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Messages - palu

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541
Masterwork DF / Re: Please vote on this, its important - Human Guilds
« on: July 02, 2014, 07:58:54 pm »
Will there be multiple levels of guild membership, or is that too complicated?

542
Will the masons guild humans have less effect from being underground? Or perhaps something from the guildhall could help with that? Maybe mining lamps? It wouldn't remove the bad effects, just lessen them.

543
Sorry, didn't see that.

544
Do those replace the traders that are part of the merchants guildhall?

545
Is there a plugin (or maybe I just missed some simple way to do that) to see what dwarves with particular labours are currently doing?
Are you making creature graphics based on job?

546
This happens for me in arena mode too.

547
DF General Discussion / Re: This is it, guys
« on: July 01, 2014, 10:21:53 am »
- This week
- .39-.41
- 3.5
- Adventure mode


548
DF General Discussion / Re: The Lost Tech - Elephant Pump?
« on: July 01, 2014, 08:23:15 am »
This may be the first known instance of dwarfputing! A creature logic repeater!

549
Those are item graphics, not creatures. and besides, thy work 1 level above, but not more.

550
Creature graphics are only working 1 z-level above the creature, above that they are just letters.

551
DF Modding / Re: Rain Vampire Blood?
« on: June 30, 2014, 05:40:25 pm »
I think it would only snow rock instead of raining magma, because you can't tell i the temperature, but you'd have to check.

552
Meph is actually working on the manual, so you might want to wait until he's done. Though he has said he doesn't like working on it, and he's doing humans right now.

554
Maybe the bureaucrat would be a good idea for the human nobles?

555
Masterwork DF / Re: Please vote on this, its important - Human Guilds
« on: June 29, 2014, 09:58:05 pm »
Perhaps have a less effective training reaction that takes materials, and a more powerful one that uses books (and perhaps coins?) Or require books in the university.

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