Name- Kyle Johnson
Name- Kyle Johnson
Race- Southern Human: +2 to Dex and MIND, Mercantile and Crafts do not count towards starting skill slots.
Age- 21
Profession- Pirate
Appearance- His hair is a somewhat sun bleached nearing blonde brown. His skin is tan and leathery, also somewhat scarred for obvious reasons. His voice is a deep baritone that strikes fear into his enemies. His brown eyes sparkle constantly like he is amused by the world itself. And he has a friendly smile for anyone who passes him by.
Description- Kyle Johnson is a southern human pirate. He got up to the rank of first mate on his ship before the captain retired and he was out of a job. On the bright side he wasn't notorious enough to be noted for piracy during his time and quickly began taking up jobs acting as a crewman on military ships leading him to make quite a living as a privateer. He routinely sends money to his family along with letters talking about the more reputable things he does. When he's in port he likes to go to taverns and flirt with the pretty wenches. most of the time they're interested in him as well.
Personality- Flirty, quiet, and polite he's more than willing to help people and is quite glad to 'help' women.
Stats
STR: 5
CON: 4
DEX: 6
MAG: 3
MIND: 5
Vitals
HP: 90
SP: 77
MP: 260
RP: 62
[Bombardment] is an attack that is great against armored opponents. By storing up all the destructive force that Kyle can muster, he can release it into an armored opponent, destroying the armor and dealing 10d8 fire damage. It cost 35 SP, 40 RP, and 75 Magic to use.
Skills
[All Skills start out as level 1. To raise a skill, Simply use it.]
1. Seduction- 3
2. Rope skills- 2
3. Dodging- 2
4. Artillery- 3
5. Mercantile- 2
6. Crafts- 2
7.
8.
9.
10.
[If a race has a skill that does not count towards starting skill slots, then put those skills on 5 and 6. each race will have no more than 2 bonus skills.]
Equiped Items
Head: Bandana
Neck:
Chest: Leather Tunic
Back: Sturdy Satchel
Shoulders: Leather Plates
Right Arm: Cloth Sleeve
Left Arm: Cloth Sleeve
Right Hand: Iron Cutlass- 1d8 damage
Left Hand:
Ring 1:
Ring 2:
Belt: Tool belt with 2 tool slots
-Slot 1: Small carving knife
-Slot 2:
-Holster: Flintlock Pistol
-Powder-horn: gunpowder (Full)
-Money Pouch
Legs: Leather pants
Feet:Leather boots
Additional slots may open depending on equipment.
Money
Copper Coin: 35
Silver Coins: 50
gold Coins:
Platinum Coins:
Inventory
Chain shot
Tent
Rations (3 Weeks worth)
Pocket Journal (Contains city information and good locations for dates)
Charcoal writing tool
35 Shot (ammunition for Flintlock pistol
Other
[Bombardment] 35 SP, 40 RP, 75 MP