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Topics - Whackjob

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DF Dwarf Mode Discussion / A brochure is here, lying in the dirt.
« on: January 21, 2014, 06:20:46 pm »
You pick up the brochure. 
You read the brochure.

Greetings, lucky Dwarven emigrant!  May this brochure greet you in good health, and fleet of foot, for your destination is now known to you!

First, cleanse away the fatigue and dirt of your journey to your new home.  We have a delightful above ground communal bath, stocked with artisan soaps, and cunningly prepared beers complete with marble mugs that menace with spikes of elk bone and rings of eagle leather.  Many a Dwarf has cried into his drink, unprepared for the decadence of it all.  Will you?  We won't judge you!  And even if your journey means you come injured, or hobbled, or lame, our skilled surgeons will make things right for you again.  In fact, many of our friendly doctors while away their hours moonlighting as butchers!

Do you like to admire a fine trap?  Of course you do.  You're a Dwarf.  Ïggalikûl beckons to you!  Our home is the trap maker center of the world.  Our traps are underfoot everywhere, and they range from the lethally efficient, to the strange, and esoteric, and incomprehensible.  We have guided tours available highlighting the more famous of our traps!  Come visit the famous Bloodsplash the irritated buckets!  Its mechanism is sublime, the sledgehammers nested within finely wrought!  Or perhaps you wish to view, at a safe distance, the infamous Armok's beckoning?  Thirty four separate Dwarves have tripped and fallen on this pleasing trap, truly an express route to Armok's embrace!  We've had it behind a safety chain for years now, but Dwarves always seem to visit it at the wrong time!  Etchings not permitted unless you're skilled enough to do it in seconds.  We don't have all day.  Take too long and your etching is fed to the trap.  Make too much noise about it and you'll follow it.

Your children will enjoy our trap themed events!  Come for the scavenger hunt, where the lucky Dwarfling has a chance to win his or her own Billion floor grate!  Pictured here is last years winner.  This lucky lass won the event in a record fifty-five days, finding an elf foot, eagle brain, hamster leg, and bear teeth!  And you don't have to be a child to enjoy this event!  Our outdoor traps are surrounded by much detritus, left in place for your own examination!  Do you like to collect goblin equipment, to take pleasure in melting down things into pure ingots?  All of this surface world trash is yours for the taking!

Our industrial floor is wholly open to you.  Our stockpiles are overflowing with all manner of materials that cry out for your attention.  Our traders are so efficient that we don't have to procure our own materials anymore.  Though if the fancy takes you, you can gather your own if you would like!  We have mining picks and axes to loan, farms to toil away at, and workshop after workshop that any member of the public may enjoy at their leisure.

Or perhaps gluttony entreats you?  Our chefs are legendary.  Our dining hall never closes, and if you wish, you can shove wonderfully prepared roasts down your fat craw, and nobody will stop you!  We have decades worth in storage. 

We'll even bury you regally when the excess eventually kills you, in our etchingsesque statue park and tombs.  Pay homage to the heroes of antiquity.  We even permit the leaving of food offerings!  Our crack team of battle-scar-trained cats will keep the vermin at bay.  We do ask that you do not bother the cats... more than one unwary Dwarf has fallen victim to the notion that he needed to rescue a cat from resting on a trap.  The cats know the traps better than you do.  Our own lack-handed Mayor was disavowed of this notion fairly early on.  Let the cats be!

Space on this elf-cursed paper grows short.  Come to fair Ïggalikûl, the "Trapnest". 

Come revel in our callous splendor.


You drop the brochure.

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DF Dwarf Mode Discussion / Weaponized Minecart Ruminations
« on: June 10, 2013, 03:19:23 pm »
Sitting here at the office, and between the tasks I am set, I'm currently pondering the possibilities.  I've done quite a bit of reading here, about what other folks have done as far as defenses goes, but I don't know that well the mechanics of actual mine cart behavior.  So let me run through my mental scenario.

A minecart is placed on a very short track.  It is loaded down with whatever will be the projectiles.  (Considering glass spears at the moment)  When full, and Fun is required, the cart is set to be dumped.  Urist McCartDumper shows up eventually, grabs cart and cargo both, and drops it down a 5z pit where it freefalls.  At the bottom, is a carved ramp up with a track ramp.  The cart rockets down this ramp, straightens out, and passes the end of track, going out into open space.  The gap is 1 point wide.  On the other side, a wall with carved fortifications.  The cart slams into the wall and the hamster that is the focus of my ire is now dodging glittery pretty death.  The cart, now empty, falls down a couple Z levels where it can be recovered moderately safely.  The cart is then taken topside and again loaded.

