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Messages - Ozarck

Pages: 1 2 [3] 4 5 ... 636
31
Roll To Dodge / Re: Dumped
« on: October 17, 2022, 10:02:09 am »
Sorry for the unannounced hiatus. Had a car accident, suffered some depression. Should be okay now.
(Hope your doing well after the accident.)

"Well this pipe is better than nothing, so I guess it'll do for now."
Grab the pipe and the bleach, then start looking for something I can use as rope.
Spoiler (click to show/hide)
(5)You find a shipping container full of textiles, many of which are in good condition. Some are rotted out, but some are even in their original packaging. The reason they were dumped here  at all is a mystery, until you spot the Brand logo. THere was an extremely offensive cartoon character that was wildly popular in a certain stellar system for a brief time as they began expanding, oppressing their neighbors, committing piracy on the space lanes, defaulting on loans, and sparking a huge spacenet flame war over centuries old traditional entertainment franchises. Their planet was eventually glasssed from orbit, and their citizens exiled from the spacenet for generations. Anyway, amongst the offensive t-shirts, the awful croc style sandals, complete with toed socks, and the pennants, cargo shorts, and very tight onesies, you find several packaged ropes. Seems an odd choice to have ropes in the product line. You turn the package over and the image of a noose practically leaps off the page, along with some graphic suggestions on who to use it on, and why.

”Aww YEAH! Home sweet cannon!”

Look for a larger bag that I could use to lug the cannon and ammo around in

Spoiler (click to show/hide)
(4) yo ushoulder past Debby into the container full of racist clothing and locate a not particularly offensive duffel bag. You turn it inside out anyway, and stuff the cannon inside. Is sticks out the top, but the bag is serviceable.

Wake up. Check status.

Spoiler: Alice! (click to show/hide)
You are alive and mostly well. Unfortunately, due to a combination of trickster magic, thieving vermin, and a comically incompetent robodoc, you are now mutated into an awkward mix of human and rat. also, Debby just found a container full of offensive clothing if you want to change up your wardrobe.

I make mental notes of where things are so I can guide the big people to them later, but all the various exploring Me go swarm over the Communication mini-hub, inspecting it top-to-bottom, inside and out, finding anything broken and figuring out what it needs to be repaired, my collective self is all focused on getting this working.

Spoiler: Collar Messages (click to show/hide)
Spoiler: Status and Location (click to show/hide)

Spoiler: Kit (click to show/hide)
(2) One of your selves paws the communication hub gently, then scratches at a seam. The noise of claw on metal and plastic wakes something up inside the hub. Not something electronic: a swarm of bugs begins pouring out every entry point in the hub. Yourselves back away and begin pawing at the critters before they al suddenly rise into the air, swirl around in a dizzying cloud of legs, thoraxes, and eyes, and then compress into a tight ballbefore falling to the ground in a big dusty pile of chitin.

"Gah! Chatters is no thief stealer! Everything I have got taken has been got taken fair fair! If anything your the thief stealer thief stealing my time schedule!"

Have a very loud drunkin argument with the floating hands filled with cognitive dissonance, what about-isms, and other logical fallacies.

Spoiler: Chatters (click to show/hide)
(6) You argue so much that the hands slit into two each to argue back more effectively. You now have six hands instead of three, but each is half the size. This cacaphony is enough to seriously distract anyone nearby. Unfortunately, most of the gang is outside and elsewhere this turn, so they are unbothered ... for now.

Help everyone get their stuff squared away, by searching for rope, bags and such.

Spoiler (click to show/hide)
(4) the only one who seems to need help (besides CHatters, maybe) is the cats. You go over and gather up all the insects attacking hers, ball them up and eat them. They become dust, and you gain an energy point, or however we were tracking that.

continue magically trolling Chatters, draw some power from my focus doll


Spoiler (click to show/hide)
(3) you spawn three spectral homunculi, each in the image of your doll, each riding one of the hands, each calling out different insults and other nonsense. When the hands split into smaller versions, instead of duplicating, the spectral homunculi simply split down the middle, so each of the six hands is ridden by one half-doll. This naturally affects their diction and enunciation. You notice as the argument goes on that some kind of friction is arising between the left  and right side dolls, as some of the inuslts are no longer directed toward the ratman, but toward each other.

