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Messages - kj1225

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56971
Dude, I missed him and he's drunk. His chances look pretty good. Maybe he's some sort of drunken Neo type...

56972
For the love of Shehanine! Hurry up GWG!

56973
Laterally

56974
And then we were tumblr.

56975
Sexy

56976
Blunder around like an idiot.

56977
Yeah that must suck... The rouge destinies are awesome. Had my eye on dark wanderer or whatever. (I forgot the name.)

56978
Roll To Dodge / Re: The Islands of Misery: B-b-b-b-ba-ack!
« on: May 16, 2013, 05:09:03 pm »
Murder! Time for murder! GO over to the rapper guy and stab him. Admire my new hat. And then after taking any loot the rapper has (If I kill him) toss him off the cliff.

56979
Has anyone thought of what epic destiny they wanted?

56980
"How did I- Never mind.
Kyle tries to hit the drunk.

56981
Forum Games and Roleplaying / Re: Demons of the Underlands - OOC
« on: May 16, 2013, 03:46:18 pm »
Existing, demons and living, sort-of established
I know this ma-... woman she speaks good ideas.

56982
Dog farm.

56983
((Oops... fixed it.))

"Eh. More money for me."

Shift one square to the left. Then draw my blade and use Positioning Strike to knock him into Thymu and Joe.

56984
Oh, yeah! Go me!  8)

56985
Name: Kyle Johnson
Race: Human
Gender: Male
Appearance: He's a brown haired man with a brown eye and a black and red eye from the magic rage monster thing.
Bio: Kyle is an odd one. He always was researching some way to use his magic without the typical yelling of spells and movements, then one day he figured it out. He found it was possible to create weapons that used the users magic to attack instead of the usual arrows/bullets/what have you. Unfortunately he also turned in to a monster that knew only rage and went on a small rampage resulting in him being locked up in a dungeon for a few months until he calmed down. But after that he sold the invention and new found abilities to the royal guard.

Primary Ability Path: Spell Slinger:  This class is based around using special weapons (Plot twist: They are pretty much just guns.) to fire bolts of magic
Secondary Ability Path: Magic Monster:  Over that long time in the dungeon he learned to control his monstrous side, control but not destroy.

Level: 1 (0/100)
Total Level: 1

HP: 18 (40%)
SP: 8 (70%)
POW: 6 (60%)
DEF: 4 (40%)
BRI: 4 (60%)
SPI: 4 (30%)
SPD:  5
STACHE: 6 (50%)

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