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Messages - Urist McVoyager

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271
DF Community Games & Stories / Re: Mong Kima - The Nation of Pearls
« on: October 13, 2017, 10:12:20 am »
I'll wait and see what you come up with first. I just finished a writing session for another artist to render and need some serious cool-down time.

272
DF Community Games & Stories / Re: Mong Kima - The Nation of Pearls
« on: October 12, 2017, 05:21:09 pm »
I was going to say change her name back but when I read what it actually means in the Human Language File, I say keep it at Ases. Ases means Danger. Uknol means . . . nose. XD

273
DF Community Games & Stories / Re: Mong Kima - The Nation of Pearls
« on: October 11, 2017, 08:38:54 pm »
Uknol. I might have a figure at the right age and if I don't, I'll morph an adult down to it.

Let's go kill some goblins, brother.

274
DF Community Games & Stories / Re: Mong Kima - The Nation of Pearls
« on: October 11, 2017, 12:51:49 am »
PTW and to get humaned in game if possible.

Something suitably violent for someone named Ases. The name literally means danger in the human language.

I know, I named my latest adventurer Ases Clawpelt because he's a Jaguar Man, and a hunter in the Accidental Jungle. He killed a six-wolf pack earlier tonight. I think Ases is my go-to adventurer name now.

ETA: I'd prefer a female soldier if one's available. I have Daz studio but I've got way more options for female characters on there than male ones.

275
I'm more interested in the possibility of display stands. I could build a temple to a god of the Hunt or something, and display all the skulls of my kills as totems.

Totally doing that in a way with my current hunter character, Ases. His name literally translates out to Danger Clawpelt, and he's a Jaguar Man. Can you tell I love the big cat folk? I might make a thread about him in the future if he does much of note. Right now he's working on his lodge and hunting for food and crafts. My hamster woman bard taught me how to work the merchant system and I'm going to use that to get rich. So much leather between seven of the other nine kills I made giving up leather (minus one made for his spear-quiver) and I just took down a six-wolf pack with no injuries.

276
I can definitely say that until Toady expands the crafting parts of Adventure mode, I am never playing that without this mod again.

It's nice to be able to build your own equipment to your specs instead of having to roam around hoping you can find the right things. Especially if you're playing a non-standard character like one of the big cat people.

277
Figures the luck angel would be blind. Blind luck and all that, heh.

278
I made a new adventurer. A hamster woman with singing and stringing skills. She has a self-made saguaro guitar and several songs to sing. After bouncing around the country side singing and swiping goods, she's in a town. She traded in every spare item for about 60 gold coins. Then spent four on leeks and she's now in a tavern, deciding if she wants to spring two more coins for a room and some booze. She could get five mugs of raspberry wine for the remainder of the second coin.

I love this game. Even when you're not violent there's stuff to do.

279
Awesome. I Roy Mustanged that shoggoth out of existence and then got sent against other things. Kind of irked that doing it that way doesn't count as a proper kill for rumors, but the mission was completed anyway. Right now I'm in a town dungeon trying to see if it connects to the catacombs where a criminal organization lurks. I don't have climbing skill yet, so going the direct way is a pain in the ass.

280
Okay, then I'll give it a few more goes in save scumming. I was thinking I'd need to retreat from this one, report a failure, and go on to other missions. Knowing what I know now . . . this should get better.

ETA: It takes three steps for the Essence to kick in, and it indeed does give the power of fire breath. I'm roasting that fucker alive as we speak.

281
Is there a way to kill a shoggoth with sharp weapons? Because I'm up against one and just can't win no matter how much I slash and stab my way into it. I know, "Blunt weapons and pulping!" but I'm a sharps expert in this campaign.

282
o.o Is that what the essence does? Holy shit. I figured it was a rage or strength thing. It lets you breathe fire? Dude, that is fucking metal! But damn, I don't wanna waste that on anything I can kill with weapons alone. I want the skill building. Might wanna use it on Vault Dwellers or something. Any idea how long it lasts?

ETA: Nope, looked it up. Willpower boosting and trance inducement. Still useful, without being an overkill ability.

283
Being an ax berserker makes having an army that much more important. We were able to take out a dragon as a team effort, with all of us doing our part to bleed the thing out. I replaced my helmet, armor, and greaves with ++dragon gear, and grabbed the teeth, claw, and heart for later. I've already distilled the heart down to an essence of draconic fury, so there's that.

284
Okay, well, I didn't manage to get a Tiger Man, but I did get a Lion Man. Not quite as awesome, but awesome enough. Sadly, I haven't been sent against any dragons or anything. I've killed a few Lords/Ladies/Recruits of the beastman varieties, been ambushed with allies by a small horde of ten hyenas we slew with minor injuries. I made them into armor, clothing, and containers but not much else. Filled my pack with food and my skins with water at least. Won't starve between battles! And we just slew a giant who did nothing but run away until we got enough hits in on him that he knew he needed to fight back or die a coward. He died, but not as easily as he could have.

I'm dual wielding a battle ax and a halberd. XD This is fun, though I'm realizing that hitting with one thing at a time is better. Just means I slash with the halberd til it lodges, then strike with the ax until it, too, lodges.

285
If that's an option! :D

But no, I kid. Next is actually a new adventurer. Aiming for another Tigerman like the last time. I love playing as those guys. I learned from the Jaguarman that I love dual wielding, so this time I'm going straight up double axes to save on skill points. I'm putting points into ax, armor, and dodge, eschewing shields since I'm doubling weapons. Going to also invest in bone carving and appraisal as well as the usual smattering of reading, swimming, and observation. I loved my little Kaijit dragonborn so much I want to play this next one exactly like my Skyrim campaigns: as a self-supplying merchant who sets up a base camp and goes from town to town wheeling and dealing.

Where does lesser dragon bone and tooth weigh in on weapon effectiveness? Gotta say, the only things I really killed myself were sleeping humans, and that lesser dragon tooth sword didn't seem to perform to my ideal specs. Didn't like how the shale ax did either, but that was expected since it was a stone ax, and we humans switched to metals for a reason in real life.

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