32
Roll To Dodge / Re: Magnum Opus: Welcome Home.
« on: October 09, 2022, 09:18:24 pm »
"Yes, I believe Debby is arranging us an ant guide. Good idea to stay as an anchor. Try not to get in too much trouble alone here. Just call if you need help."

((I haven't been reading about them recently. I was just going over in my mind the kind of circumstances we have in the game, trying to refresh my memory, and since we are dealing with insects, and potential enemies of insects, well, horrible little monsters are a pretty natural enemy, so ....))

33
Roll To Dodge / Re: Magnum Opus: Welcome Home.
« on: October 08, 2022, 01:09:21 am »
"Yes, that could work. And it doesn't matter if the other ants get angry at us. They'll forget about us as soon as they see this ant group. They're hardwired to be hostile to each other. It's their Magi's way of keeping them in balance, or something. Either way, let's get moving"

Genesis follows along with Debby to enact the "false scouting mission" plan to stir up trouble between ant colonies.
Genesis keeps a wary eye out for other insects, especially wasps. Especially those wierd-ass wasps that lay eggs in other insects. Stab those on sight.


Spoiler: Genesis (click to show/hide)
Spoiler: links (click to show/hide)

34
Roll To Dodge / Re: Magnum Opus: Welcome Home.
« on: October 05, 2022, 08:04:57 am »
"Proof, eh? Seems like a lot of effort. We could go down toward one of the 'enemy's tunnels and start scribbling hexagons or octagons on the walls. Whichever shape this lot opposes, anyway. Maybe take a couple of these guys' scouts into 'enemy' territory and accidentally get noticed. Bet that'd do it."

Spoiler: Genesis (click to show/hide)
Spoiler: links (click to show/hide)

35
Roll To Dodge / Re: Roll to Villain, the Re-Evildoing
« on: October 02, 2022, 07:07:10 am »
Encourage the panic to become full blown riots and mass evactuations by throwing trees at buildings, stomping around the streets, and generally causing traffic chaos.

Spoiler: ArgleBargle (click to show/hide)

36
Roll To Dodge / Re: Dumped
« on: October 02, 2022, 07:03:57 am »
Sorry for the unannounced hiatus. Had a car accident, suffered some depression. Should be okay now.

"I feel like we should get some weapons before we go trying to get to the excavator."
Search the piles near the base for a weapon or anything that could be used as a weapon.
Spoiler (click to show/hide)
(2) You find a rusty pipe with a pointy end, some chunks of heavy stone, and some broken glass. some of the glass is pretty thick: 4 or more inches deep. You also find a half a bottle of bleach.
You can remove nauseated and damaged palm as status effects.

”Hmph. Fine. Be nice if there was something in the trash I could make a cannon with…”
Help the deer person look in the trash for weapons or something that could be made into a cannon
Spoiler (click to show/hide)
(5) you find a cannon. And two cannonballs. And two powder bags.

Thievery isn’t good, you know? This is supposed to be a team effort.


Curse Chatters for their insolence



Spoiler (click to show/hide)
(6) You curse chatters. He now has three great big glowing hands pointing to him with the word THIEF! scrawled across them in big, legible print.

Hick "Chatters... shall... own rule..." Hick "The globe world!"

Walk around the place randomly in a drunken stupor

Spoiler: Chatters (click to show/hide)
You do so. You get into a drunken fight with the three big glowing hands that have materialized around you to judge you. Anyone listening to the argument would take 1d4 psychic damage and require a saving throw vs losing a point of intelligence. All in all, an impressive bender.

Well.. I can just throw pointy stuff.  But I could use something better.

Try to make a weapon to give electronic shocks.  Look for capacitors and wire from the broken electronics to rig up a device where I can electrify wires to give powerful zaps.

Spoiler (click to show/hide)
You get the wires and capacitors set up to form shocks. seems like the most practical weapon to make with them would be some kind of prod or club, though if you have something else in mind, the set-up might work for other forms as well. Needs some kind of batteries or other source: (1) nothing in your inventory works for that.

Well in that case I'm going to head out and explore! have places to see and surroundings to scour!
one of me is staying back in case I get in trouble, but the rest of me are going outside and spreading out and looking around.