Would the mechanics permit this?  Does a cart hitting a track ramp follow the track at high speed without dumping its cargo?  If the cart goes off the end of a track, does it fall too far to spray its cargo out on the same z level as the track it just left?

I have no idea.

3
DF Dwarf Mode Discussion / Dwarven detonation
« on: June 09, 2013, 03:02:19 pm »
Just a brief question.  Let's say I have a wood barrel that is not fireproof.  I fill it with high quality Dwarven hooch.  I place this barrel on the end of a long, lifting drawbridge.  I pull the switch. 

Will the barrel detonate on impact?  How far must a barrel fall before it'll boom, if at all?  If not, can barrels burn for a time before the booze ignites and detonates?  If so, what is a reliable method for igniting them that doesn't require lava?  This is something I want to do en masse. 

Additionally, while I'm doing my neophytic query barrage, I might as well check some other things.  Does the length of the drawbridge determine the firing arc of the barrel?  Would a one-length drawbridge fire the item directly up?  It might be fun to set a trap that'll dump an enemy down a pit, only to have him met halfway down by a burning barrel of acid or something.  Plus spikes at the bottom.  Triple fun!

#EDIT:  Can a spike trap be placed on a ceiling?  I get a happy thought from visualizing a kobold scarf thief being rocketed into the air and impaled on spikes in the ceiling.  Like a really macabre chandelier of death and misery and supreme dwarfnessness.

Just a brief question.
Ahaha!  In retrospect, I am a liar.

4
DF Dwarf Mode Discussion / I dream of Chicken and Glass
« on: May 27, 2013, 01:20:55 pm »
I wake up in the morning, rested, but groggy.  The coffee machine, cunningly prepared, is present and patient with its product heated nicely and waiting for me.  I read the morning news as I drink.  The mug is a clumsily made ceramic one depressingly without adornment.  It does not menace with spikes of dingo leather.  It will have to suffice.

As the final collections of brain cells in my head get their recuperative dose of caffeine, some malevolent force reaches through my skull and taps my brain.  I look up, and the ! is there.  Thankfully, I am already at my workstation and have no need of throwing someone out of it.  The family has long since tired of this.

Now.  What do I need?  The vision in my head is quite clear.  Traders, trudging unhappily through a godless, scorching desert.  Fatigue.  Hunger.  Thirst.  Misery.  They crest another dune, and then they see.  They see the labors of my vision.  They see a field of green.  Green of nothing living, but green of glass.  Glass traps, frequent and scattered like life, but lurking dangerously with clusters of large serrated discs made of green glass.  As they draw nearer, they are attacked by the smells.  Fried chicken.  Chicken, masterfully prepared with a saute of Plump Helmets and served on a bed of Quarry Bush leaves.  Of legendary beers served in legendary green glass mugs that menace happily with green glass spikes.

I start Dwarf Fortress, and I begin.  I choose my provisions carefully and embark.

A small hill would make for an ideal entrance, I think.  I tunnel in and plan out where the depot will go, and where I will create a hollow to fill with chicken nest boxes.

My screen goes dark.  My monitor turns off.  Already I entertain the thought of stripping down and running about, gibbering.  What is this madness?  I reboot and try again.  Again I'm not far along and the screen goes dark, and the monitor turns off.  Fear consumes me.

I change the options.  Compatibility mode, I think, though I would think DF would run better under Windows 8 than on older versions.  More resources.  Admin mode, compatibility mode.  I try again.  I site the first nest boxes and the screen goes dark and the monitor turns off.  I reboot.  I try a new compatibility mode.  I'm making my first green glass serrated discs when the screen goes dark and the monitor turns off.

I have run out of options.  Clearly, this is an issue with my machine and something with this game.  I can play others without interruption.  I have logged many an hour on Borderlands 2.  But that is a world without green glass for me.  There is no chicken.

I am out of ideas.  I know not what to do next.  Do I whack and reload, reinstalling everything?  I have the time, but probably not the will.  What if the issue remains, regardless?  I know not the cause.

I ask you all for help.  What can I do to better nail down this problem, to at least find the cause, that I might consider a fix? 

I have a DXDIAG log available but cannot attach it.  I will copy and paste and place in the next post.

~Whackers

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