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Messages - Sithlordz

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31
I think Chud gets claws too.  Can you get everything from your cupboard, unbolt it and put it somewhere safe while you sort out your business? Just to be sure you don't lose all your gear.

32
Well, you guys are strong and resourceful.



Right?

33
get past giant cave spiders

Oh.  Fucking.  Shit.

34
I just got a new pad in the Helliday :3.  Now I can rest in some security and perhaps actually leave something valuable behind for once.

Also, two questions: Can my friend, who literally joined the game about an hour ago, join our corp? And, can Eagle and company show us to the snakeskin/eelskin mutations once we get a bit more XP?

35

-Create a megabeast in a laboratory, send it to crush your enemies!


I like this.  Creating golems/frankenstein's monster style abominations should be in at some time, with magic.

36
Bollocks, someone from our corp needs to log in to sign my contract so I can get some fricking money :P Need more cocoons and armour.

Everyone in DYNE can sign contracts .I

How do you sign them? :/

Ah wait, nevermind.  I am far too gormless for this game.

37
Bollocks, someone from our corp needs to log in to sign my contract so I can get some fricking money :P Need more cocoons and armour.

38
I just stabbed Ernest to death then pissed on his corpse.  Is it weird that I try and constantly run around with 'horny' status, so if I get hurt I can shag corpses for a health boost?

Edit: I may have also killed someone and stolen their katana, is the aforementioned Wapanese blade better than the chainsaw Eagle (who is lovely) found for me?

39
oh good god.  I'm just running around freedom city having sex with people and LOVING THIS GAME SO MUCH.  Where can I find the Bay 12 corp? :D

40
DF Suggestions / Re: Further usage of the Alchemist's Lab
« on: February 11, 2010, 10:04:53 am »
I'd like to imagine it being the Dwarven variant of Cillit Bang.  Limestone, vermin, ground-in elves! They may be a tough job for other weapons, but it's no trouble for...
CILLIT BANG CILLIT BANG CILLIT CILLIT CILLIT BANG! <3

41
So, I'm considering joining.  Do we have a main corp, and if so are there any spots for fucking lunatics?

42
Other Games / Re: C: Medieval
« on: February 11, 2010, 08:36:56 am »
I shall be a green dwarf with a white background.  Sadly, no crossbows :<

43
DF Suggestions / Re: Further usage of the Alchemist's Lab
« on: February 10, 2010, 08:26:50 am »
for example acids could be used to engrave metal faster and with higher quality then normal.


Is that honestly the first thing you thought of when you considered 'acid that can partly-dissolve metal'?

44
DF Suggestions / Name: Lever
« on: February 10, 2010, 07:59:17 am »
I think naming levers would be incredibly useful.  You could give the name 'magma flood', for a Boatmurdered style world-burning device.  Perhaps a keyword detector, if it picks up the words flood, magma, kill, open or whatever, you could get a confirmation screen if you order it to be pulled.  Because killing the entire universe accidentally would suck.

45
DF Gameplay Questions / Re: Noble room requirements question
« on: February 10, 2010, 07:51:41 am »
The only room you need for your noble is one with a series of traps activated by a pressure pad that will set off as soon as your noble walks in.

Either that or a masterfully-engraved room for their bed, table, chair and tomb.  It'll still be royal-quality due to pictures of squares on the walls.  Dwarves are weird.

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