Spoiler: Collar Messages (click to show/hide)
Spoiler: Status and Location (click to show/hide)

Spoiler: Kit (click to show/hide)
You can remove the slightly deafened status. (6) You find a whole crate of miscellaneous batteries: car batteries, AA, AAA, D, C, crystaline resonance shards, even two nano-goop charge devices. You aren't entirely sure if it is, but at the bottom of the pile, you even find the legendary B cell battery. You also find a bear trap in possibly working condition, three mirrors, and a probably broken communication mini-hub. It's a cube about three feet to a side that contains some short and mid range communication equipment, along with a couple drones for establishing link points.


TEAM STATUS
fine mostly. making or finding weapons and fighting over medical attachments and alcohol.

37
Roll To Dodge / Re: Dumped
« on: September 06, 2022, 09:35:27 am »
((it was dawn two turns ago. You are free to be more adventurous whenever you like))

38
Roll To Dodge / Re: Roll to Villain, the Re-Evildoing
« on: September 01, 2022, 06:38:49 am »
Stomp off to a local fast food joint and knock over their oversized mascot. Pick up any reporters that come to view the spectacle and scream inchoherently at them about trees. Then place the reporters back down near their reporter crew, or better yet, near someone else' reporter crew.

Spoiler: ArgleBargle (click to show/hide)

39
Roll To Dodge / Re: Dumped
« on: August 31, 2022, 06:50:17 am »
"Nasty ass birds shitting everywhere."
Mark the temple as a point of interest, then try to figure out how to get to the giant excavator from where we are.
Spoiler (click to show/hide)
Help Debby plan a route to the excavator and then challenge them to a race to it

Spoiler (click to show/hide)
Rolling at advantage for route making since you are cooperating: (6)(4)You discuss several options and plot one route that goes essentially straight up over one of the more impressive trash heaps and would get you to the excavator in one full day of marching, or a more reasonable, less likely to involve trashalances, route along a more well established path. Looks like a route the rash handlers take to get deep into the piles when they need to .... whatever they might need to do in a planetary trash heap. Anyway, the second, more reasonable route willtake effectively a day and a half of travel, meaning you'd have to camp along the way, but at least you'd be able to arrive in time to do some scouting before nightfall the second day.

Chatters looks at the stabby needle thingy on his arm in fascination "Ohhh very nice nice! Think how many man things I can maim stab with this!" Chatters focuses back on the barrels "Anyway I shall... taste sample these barrels which are mine! For... death poison! Leave Chatters to it yes yes?"

Sample the beer and if it doesn't kill me drink the hell out of it also continue to keep things away from me especially that robot that may want its stabby needle thing back

Spoiler: Chatters (click to show/hide)
(5) beer's good yo. You get quite drunk. That's not really a state conducive to avoiding trouble though. See Bob's action for more info.

Quote from: Cy-Borg Bob
Chatters give me back my nanotube injection arm attachment.

If Chatters doesn't give me back my nanotube injection arm attachment take it back by force.

Quote from: Cy-Bog Bob quite mumbling
How is it possible for a rat-folk to inject a person and heal them. I must study their blood.

Spoiler: Cy-Borg Bob (click to show/hide)
Chatters spends his time in equal measure waving his needle arm violently in your direction, and drinking out of one of the kegs. During this tense stand-off, you discover that the needle arm is ... not even grafted on, but has become a part of chatters. it even has tufts of fur growing through it. You are pretty sure that in it's current state, the needle arm would do you little good, as it has become less robotic and more rattotic. You can still attempt to take it by force, but this will involve violently removing an arm, which I am happy to roll for next round if you like. You'll have an advantage, in that Chatters has been thoroughly enjoying the beer.

Alternatively, you can begin processing supplies for a replacement. Effectively, you'll need some techno bits to 'eat' so your nanites can break them down and rebuild them into something useful.

I climb down to poke and inspect Alice. Did she get turned into a a big ratperson too?

Spoiler: Collar Messages (click to show/hide)
Spoiler: Status and Location (click to show/hide)

Spoiler: Kit (click to show/hide)
She's still mostly human, but definitely furry and whiskered. Seems the trauma has given her a touch of space dementia as well.

Chemistry, maybe.  Chemistry might get me off this rock.  Stills.. Poop.. it's all good.

