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DF Suggestions / "Feels jubilation for overcoming the threat"
« on: July 21, 2018, 04:45:26 pm »
So now, many dwarves will receive an unhappy thought upon seeing the corpse of a dead invader. While it's been balanced enough now to be mostly manageable in a happy fortress, there's really no in-game recognition for crushing a siege expect for, well, still being allowed to exist.
So I suggest that all the citizens of the fort receive a hefty happy thought (subject to change based on their personality) for having a siege lifted. Not only would it be nice to see your dwarves acknowledge your successful defense, but the happy thought would likely offset marginally the string of unhappiness they'll receive once it comes time to collect the goblinite. On the other end, if a siege extends for some period of time, dwarves could receive an unhappy thought for having to endure the assault.
It'd be nice if any of the militia dwarves that assisted directly in the defense received a special thought as well, but I'm not sure of the game could connect the dots at the moment for something like that.
Ambushes would be trickier, since it's technically not a siege to the game. Maybe a small thought for repelling the ambush once all the invaders have been neutralized?
So I suggest that all the citizens of the fort receive a hefty happy thought (subject to change based on their personality) for having a siege lifted. Not only would it be nice to see your dwarves acknowledge your successful defense, but the happy thought would likely offset marginally the string of unhappiness they'll receive once it comes time to collect the goblinite. On the other end, if a siege extends for some period of time, dwarves could receive an unhappy thought for having to endure the assault.
It'd be nice if any of the militia dwarves that assisted directly in the defense received a special thought as well, but I'm not sure of the game could connect the dots at the moment for something like that.
Ambushes would be trickier, since it's technically not a siege to the game. Maybe a small thought for repelling the ambush once all the invaders have been neutralized?
