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Messages - kj1225

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45526
<Because it's not like you need to make sure you don't end up in a rock or smashing your significant other with a black hole...>

45527
((Selina shouldn't need to aim unless she's shooting some sort of projectile from the paper. People shouldn't really have to aim unless it's something that requires them to aim, such as a bullet or a swing of the sword.
<Or using magic?>

45528
((It's still unfair since everyone else needs to aim.))

45529
So, new list of possible plots.
Terrorists
Aliens
Creepy pasta battle royal
Taking down the conspiracy allowing DR and Ashley the ability to not have to aim
and finally there's Black ops type stuff.

45530
<Yeah, pretty much.>

45531
<No, it uses mind. What system have you been using for the past two threads because it obviously isn't the one I have been using.>

45532
<It did. One roll for aiming and another for power.>

45533
<... THOSE FUCKING CHEATERS! WHY DON'T THEY HAVE TO USE TWO ROLLS LIKE EVERYONE ELSE!?>

45534
<Fine, why does magic need two rolls since it should fundamentally be better than weapons?>

45535
<And you could get around the enchanting the magazine thing if the weapon in general is enchanted to give it's shots that effect. Besides it would make sense for mind to affect guns and stuff as well since many things involving gun need you're mind. Maybe perception checks would be better than Dex... Oh, Kyle's about to look for the gun in Maria's house.>

45536
<Wait, why are you arguing for melee weapons now? I meant guns were the less fun of the two because they're more powerful.>

45537
<Yes, otherwise why would it be fun to use it?>

45538
<Yeah we need to balance guns... how about them being mind and Dex? Also Will I think you should hide the gun because Kyle is muttering obscenities and narrating what he's going to do to the gun and who ever took it.>

45539
<Body armor and... Kyle is in the yard with his sledge hammer. I think he's looking for his gun...>

((I stated multiple times that the city in Super academy wasn't real and it all existed in a different area that couldn't get messed up by super powered people.))

45540
<Melee weapons don't run out of ammo. And the ones you make don't break unless you antimagic them. Also tasers are one shot, fairly short ranged, and aren't as interesting. Unless you mean the melee ones in which case they still run out of charge and most anyone fighting us would prepare for them as they're somewhat easy to get a hold of.>

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