Gather some food, because I don't want to eat any more wheels.  Two can make a good vehicle.  One is much more dubious.  Use my action point on it.  Look for things like tangles of bent scrap, small wooden bits, containers with holes in them, etc.  Stuff that's not going to be useful without a lot of work, but still things.

Spoiler (click to show/hide)
(1)(5) You spend the morning floating random bits into a pile near the base. Since you gain energy by increasing entropy, you do concentrate on more information dense materials: damaged electronics, anything printed, like books, magazines, flyers, t-shirts, and complex mechanisms like watches. OF course, organics are also pretty information dense, so real wood stuff, fur coats, and things of that nature go in the pile. Overall, you have several uses of the pile for consumption, and there are a few potentially usable things in there. All in all, a productive morning.


Team update:
While the poltergeist is building a pile of almost useful debris, everyone else is more or less in survivable and stable condition.

You've also acquired a mini-quest: explore the earth digger! it'll take two days to travel to, unless you take a risky route, so if you choose to go, start planning the trip.

40
Roll To Dodge / Re: Dumped
« on: August 21, 2022, 01:15:14 am »
"Hey guys I found a map and our location on it, also holy shit this place is an awful shit hole there's radiation and shit allover the place."
Keep looking at the map and see if I can find any vehicles in the area around our base.
Spoiler (click to show/hide)
(2) Trash, trash, trash .... bog .... crater? ... you find some weird temple looking thing .... up on top of the cliff to the north. maybe mark that as a point of interest.

Spoiler (click to show/hide)

Look over Debby’s shoulder at the map they’re looking at, just out of boredom from waiting for daytime
(6) You see what she sees. Then you notice something weird. You have her scroll back andzoom in. You find one of those huge-ass earth movers that's like, a whole buildiing designed to basically make craters in the ground to strip out resources. maybe mark the Giant Excavator Of Doom as a Point of Interest.

Chatters starts loudly monologuing "Gahh how dare provoke memory recollection of past trauma injuries! I hate hate metal thing! Must get revenge retaliation! Grrr... thought idea! Clearly it want man thing dead in torture agony! I shall trick deceive it into thinking I will help it murder torture man thing and when its back is rotate turned I shall tip push it over and treat the man things wound injuries! Another genius smart plan from Chatters yes yes!"

Chatters reluctantly steps out of the shadows "Psst hey metal thing! I grrrr see you trying to murder maim man thing! Mind if I help help? Chatters is very good at maim murder!"

If the metal thing declines or somehow comes onto my plan just make loud annoying noises at it from the shadows if they accept get them to turn around push them over then start treating the man things wounds... maybe steal some of the smelly man things stuff as well... for safekeeping of course! Afterall with my genius I can make more use of it then the man thing ever could!

Spoiler: Chatters (click to show/hide)
Use my magic to save Alice, or at least stabilize her condition.


Enhance my focus to have multiple uses and be just generally better




Spoiler (click to show/hide)
Quote from: Cy-Borg Bob
Rat friend, sorry, Chatters I am not trying to murder her, I am injecting her with my nanobots which give elevated healing. If you can help stabilize her then that is fine.

Reattached the nanotube injection arm correctly and then inject Alice with my nanobots.

Quote from: Cy-Bog Bob quite mumbling
I thought the way these things are designed it should have been impossible to put it backward.

Spoiler: Cy-Borg Bob (click to show/hide)
(6) (1) (6) Cyborg Bob is Clearly trying to kill Alice (seriously, that was the fifth 1 for you and Egan in a row), so Chatters and Mr. Zorak double team him. Chatters knocks Bob down and steals his injector, which Mr. Zorak then magically attaches to chatters forearm. Chatters tehn gently pokes Alice in the shoulder with the neelde end: well, as gently as a Skav .... large Rattus Sapiense might be expected to do. She screams, of course, and passes out. A moment later, you see her shoulder writhe and hear the sound of bones grinding, then a different sound. Her shoulder actually glows a deep, blood-red for a moment. It no longer looks broken. That's a relief. And her whiskers look pretty good too, against her auburn fur.

No action

Spoiler: Collar Messages (click to show/hide)
Spoiler: Status and Location (click to show/hide)

Spoiler: Kit (click to show/hide)
Noted.

