16
Other Games / Re: Fallout 4: It Just Works
« on: May 07, 2016, 09:19:57 am »Since when has Beth ever used a "strong thematic tie" with its mechanics? I mean this is the game where the settlement system was INTRODUCED but they saw no reason to give you any in character reason to do it other then "protag always accepts everything blindly"
Bethesda way of design is about giving player options they can pick and not pick. They usually don't offer much choices within those choices but you almost always have options to turn down anything thrown at you. Bethesda doesn't give your character motivation but if you choose to do what is offered to you, you probably do have a reason. You always have a choice to just walk away.