Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - kj1225

Pages: 1 ... 294 295 [296] 297 298 ... 3845
4426
"All manner of technology. We run the gamut from stone age, to Iron age, all the way to the rad age. So, probably want to have you teach people about that last one."
Kyle looks off into space as he ponders.

4427
Kyle and his group of... well, really they're around the age of adults but they're his kids. Stand around the gym, not really knowing what to do.

4428
"Sure, this gym is for all kinds of methods for improving one's self after all."
Kyle nods to himself as he takes a drink of coke.

4429
What irritates me about crafting is generally that it renders the point of specialization useless. If someone's a glass cannon, they can just craft shit and become both ridiculously tanky and strong as fuck.
Well firstly, don't let Alanis just enchant stuff with no additional materials at all. At the very worst she'll end up earning credits buying, enchanting and reselling for a profit, spending it on better gear. My recommendation would be to force all crafting to use Materials. Alanis wants force-shielded armor? She better have a piece of sufficiently high-level Armor and a Magical Material.

Want to streamline crafting? Consider making all crafting Materials come with some sort of Nature, basically what it gears the effect to. So say, a Demon Core would make anything using it deal damage over time to its user, but also permit some sort of charge/recharge based effect. This will be stated in the Material's description. Want something that does that but don't have any Demon Core-equivalents? Too bad. Want charging/recharging without whittling down Alanis' HP but only have a Demon Core? Too bad.

Also, give each character Natures that determine how they flavor their crafting and prevents them from deviating from it. This also means that the crafting people will have their own specialties. Permit Perks and Actions to grant or enhance Natures. Motya's would be Flesh). Alanis' Kinetic Magic). Gozer's Minerals or Earth Magic. Et cetera.

4430
FAFNiR looks downcast. "Unfortunately, I only have knowledge in use of the weapons I currently have. Ability to do unarmed combat has been taken away from me. I very likely am unable to dance or do yoga to a level satisfactory enough to teach others."
Kyle nods as he slurps up a noodle.
"That would be a problem... Is there anything you would like to learn?"

4431
"Well, you said you're programmed for combat? Is there any hand to hand styles you can do? Failing that, we always need more people for Tai Chi, dance classes could use more instructors... Oh and yoga is popular to. And since you don't technically have a race no one can call racism if you teach them."
Kyle smiles at the logic of that before taking a bite of his ramen.

4432
Einsteinian Roulette / Re: Mission 27 Radio Chatter
« on: March 21, 2016, 04:11:04 pm »
Avalanche Team

"Avalanche two here. Ok, avalanche eight, according to the person paying you to kidnap people, the most important thing is to shoot at your most powerful teammates for temporarily failing minor and irrelevant tasks, gamble with the lives of as many civilians as humanly possible, tell people to stop whinging on the comms, then go off with some other team and play bad music over the speakers. That's general ARM policy, at least, but you're allowed to show initiative."

((Wouldn't have heard Kate say anything otherwise it would have said it.))

4433
Einsteinian Roulette / Re: Mission 27 Radio Chatter
« on: March 21, 2016, 02:33:01 pm »
"Avalanche 4 to Avalanche 8, I'll give you a token if you take living prisoners."

4434
"Of course, Mister Kyle." She selects an empty table at random.
She's left to people watch for a few minutes before Kyle returns with a bowl of ramen and a bottle of coke.

4435
Forum Games and Roleplaying / Re: The Occult Hobby - IC
« on: March 21, 2016, 01:34:05 pm »
Oceanus enjoys bus related adventures to the hospital.

4436
Forum Games and Roleplaying / Re: The Occult Hobby - OOC
« on: March 21, 2016, 01:07:21 pm »
Have you guys noticed that most of the characters are assholes? From Morgana 'you aren't a real friend unless you kidnap me when I refuse help from you' Schmidt to Oliver 'better than you' Lichestein it's arseholes all the way down.

4437
Forum Games and Roleplaying / Re: The Occult Hobby - IC
« on: March 21, 2016, 12:45:57 pm »
... Wait, that's exactly what he wanted the answer to be. He grabs some poptarts from the plate his parents left out for him before they left. He hurries off to visit Morgana. Oh, those weirdos, Felicia, and Elise too.

4438
Forum Games and Roleplaying / Re: The Occult Hobby - IC
« on: March 21, 2016, 12:40:27 pm »
Oceanus is at home of course, he checks what day it is, dreading that the answer is 'not the weekend'. He had plans for the weekend.

4439
Ian looks to the walls and keeps his hands in front of his pockets. Can't have hoodlums pickpocketing him.

Jet meanwhile sighs at the sorry sight.

4440
Well, Only if we don't want any long term allies. Which we do.
During conversation, one may either Intimidate, using their primary attack stat (i.e. Mio would use STR or Alanis SYN) as the roll or Persuade, using INT as their base. Both gather the same result.
Bullshit it will.

Pages: 1 ... 294 295 [296] 297 298 ... 3845