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Messages - Akroma

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18496
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 18, 2007, 10:18:00 am »
Research protokol Nr.2, security level0- accees to all

The object of this research was a colony of ants that lived in the nearby vicinity.
To get to know wether they were undead or not, various samples were taken and an autopsie was taken.

Autopsie report of the ant-samples:
The chitin hull was indeed filled with flesh, however it was impossible to say if the flesh was in a further state of decay or freshly dead.
Further varification impossible with means at hand.


18497
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 18, 2007, 10:05:00 am »
Akroma's log 3rd granite 1251

We have visitors. these undead camels, are different from the ones we saw from the caravan, as they still had flesh on their bones.
They moved slow, as if they were slowed down by it.

They move in a fairly large distance to our base, thus are harmless for now.
Nevertheless I will order the construction of walls and cage traps, as I seek to capture a few of them and make them my test subjects.

Judging by the state of decay they flesh is in, I am sure they haven't been dead for long. I have to find out what keeps them walking.


18498
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 18, 2007, 09:57:00 am »
Research protokol Nr.1, Securitly level 0 - access to all

It seems that, as opposed to the totaly waterless area we are in, there are dragonflies.
The sample was dead as I retrieved it, struck down by a cat.
Needs further varification wether it was alive or undead before the cat killed it.


18499
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 18, 2007, 09:46:00 am »
Akroma's log 1st granite 1251

It took me quite a while to make an agreement with the caravan leader to let us go with him, and in the end it costed me half of my collection of toy anvils (even the rare one made of aluminium !) but we managed to get our own wagon which we loaded with lots of supplies, that were already gathered by my new group.

The first part of the travel was calm, maybe even boring, but at the same time astonishing, seing how much the world has changed.
After a few days of travel, we reached the outer parts of what was once a stinking lake.
There was no doubt this was the same place. The water might be gone, but nothing could ever wash away the blackness of this place.
Before our eyes were miles over miles of undead terrain, and I must admit, I was scared a bit. But there would still be 2 days of travel before we would reach our destination, so I tried to free my mind with sketching up our new quarters.

Instead of making them as practical as possible, I shall focus on the aestetic aspect of the fort.
This will one day become the capital of the whole dwarvenkind, so there is no point in "we can re-do it later"

The deeper we traveled into the desert, the stranger the terrain became.
At first there were the usual dunes, as every desert has them, but soon the sand became smooth.
Too smooth.
As shiver went down my spine, thinking that we could drown in this sand every second, I noticed eyes staring at me.
No, not eyes.
White stone.
Limestone boulders were lying around all over the place, bilding a huge contrast to the ink like sand. They stared at me like eyes.
This was when Detritus addressed me: "hey, is that stone moving ?"
He pointed at the horizon, and indeed, a white dot was moving along it.
The caravan leader turned to us:" These are the undead that roam this place. You better get used to this sigh quickly"
He ended with a cynical laughter that made me want to punch his face.

But that's in the past now.
A whole new time has come, for we have arrived.


18500
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 17, 2007, 02:04:00 pm »
quote:
Originally posted by Reign on your Parade:
<STRONG>It's even funnier 'cause "stoner" is a she.</STRONG>

female dwarves have beards too


18501
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 17, 2007, 01:39:00 pm »
Akroma's log 21th obsidian 1251

If knew that if i wanted to make my plan succed, I needed the most adventurous dwarves out there.

But where to find them ?

Thanks to Armok I knew just the exact right person to help me.
   

A woman called Zatam.
Rumors say she has a connection the the great Lord Ironblood, the greatest hero of dwarvenkind. Not even the fact that she has a thing for elves could sully her reputation, or lover the value of her marvelous stonecrafts.

By telling her it was the perfect opportunity to seek glory of her own, instead of living on Ironsblood's fame, she agreed immediatly, with an energy that seeks its own.

She led me deep into the slums of the mountainhomes, into a small tavern, filthy and known for it#s fierce brawls.

There she introduced me to the a group of various dwarves, that had long been waiting for an opportunity to leave the mountainhomes behind.

   
One introduced himself as Detritus, a dwarf of old age, with a beard that reached to his toes. He claimed that the rum he was drinking was made by him.
After trying it, I can say that he will be of good use for us.

   
Another one, appearantly a carpenter (and not a careful one, judged by the splinters in his hands) introduced himself as Imp.
His name made me cringe with the image of a dwarf with the same name, and a moloch of metal crushing his skull.
Nevertheless he is welcome to join me.

Suddenly I heared a window chatter, as one dwarf was throwen by another.
Zatam went to stop the brawlers, and introduced them as
Kira:
   
and a dawrf with the strange name Reign on your Parade...his parents must be peculiar !
   

Kira sneered at me, if I was supposed to be their leader. before I could answer Zatam threw a look at him that could ignite the rum on the tables. kira immediatly went silent. I don't think I wan't to know what has been going on between those two.

