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Messages - kj1225

Pages: 1 ... 1358 1359 [1360] 1361 1362 ... 3845
20386
Kyle smiles at it before turning to Satori.
"Satori, could you ask if it would like to join me? At least for a little while."

20387
No Kyubey I call you an asshole. Not the same thing dickface.

20388
Oh come on, you act as if every plot being all battle and no thinking is fun. Maybe for a certain type of person but...

20389
I'd very much prefer running it as I am in doubt of your abillity to be an interesting GM.

20390
With a curse Kyle flies out and starts pushing the castle away from the populated area.

"Desummon the elemental or I will feed you your balls in a sasage made of your foreskin!"

20391
I of course already volunteered to GM it since I'd like to make a successful game for once.

20392
I'd prefer someone other than Smurf GM it though. I'll volunteer to GM it even.

20393
The purpose is to make things not be shit again. And old characters have been causing problems for a while. If we need to get rid of peoples characters then so be it.
Right so same lore, different place, different circumstances? I'm certainly interested.
basically.
The more I think about it, the more I like that idea. A few of the issues with this game stem all the way back to v1, where characters were being created based on the idea that humanity was at war, they were getting involved whether they like it or not, then compound it with v2's philosophy on emphasizing social interaction over combat, the result is that the current characters often do not wish to fight or lack solid motives for involvement in various plots upon moving into the more plot-heavy and certainly darker v3.

However, if these new characters were affiliated with something, such as say SERT, IRIS, etc. or just designed keeping in mind they needed a reason to be involved in the plots, they would certainly have a reason to fight and be quite proactive at it. Plus it would explain where they get their ammunition, more generic paraphernalia and whatnot.
My biggest thing is letting people have a choice and reason to join plots. For example, my little quest had a solid reward and had it not been to introduce the guy would have been completely optional.

So yes, them working for whatever conspiracy would be fine but being forced is no fun. Maybe something like ER would be good.

I wouldn't like to lose my characters personally.
I'm sorry to hear that. Although what we're talking about makes me wonder if having it be a straight new game or just a spin off would be better.

20394
The purpose is to make things not be shit again. And old characters have been causing problems for a while. If we need to get rid of peoples characters then so be it.
Right so same lore, different place, different circumstances? I'm certainly interested.
basically.

20395
I realize that. I realize I was being a little bitch about it.

20396
I'm going to be frank here. It isn't my problem if you'd be less into the game without your current character. It just isn't something I find as important as making sure everyone will have fun and stop arguing all the time.

20397
The purpose is to make things not be shit again. And old characters have been causing problems for a while. If we need to get rid of peoples characters then so be it.

20398
I think if we resart this there should be some rules.

First one being... NO CHARACTERS FROM PREVIOUS VERSIONS. I don't care what happens to them but we need to cut ties from those.

20399
"What do you think I should know?"

20400
The doctor waves goodbye.

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