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Messages - kj1225

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43831
Kyle hugs MS tighter and starts rubbing her back.
"If that's what you're worried about you my can oversee the construction yourself to make sure we don't put one in. Besides, what would I gaon from doing that unless you were on a rampage?"

<Abraxas please calm down. You're going to make it harder for Kyle to calm her down.>

43832
Also we should explain to our brother that niether of our names mean anything yet besides being our way of describing ourselves and that we figure our name can shift to something more befiting later.

43833
Kyle hearing the thrasing leaves the kid with Meme for the time being before running upstairs and after a bit of thought hugging her tightly both as a way to prevent damage to Selina and to try calm her down.
"NS did Cyrielle tell you my offer for some amount of freedom? Please don't keep fighting or else you're going to make it harder to get approval for this."

43834
Forum Games and Roleplaying / Re: The Lone Isle RPG: The return
« on: January 10, 2014, 11:06:46 am »
"No, I think you're the only one with the right to make note of it."
"And what gives me the right?"

"...I'm sorry if I'm depressing you, here. I do tend to ramble on."
"I would not begrudge anyone for speaking unpleasant truths, nor for explaining a topic at length. Both aid in wisdom, far more than one could benefit with his head in the sand."
"You've got the closest thing to a formal education here. Well, I won't discount the thought that the preistess and the herbalist are learned as well."

"It's good you remember. A sign you know the cost...

...I'm sorry if I'm depressing you, here. I do tend to ramble on. I may be a priestess of the Grey, but even I don't enjoy talking about it much. I believe since you suffered my sermon, I might suffer you to buy me a drink before we retire to our rooms. I would certainly regret it otherwise."
She says, her eyes softening. To this moment, she might have seemed on the verge of tears to the the truly empathetic.
"It's good you remember. A sign you know the cost...

...I'm sorry if I'm depressing you, here. I do tend to ramble on. I may be a priestess of the Grey, but even I don't enjoy talking about it much. I believe since you suffered my sermon, I might suffer you to buy me a drink before we retire to our rooms. I would certainly regret it otherwise."
She says, her eyes softening. To this moment, she might have seemed on the verge of tears to the the truly empathetic.
"Now, now. I buy the drinks for the pretty girls not the otger way around. Look, I've made piece with his death and you fon't look to good. Just get yer drink then go to bed."
Wesley pasuses before adding with a smirk.
"And if it means anything that's an order from the first mate."

43835
<That runs the risk of her pretending to be Selina to spite us. I think a body that's unique would be better for her.>

43836
Forum Games and Roleplaying / Re: The Lone Isle RPG: The return
« on: January 10, 2014, 07:20:11 am »
Wesley looks to be in deep thought for several minutes.
"Teach. William Teach, that was his name."

43837
<I agree with everything except the breathing... Maybe we can compromise so the the body feels the need to breath but it isn't necessary?>

43838
<Actually we should keep anything that isn't a direct flaw to make her a human as possible. Want to avoid the valley you know.>

43839
<That's even better. Still going to have to get it from Selina though.>

43840
Forum Games and Roleplaying / Re: The Lone Isle RPG: The return
« on: January 10, 2014, 03:46:00 am »
"Aye, that it is. I remember this one lad in the crew. He used to work for a merchant. The very first day when we had to fight he had his guts spilled on the deck of the enemy ship. I remember the fear in his eyes when he realized he was dead. Needless to say it was an unpleasant experience for all involved. Especially the one who killed 'im. Keelhauled 'im we did."
Wesley doesn't look to be experiencing a strong emotion. He looks like he could be describing a trip to the doctor.

43841
Forum Games and Roleplaying / Re: The Lone Isle RPG: The return
« on: January 10, 2014, 03:29:26 am »
"Seems like a rather boring place. You know, a realm without strong passion. I mean, where would the love be? The hate? The fear, the happiness, and of course the really good friends ships. All of those are strong passions and yet after this world there is one lacking in them? Not to offend you but I find that to be a rather boring way to go about living if you don't have strong passion. But that's just the views of an ex-slave, not like my opinion matters much more than anyone else's."

43842
<Hm... She'd probably find both funny and she wouldn't have much on us since we are giving her a good amount of freedom. I say we do both. Oh, and make sure the body feels pain. Maybe instead of actual skin we give her a form of skin that feels pain from things that should cut it but wont break?>

43843
<I was about to suggest that we give it rocket feet and not tell NS about it besides that she should push the button it goes to. Does that make me a bad person?>

43844
Forum Games and Roleplaying / Re: The Lone Isle RPG: The return
« on: January 10, 2014, 03:03:40 am »
Wesley looks Sorrel up and down like he's done before.
"I can see why they would try to lay with you.."

43845
<I haven't done anything though!>

[To: Kyle] <So here's what I'm thinking, a body unit for her presumably by Selina' magic unless you can make her body identical in aesthetics to a human's. Have a unit that keeps a private channel between it and Luna relaying senses and control. That way, if required, we can disrupt the signal so that she can't use the body. Plus she'll still be in Selina's mind.>
<Well, I can easily make a human enough body if it will be less of a drag on Selina to just get me a few parts that I can't get like a proper skin... It would need to be self mending... There are many details. I will probably work best if you and Will assist in the planning. Maybe even the building. Also It would be nice to improve the suit and finally put the AI we worked on into something of use.>

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