After meeting those 4, I turned to Zatam: "Didn't you say you know 5 dwarves who would like to come with me ?"

Zatam seemed reluctant to answer me, as the last of the 5 was rather...peculiar.
She led me to a backroom, where a Dwarf named Stoner
   
was purring water on some strangely coloured mushrooms. She had colourful beads woven into her beard, and her clothing was also of very colorful.

After explaining my plans to her, all she said was:"Dude...this is gonna be sweet"

I doubt it will.
But we will see...

[ December 17, 2007: Message edited by: Akroma ]

[ December 17, 2007: Message edited by: Akroma ]


18502
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 17, 2007, 01:24:00 pm »
quote:
Originally posted by THLawrence:
<STRONG>Well I would like to make a few changes to mine after noticing that you are keeping your old dwarf, who has appraiser.

Name: Kira
Profession: Miner/Bowyer
15 turtles


And why do you WANT undead giant scorpions?

The bowyer part is in case I get a strange mood. Nothing beats masterwork crossbows. Other then ballistas.</STRONG>


sadly I embarked already and am writing the rest of the backstory right now

don't worry, sooner or later it will come handy to have 1 dwarf who is trader and another who is bookkeeper/organizer

also, you can always be my rival for the mayor post


18503
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 17, 2007, 01:13:00 pm »
why is this here ?

[ December 17, 2007: Message edited by: Akroma ]


18504
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 17, 2007, 12:26:00 pm »
quote:
Originally posted by Flyingdwarf:
<STRONG>you could always make my guy a farmer/mason.</STRONG>

one can never need enough masons, especially when you need to build walls and bridges as early as possible to keep away...well I am guessing on skeletal camels
*crosses finger for skeletal/undead giant skorpions*


18505
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 17, 2007, 12:22:00 pm »
1 dwarf left

*chrosses fingers for a farmer*


18506
DF Dwarf Mode Discussion / Re: Zareth Mosos, The desert of tragedy
« on: December 17, 2007, 11:22:00 am »
sadly only a minimum amount of supplies, lets say, 30 points not counting skills , as treeless haunted maps need to be planned carefully

instead, ask for achritecture you want

[ December 17, 2007: Message edited by: Akroma ]


18507
DF Dwarf Mode Discussion / Zareth Mosos, The desert of tragedy
« on: December 17, 2007, 11:11:00 am »
After my original attempt of creating a community fortress was all too suddenly ended(still angry) I have come up with a story that deals about 200 years later (eventho the calendar still sais 1051)

   

same deal as always, need 6 people to join, will embark tomorrow
if by then not enough people have joined, they can still join, but won't be able to pick their proffesion


Akroma's log 20th Obsidian 1251

The world I lived in is no more. For hundreds of years elven scientists warned us, that burning too much bitumous coal in our furnaces would cause the everlasting dimension of oracles to heat up, but we never believed them.
Who would believe these pointy-eared treehuggers anyway ?

Me neither

But our caravan returned with strangest sightings, and more importanly, new maps.
The world is no longer changing, the world HAS changed.
Where there were once mountains, flatland is roaming, where there once were glaciers are now jungles filled with elven scum.

Ages have passed since the events that occured at the black lake, but never shall I be granted the mercy of forgettfullness. Haunted by the song of the undead, I purchased one of the new maps, and it is hard to overstate my astonishment. The whole lake has dried down, nothing is left of the huge masses of liquid obsidian.
The new information has risen my sence for adventure.
I always wanted to complete my research about the undead, and I won't let this opportunity pass.
I shall gaver a small group of adventurers and board the next caravan, once we pass the desert we shall simply split from the group and strike the earth.

I still have a bet to win...

[ December 17, 2007: Message edited by: Akroma ]


18508
DF Dwarf Mode Discussion / Re: Granitewater
« on: December 17, 2007, 11:31:00 am »
quote:
Originally posted by Squeegy:
<STRONG>Pending:
Gislamo, male, fisherdwarf
?,?,?(any military dwarf)
Akroma, female, bonecarver


Unfortunately we have none of what you requested.

Necro, would you like a recruit?</STRONG>


cough, the good thing about peasants is that they are so flexible


18509
DF Dwarf Mode Discussion / Re: Granitewater
« on: December 17, 2007, 06:40:00 am »
Akroma, female, bonecarver


also, isn't the place you took for the storage area a little...narrow ?


18510
DF Dwarf Mode Discussion / Re: Fav Starting Builds
« on: December 17, 2007, 09:45:00 am »
1 miner/trader

1miner/craftdwarf

1woodcutter/carpenter

1/grower brewer

1 grower/cook

1 mason/mechanic

1 skillsthatareusefulonthatparticularmapdwarf
this dwarf usually is a hunter, or a furnaceoperator/armorsmith when there is magma on the map


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