(I don't believe there's anything I can do about botched cyborg-healing.  Unless..)

Give my Action Point to Alice to Not-Die.

Spoiler (click to show/hide)
Not needed. Besides, Egan didn't respond, so keep the action point. she has her own anyway, I think.




After the screams die down, the rest of the night passes uneventfully, and people are somehow able to sleep. Chatters and Cyborg Bob discover that the main room on the lower floor is dedicated to several large stills, and barrels of alcohol. Rum, maybe.  At one end of the room is a self contained recycling pool for water - long disused and badly damaged. there's a pool of murky water in it, so Alice' water purifier has something to work with at least. You might be able to scavenge the parts to get the larger recycler fucntional again, if you so choose.

The morning is quiet, but not unnaturally so. Some of the Kits run off (but not far. just "in base" as it were) to chase rodents and insects - the normal kind that appear on most habitable worlds.
The sky is a beautiful radiant green, full of roiling clouds and arcing lightning that gives off distant, crackling thunder. underneath the cloud cover, the air is surprisingly clear. You notice a strange, moving dust cloud eastward, further into the trash mountains, and flocks of carrion birds to teh west, out by the swamps and forest. Speaking of birds, this planet seems to breed them in abundance, as, shortly after sunrise, the roiling sky is obscured by the wings of thosands upon thousands of some small, grey bird. the flock takes half an hour to pass, during which everyone kinda huddles inside, not so much because the birds might attack, but because that many cloacas flying directly overhead can leave an area rather unhygenic rather quickly.

poop. I am talking about bird poop. You guys stay inside to avoid a million birds all pooping on your heads. Once the flock is past, you look outside, and, sure enough, the area is just coated in it.

41
Roll To Dodge / Re: Dumped
« on: August 09, 2022, 11:06:45 pm »
Spoiler (click to show/hide)

Sit down with my back against the door to hold it there in case any of our “neighbors” decides to try again
(4) You start adjusting the door in it's socket ... err ... door frame and discover it was held in by a series of breakaway bolts and such. You notice a bucket of the things placed beside the door, disguised as an umbrella stand. You begin fastening new bolts to the frame. Apparently this isn't the first time the thing has been kicked in, and such behavior has been planned against.

Quote from: Cy-Borg Bob
I'll take that as a yes. This might hurt I am not sure I haven't done this before.

Make sure the nanotube injection arm is attached correctly and then inject Alice with my nanobots.

Spoiler: Cy-Borg Bob (click to show/hide)
(1) ah hah. Ahah. Ahahahahahahahahahahahahahahahahahahahahahahahahahahah. You find out that yes, this does in fact hurt. Whether it helps at all is another matter entirely.

pained screaming
Yes indeed. That is four ones in a row. You stare incredulously, still screaming, as the cyborg pulls off it's forearm. spraying hydraulic fluid everywhere, and then places a big-ass needle attachment onto the stump, the wrong way about. To his credit he does not immediately begin bludgeoning you with the blunt end of the attachment.

"Gahhhh rigged unfair! Coward man thing cant fight their own fight battles so summon calls robo thing to help steal home hovel! Grrr ill force make them regret screw messing with Chatters!"

Throw rocks, pebbles and other stuff at them from the shadows until they leave my lair retreat if they actually try fight me.

Spoiler: Chatters (click to show/hide)
(2) you throw random trash in their direction for a minute, before the robot pulls a giant needle off it's utility belt and proceeds to stab itself in the stump where it's forearm was a minute ago. That brings back some painful experime ... memories and yo uscuttle back into the darkness to consider your next line of insults and assaults.

"Damn it cat your bugging me with your noise, go bother someone else."
Go back to the map and try again to find where we are.
Spoiler (click to show/hide)
(4) you find what looks like a candidate for your general location on the globe: northern hemisphere, there is a grand canyon sized cliff structure near a pretty massive dump pile: the pile grows the furhter east it goes. There might even be snow atop some of the larger peaks. There is the bog to the south which fades into some sort of wasteland, and swamps to the east, surrounding a river that eventually hits a pretty big inland lake. The map highlights some points of interest: settlements, radioactive waste, toxic hazard zones, and some massive biohazard threats. Aside from a few small pips of habitation up around the cliff, you are a considerable distance from most of the points of interest, though there is a minor toxic hazard zone feeding into the bog to the sought. There's also a mountain range that reaches up to the bog from the south: a finger of a larger range that encircles the planet like a really spiky belt. that range is large enough to breach atmosphere. the planet is clearly not quite spherical, as the equator bulges out enough for that to happen, effectively cutting off habitation between the north and south hemispheres. Hmm. there's a pretty massive radiation zone on the southern hemisphere.

