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DF Gameplay Questions / Goblin training (catch and release)
« on: April 20, 2013, 12:29:50 pm »
No, not training dwarves on goblins. Could I train goblins with dwarves\animals and then release them to wreck havoc on an unsuspecting game world?
I'm thinking of pitting each migrant wave (and their children) into a room with an armed goblin (melee) for a decade or so, then opening up an escape tunnel to an isolated area at edge of the map. Assuming I take precautions to prevent the goblin getting crushed by falling cheesemakers would the game keep track of him after he flees the map? If so, could he\she come back during another attack, even if I abandon the fort and start another one?
I'm thinking of pitting each migrant wave (and their children) into a room with an armed goblin (melee) for a decade or so, then opening up an escape tunnel to an isolated area at edge of the map. Assuming I take precautions to prevent the goblin getting crushed by falling cheesemakers would the game keep track of him after he flees the map? If so, could he\she come back during another attack, even if I abandon the fort and start another one?