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« on: February 16, 2014, 12:11:53 pm »
If you incorporate architecture, you can actually use tactics in the game as-is.
I've been building castles in my human version of the game. Triple wall system. The first set is the actual keep, a twenty by twenty building capable of housing the dining hall and a dorm. Then the first set of walls is a hollow three-square layer of stone. The outer layer is Fortifications, the center is a walkway for your dwarves. The gate is about five deep with a bridge inside, and a pair of barracks to keep guards training. Those barracks guard the entries to the archers' path, and setting up a barracks with a pair of doors will keep your squad concentrated where it can do the most damage.
Build a few inner walls around barracks to keep the enemies from being seen until it's time, and . . . there you go.