Acquire revenge

Curse Kit

Be self satisfied

Realize that was probably a bad idea

Apologize to fox hivemind

Enhance the powers of my golem through metaphorical blood tears and sweat



Spoiler (click to show/hide)
(3) You curse the fur completely off Kit #4's head. The universe is of two minds about whther this was a bad idea or not. You still have your focus. In what way do you wish to enhance the focus?

Well that didn't go super well. I'm just going to slink off and pretend that I had nothing to do with anything going wrong anywhere for any reason whatsoever, keeping an eye on things from the side.
I spread out throughout the building and just go be in out-of-the-way corners of the rooms, so I should be aware of most everything but won't get caught up in stuff unecessarilly.

Spoiler: Collar Messages (click to show/hide)
Spoiler: Status and Location (click to show/hide)

Spoiler: Kit (click to show/hide)
You make yourself scarce, but not before all the fur falls off #4's head for some reason.

(Yeah, a pneumatic jack will have an air piston in it.  Another name for them is pneumatic cylinders.  They're basically just simple air pumps without handles, and use air pressure to extend or retract the business end, pulling cables, raising or lowering conveyor belts, opening or closing brake shoes, stuff like that.  One could be used as a compressor if you had a way to move the piston without it being attached to a handle.)

Head over to the machinery, while inside one of the wheels.  Lets see if I can rig up a compression station, and get these tires reinflated, as the first step towards making a functional vehicle.

Spoiler (click to show/hide)
(6) You find a compressor that would work if it had a power source. Well, YOU are a power source, so you posess the compressor and inflate 3 tires, then promptly eat one of them to regain energy.


Group Status update
Alice is probably going to die.
...
that is all.

42
Roll To Dodge / Re: Roll to Villain, the Re-Evildoing
« on: August 09, 2022, 10:34:27 pm »
Satisfied with the wanton destruction in the immediate area, ArgleBargle stomps off to start a forest fire somewhere. I'm near a forest of some kind, right?

Spoiler: ArgleBargle (click to show/hide)

43
Roll To Dodge / Re: Roll to Villain, the Re-Evildoing
« on: August 01, 2022, 08:00:35 pm »
What? a legitimate opponent and not merely an undersized madwoman? ArgleBargle is furious that his quest to stomp a superstore was interrupted. Jump up and down, stomp the ground, and begin throwing all the things at Martha.

Spoiler: ArgleBargle (click to show/hide)

44
Roll To Dodge / Re: Dumped
« on: August 01, 2022, 07:56:56 pm »
"Hope none of that stuff was important."
Spend a bit looking at the map and see what's around the building we're in.
Spoiler (click to show/hide)
A kitten begins meowing at you incessantly, giving you disadvantage on concentration tasks, like figuring out a planet sized map, finding your location on it, and getting any useful information from that.(4)(2) Between the meowing, the pop-up ads, the banner ads, the spam holograms of princesses in need, whom only you can help, and a really funny skit about lice you found on SapceTube, you fail to locate yourself on the world map this round.

 
I go bug the other occupants of the building, trying to get them to help Alice out of the utility room.

Spoiler: Collar Messages (click to show/hide)
Spoiler: Status and Location (click to show/hide)

Spoiler: Kit (click to show/hide)
Project: Pay Attention To Me is under way!

Spoiler (click to show/hide)

Snap fingers and use focus to create a wacky looking remote that has a bunch of funny and reality breaking functions.

After that, throw a pie in somebody’s face

A kitten begins meowing incessantly at you, giving you disadvantage on concentration checks, such as using complex transdimensional metaforces to adjust perceived quantuum states for chaotic, but controlled, alterations to the local space state. (1)(6) Covered, head to toe, in banana cream (the funniest pie filling), you place your hands on your hips, stare at the kitten, wait the comedicly appropriate two seconds, open your mouth and lick the cream, then scowl and say "WHAT?" in a typically pet-owner annoyed fashion.

