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DF Community Games & Stories / Re: Mong Kima - The Nation of Pearls
« on: January 01, 2021, 08:41:07 pm »
Creations like these are what Dwarf Fortress is all about. Very nice work.
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first time players aren't going to gnash their teeth at something like that.
I disagree. I nearly quit the game when my first fort fell to werebeasts, and I think many players were in the same boat. You spend all this time digging out your fort, only for one of the most dangerous creatures in the game to show up one year in, bite somebody (which you can't always feasibly prevent, werebeasts can show up anywhere on the map and all it takes is one woodcutter to get bit), then if you figure out this person needs to be quarantined you need to either figure out the hospital system or the military system, neither of which are very penetrable to new players. If you try to station a bitten person to lock them up, only for them to stand on the opposite side of a wall because militia dwarves have a very lax approach to actually stationing themselves on the tile you tell them to, you just lost a fort because of the god-awful military UI that no new player could possibly be expected to understand. Werebeasts show up before semi-megabeasts, even though the latter is way less dangerous than the former. That's not a good learning curve.
it's insanity. How is there not a 'forbid/allow all' command when selecting things on the ground?
As someone who has played DF on and off for at least 9 years now... I have only just learnt this from reading this thread right now.
I never knew that complaint was for the food pref.
- A lot of people mention corpses as being too severe. I think it's set ok as it is, and turning off corpse/refuse hauling on almost all dwarves should leave you with a couple more stoic and resilient individuals who act as undertakers. It's a gruesome job, and should take its toll on one's mental health. Even the corpses of enemies are horrifying. Yes, there's a little mitigation in knowing you are safe now from said enemy, but that doesn't remove the impact of seeing a gore spattered passageway strewn with blood and entrails.
Did you breech hell in some fort?