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Messages - Maltavius

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91
DF General Discussion / Re: Maintenance releases in the future?
« on: May 12, 2013, 04:48:46 am »
You guys are hilarious.  It's not your game.  It's not your code.  You did not pay one red cent for it.  You get to leech hours and hours of gameplay, for free.  You get use of free forums and an awesome gaming community, and you're using it to make demands?  Get a grip.  Toady does not have to listen.  To quote Jon Stewart, he's not your little monkey.    And we're not some cuddly fox - there are hundreds of us, all with different ideas of where this game can go.  Only one idea matters - his. 

And unplayable?   Seriously?   ::)

If I didn't care about the game I would be here at all, I'm not making demands I'm just trying to understand why Toady is making it so hard on himself. The comment "works for me" is just as helpful as the comment "this is crap" neither does anything productive. I'm trying to come up with solutions for the long run of DF.
If DFHACK solves bugs in the game, why doesn't these fixes get implemented in the final product?

thvaz: would my complaints be more valid if I'd donated 100 USD, 1000 USD? How much would I need to donate for my complaints to be valid?

92
What are all those numbers in the bottom right of the screen?
H:0/0/2/1/28/0/0

93
DF General Discussion / Re: Maintenance releases in the future?
« on: May 11, 2013, 09:21:12 am »
I don't want new content every month, I want less content and more bugfixing.

I often hear that Toady doesn't want to share his source for fear of loosing control and for the fact that it's to ugly to share... Well something needs to be done, he need to clean up his code so that he can share bits and pieces of it with people he trust so that they can help him fix things OR clean it up so that it's not such a huge hassle for him to clean it up by himself.

Pathing and TrueType need to be upgraded to work better and everywhere.
  • Dwarves should't consider a stone one Z-level away to be closer than a stone to steps away on the same z-level for example.
  • Dwarves shouldn't dig out the ground from under them unless it's the only option.
  • They shouldn't dig out the ground from under other dwarves either unless it's the only option.
  • They shouldn't build walls/floodgates from a spot that they can't move from.
  • The Militia commander shouldn't prioritize fetching water while under goblin siege. (even though it's "fun")
The GUI needs separating from the main game so someone who has the time to fix it will. Toady has said he won't fix the GUI until the game is done, by that time It'll be 2020 and we'll have 64-core processors and none will be able to run DF because it's still in a single thread...
  • Trading interface needs to be updated.
  • All lists need to be generalized and controlled by the same keys, no more UP/DOWN or +/- only UP/DOWN or only +/-
  • Generally all list should be made to be of dynamic length, taking up as much screen space as is available.
  • The item description would fit on the view item screen if TrueType was implemented for descriptions.
  • Dwarf descriptions (Z-Enter) should also be true-typed to save space and be formated nicer, right now it's a huge wall of text.

All of this could be separated from the game-code and produced by the community or by someone special that Toady trusts.
It would help a lot towards making the game "easier" to understand and manage.



94
DF General Discussion / Re: Maintenance releases in the future?
« on: May 10, 2013, 04:40:53 pm »
Well, after every major release Toady spends some time fixing bugs. Then he works on another major release.

I don't think he wants to release something half-assed, so that's why he doesn't try to release monthly. He could do that, sure. We'd even get some form of whatever major features he's planning on, but chances are it's either very broken or he doesn't really want us to see it until it's to some standard. Which is okay, I guess.

Absolutely. However, lingering bugs are becoming a major issue; I know a number of people that have been waiting literally for years for military/hospital bug fixes before playing again.

I think the OP is concerned about a common problem that damages many software projects: It's fun to add features, so sometimes features outpace bugfixes resulting in bloat and bugs that are magnitudes harder to fix later on.
This!

I know he does one-three releases which fixes bugs that came up in the previous release, but mostly it's just bugs or breakage from adding new features that gets fixed. Older problems are just forgotten or added to the "loosing is fun" mantra.

DF is Toady's baby and he can make the game however he wants, but from a player's perspective I don't think it's unreasonable to be concerned about scope, code maintenance, and bug fixes on a codebase so large and old.

I know it's "boring" with doing maintenance, but he really need to do it now before he adds even more stuff into the game. Tarn is just pushing the problems ahead and making the mountain of problems bigger for the future.

Don't get me wrong, I love this game.

95
DF General Discussion / Maintenance releases in the future?
« on: May 10, 2013, 08:38:58 am »
I'm I the only one wishing for regular monthly maintenance releases with none or very small number of features?

There are so many small bugs that need fixing, Tarn has stated the code needs cleaning up and maybe (I hate to bring this up) split things in to different threads so that DF can benefit from multi-core processors. I'd like a year of like 6 semi-monthly releases that has only bug/system fixing releases and then maybe one release with some new features.



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