Spoiler (click to show/hide)

Swat the remaining creatures out of the way with a snarl and get through the door to the inside
Since you are outside where the monsters are, you do not get disadvantage due to distraction at this point: (6) you swat the critters aside and kick the door in, snarling. Now, you are inside, but the door is kicked in. (3) you pick the door up and lean it at an angle against the door frame. It lists to one side, looking straight out of a Tim Burton movie, all bent aned mishapen and just not quite right. Also, that's not going to hold up to any pressure from the outside.

Eat that rusted lug nut, because it's clearly usefully holding the rim to the wheel, and that's what lug nuts do.  I'll just park the cart, as it clearly needs a little fixing work before doing good work with it.

Think back.  Have I seen an air compressor or an air piston anywhere?  Any heavy machinery that I might be able to find one if I break it down?


Spoiler (click to show/hide)
hmmm. You turn objects to rust (or etc) when you eat them. So, all the rusted nuts on the cart, plus all the bolts holding the frame together. So, now you have three possibly useful tires and a few bits of metal framing.

(4) you recall an image of a pile of appliances not too far from here. There are probably air compressors in there. Maybe for the cooling system from a refrigerator. What do you mean by air piston? Like, a pneumatic jack type thing?

"What the hell's going on outside and who's the guy blocking the door, I don't remember him being here earlier."

Quote from: Cy-Borg Bob
Greetings, I am Bob, the first of my kind and I am a Cy-Borg. You may call me Cy-Borg Bob, Borg Bob, or just plain . . . Bob. I will be leaving this world and it's space and prove that Cy-Borgs are the superior race over humans by destroying the interlopers who tried to destroy me. If anyone would like to join me I will be willing to offer a portion of my power to you. Currently I have elevated healing and adaption. If you do not want to be injected with nanobots at this time then I will respect your wishes. This is an open invitation.

As for what's going on outside. . . there are some unnatural monstrosities outside that seem to like flesh of any-kind. DO NOT LET THEM IN!

If the monstrosities are still banging at the door continue to hold against them. If not I go help Kit get Alice out of the Utility Room.

Spoiler: Cy-Borg Bob (click to show/hide)
You hear the big lizard out there, snarling, and the terrified sounds of skittering, squealing, and chittering, which begin to fade as the lizard sounds (or amphibian, I don't know what a Koopa qualifies as) stomp closer. Feeling as if the situation outside is more or less under control, all things considered, you step away from the door just in time for it to violently clatter inward. You look back, startled as the King Koopa grabs the bent metal sheet that was a door and mushes it into the hole in the wall that used to be a doorway. A few moments of processing, and you decide that you will have better luck fishing a human out of a hole than dealing with whatever just happened at the door. You walk over to the pantry and call down below: "Yoo hoo! Anyone alive down there?" Or words to that effect. (1) You bend over to get a better view, and naturally you also fall into the hole (1) ....riiiiight on top of the aforementioned human. Well done.

"Agh out out manthing! This is my mine lair hovel!"

Get smelly intruder out of my lair!

Spoiler: Chatters (click to show/hide)
"I'm not. Now piss off before I light up your rancid body oils."
Your argument is interrupted by the timely assistance of the Cyborg, right to the face. Alice is NOT having a good day, even by human standards. (1) look, that's three (1)s in a row here. Alice feels something in her shoulder snap, loudly and painfully. this has gone from a comedic misfortune with some physical obstacles to overcome to a full blown medical emergency ... again. Like, there might be internal bleeding, and not the fun kind.
And Chatters is now outnumbered, so he does what any good ratman would and slings back into the shadows, as far away from the annoying surface dwellers as possible.


Group Status update
There are now 3 people in the basement, one of which is in a medical emergency (thanks, space snake eyes).
Everyone but the poltergeist is inside, but the front door is now more a suggestion than a command.
The imp is covered in delicious comedy
Kits helped ... ?

45
Roll To Dodge / Re: Roll to Villain, the Re-Evildoing
« on: July 26, 2022, 01:01:35 am »
Notice Martha, barely. Swipe her away as she charges in, then stomp off to smash a Target or a Walmart or a Starbucks.

Spoiler: ArgleBargle (click to show/hide)

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