to get to the big reveal.
Well, SWURB is probably dead.

Here's the major things I was going to do, that I never got the chance to do:
Spoiler (click to show/hide)

Well, the fact it failed just sticks to canon doesn't it?

17441
Forum Games and Roleplaying / Re: DnD3.5 A Cold Beginning [0/5] OOC
« on: October 26, 2014, 11:07:30 am »
What roll scale?
For each stat, roll 4d6, drop the lowest. You can swap two and reroll one. (I think that's how it's done, isn't it?)
There are a number of ways it is done. If you mean the default method from the player handbook, you roll 4d6-drop-one six times then assign each one to an ability score as you like. You get to reroll the whole thing "if you scores are too low" ("Your scores are considered too low if the sum of your modifiers (before adjustments because of race) is 0 or lower, or if your highest score is 13 or lower.").

Dread Necromancer.
Technically, Dread Necromancer isn't an Evil class, just non-Good; the book itself says most Adventurer Dread Necromancers are Neutral.

Then it's your lucky day. Wolves don't need an exotic saddle, since they're practically the same as riding dogs.
Except mechanically, where they're generally worse.

Also, a small thing from the book I noticed and disagree with, Osiris would be all for raising the dead if they would be doing what they did in life. That's literally what all Egyptians were preparing for with their death rituals.
Unless I am vastly misremembering things, the Egyptians were planning to have an afterlife, not be Undead; considering they thought the state of the body impacted the state of the ex-tenant in the afterlife, I would imagine they would see turning corpses into murderous parodies of themselves powered by energy anethema to all life as utterly abominable.
But undead don't need to be murderous. And the Egyptian afterlife is literally like a continuation of life. So, if an undead were to be made to do what it did before then it would be cool.

17442
Forum Games and Roleplaying / Re: In search of Sanctuary [4/6+]
« on: October 26, 2014, 10:47:19 am »
Kyle shrugs and goes to find Shaggy.

17443
Forum Games and Roleplaying / Re: In search of Sanctuary [4/6+]
« on: October 26, 2014, 10:40:31 am »
Kyle nods and wanders about the camp for a while.

17444
Forum Games and Roleplaying / Re: In search of Sanctuary [4/6+]
« on: October 26, 2014, 10:33:16 am »
"I know plenty."

17445
Forum Games and Roleplaying / Re: In search of Sanctuary [4/6+]
« on: October 26, 2014, 10:12:58 am »
Kyle nods.
"Indeed. It never hurts."

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