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« on: July 19, 2013, 06:32:46 am »
I'll work it out as it comes, but a nuclear device is relatively easy to detect with sensors so it should be avoidable as long as we're careful, the radiation stands out a bit.
AA wise I'm fairly certain my lock on missiles will work, as long as I put a little dread unit out ahead with stealth kit to paint them I should have the range on lock on missile for massed volleys from jugs to work before they get in range of the jugs, kamikaze is an issue but dreads can use flight packs to evade and jugs? I guess they run and the dread try to carry/drag them out of the way then hope the reinforced shields can withstand the rest
Underground bases I plan to deal with a much simpler way, I'm gonna detonate explosives all over the surface and bury them alive. Underground is good for security, bad for safety if your enemy has a bomb and knows where the base is.
But even going into it with heavy firepower it works fine, jug up front, anything comes out in front of us is doing so in small numbers and I highly doubt they have bigger guns then I do, I just shoot a path through if it comes to it, but I intend to avoid underground bases as much as possible and just bury them.
The US didn't have walking tanks, and I have the audacity to be certain that if they throw an army at me I can grind it into dust. Probably suicidal I know but hey, audacity has served me well so far and on the last eventuality like that in a game I played I took down an army of 29000 men with 250 of my own. Luck has a way of favoring the bold with dice rolls.
I'm not planning a blitzkrieg style mass offensive, but with the 6 men I have at present we do have enough to knock over the smaller little bases in our area for additional supplies, with those we can come back to recruit more men and locate others to continue improving our strength.
I'm going full on offensive, on a smaller scale.