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DF Modding / Re: Living Weapons - [WIP]
« on: November 14, 2013, 12:23:11 am »But so far it seems that the biggest problems are their size, which leads to them getting knocked away easily, and the fact that the gems that grant them life are both brittle and easy to target.Being able to easily knock away a floating sword sounds fairly realistic to me.
So does having the gem being brittle, but it probably should be harder to target.
Have you considered adding another body part such as a guard, and having the gem be inside it with the [UNDER_PRESSURE] tag, so you would break open the guard, and expose the gem?
Overall, I like the idea.
I've changed it from [EMBEDDED] to [INTERNAL] before posting it, which should make it harder to damage, now that it isn't exposed to the surface. Though I could easily add a guard to improve the gem's defenses by adding a body detail plan that wraps the guard around the handle.
I'm not sure how [UNDER_PRESSURE] could work though, since that may make the gem trail behind the weapon like guts, unless there is some way to control the trail.
Glad to hear you like it!