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Messages - Kaferian

Pages: 1 ... 4 5 [6] 7 8 ... 22
76
Roll To Dodge / Re: Agents of QUAGMIRE
« on: December 02, 2013, 06:41:06 pm »
Completely bypass the observers and try to scout out the radio tower, climbing up cliffs if necessary.

I also needed many hints to know that there were cliffs.

77
Roll To Dodge / Re: Agents of QUAGMIRE
« on: December 01, 2013, 11:43:36 pm »
Sneak behind those two men and ensure that they are not able to alert other guards of the agents' presence.

78
Forum Games and Roleplaying / Re: God Of The Land
« on: November 28, 2013, 06:44:32 pm »
Alright guys, come up with an action to take.
As argon-based lifeforms has two votes while the others have only one, I propose that I change my vote to Hydrogen-based life forms and suggest that argon-based lifeforms be GM-vetoed and the remaining votes going towards it be counted as abstinence until the vote(s) in question are properly redistributed to another proposal.

79
Roll To Dodge / Re: Agents of QUAGMIRE
« on: November 28, 2013, 06:20:31 pm »
Immediately separate from the group and scout out the beach while trying not to be spotted by any of the team or potential hostiles.

80
Forum Games and Roleplaying / Re: God Of The Land
« on: November 28, 2013, 06:04:42 pm »
It would probably have to change language depending on the reader.
Or it could force a moving picture into the minds of the reader/watcher. Just a thought.

EDIT: Also, I don't personally wish to get involved in this argument, GreatWyrmGold and Gamerlord, but there is a PM system instituted for a reason. I suggest you two use it and keep your personal feelings about each other private. Feel free to completely ignore this though.

81
Forum Games and Roleplaying / Re: God Of The Land
« on: November 28, 2013, 12:31:23 am »
Argon-based life forms.

My biology skills are crying, I'm trying to figure out how that could work...  ???
I can't work because argon does not react.

82
Forum Games and Roleplaying / Re: God Of The Land
« on: November 28, 2013, 12:17:08 am »
Argon-based life forms.

83
Roll To Dodge / Re: Agents of QUAGMIRE
« on: November 27, 2013, 11:53:00 pm »
Name: Skein
Equipment: Garrote Wire, Machete

84
Name: Eric Skeith
Gender: Male
Age: 21 as of December 13.
SoP: Nihilism

85
Forum Games and Roleplaying / Re: Competition II - New Life
« on: November 27, 2013, 11:21:18 pm »
Echolocation
Improved Intelligence
Improved Glycolysis
Improved Photosynthesis
Basic Toxin Spraying

86
Dude, this kind of thing happens to me all the time in FG&RP. They make you inert to prevent you from fucking up creation, but it inevitably turns out to you being the subtle driving force behind evil plots and such.
What I'm saying is, while I may not be able to get rid of your tableness, I can alleviate it a bit.
The inert part isn't actually the problem. The problem is that my character's personality is magically changed, and has been relieved of the ability to make choices, now having to be purely good. The other problem is that I am now a table that thinks, but has no way of affecting the world, mentally or physically. If those weren't true, I wouldn't be angry, and I would have a way to proceed.
Just roleplay your character as if he's acting good and benevolent so that Tantiy will think you've learned your lesson. You're just being butt-hurt about this and not even thinking about what your new situation puts you in.


Well, thinking over the effects of Tantiy's curse, I have determined the following:

1. It removes my power of choice. Anything I theoretically might do would be the opposite of my actions, defined by the GM's will as to what said opposite is.

2. It removes my ability to use my power. This is obvious, as it is stated in the action.

3. It removes my ability to roleplay, because I no longer have the ability to do what defines a god, and my character is forcibly removed from the one I created.

4. It removes my ability to remove the curse, as that would both require powers I can no longer access, and its removal would not be beneficial in any case.

5. If I ever am able to do anything again, all my creations will have fallen without my guidance, and I will likely have either been usurped into oblivion first or the game will have died.

-snip-
1. Then don't choose.
2.That's the whole point of retaliation. You want to hit the other guy so hard that he doesn't dare hit you again.
3.Your roleplaying ability is still intact by what I read. GWG just twisted around all your powers and turned your form into a table for your elves to dine upon. You can still say stuff to your elves if they come and examine the table.
4.If the curse was removable, that would defeat the purpose of the curse entirely.
5.No. Just because some creatures have gods protecting them or not will not mean that the dice will instantly kill those without guidance.

87
Roll To Dodge / Re: ROLL TO CONVERT
« on: August 10, 2013, 08:07:39 am »
Repeat all actions and remove that demon from the prophet.

88
General Discussion / Re: The Terrible Pun Thread
« on: August 08, 2013, 06:49:10 pm »
Why can't you hear a Pterodactyl going to the bathroom?


Because the pee(P) is silent!

89
Forum Games and Roleplaying / Re: The Bureau
« on: August 08, 2013, 03:44:12 pm »
I'm head of security. I'm not allowed to touch missions. If the Director so wishes, I can place a contingent of guards to accompany the Agents - say, 50 equipped with troll-handlers.

If I'm not doing it already, begin training from hell to the guards. Emphasis on what we know of supernatural threats and always expecting something nasty and unexpected.
If you feel it necessary, then you may.

90
Forum Games and Roleplaying / Re: The Bureau
« on: August 07, 2013, 07:27:24 pm »
Send Hans and Eren to destroy all the bridges in Norway.

Send both of them to study the Trolls and their behavior in hopes of finding a certain way to lure them out.

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