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Messages - KingBacon

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286
DF Community Games & Stories / Re: Saltmine, The Spartan Succession Game
« on: November 24, 2013, 09:48:47 am »
Well I have to say. My spot has goblins, kobs, and zombies. File: http://dffd.wimbli.com/file.php?id=8173


The tenure of commander K.Bacon saw the foundation Irnabidavus, New Salt Mine, in a small pass between The Joyous Fingers and the dead lands to the south.
His governance also established two militias, ordered the construction of deep forges to smelt arms, and a grand slaughter of turkeys for leather, tallow, and bone.

Spoiler (click to show/hide)

Walls of schist have been raised to divide the lands and the foundation of a schist gatehouse has begun.

Even with his success, K.Bacon's rein was not without disaster or challenge.

Undead attacks were a constant threat to the new fort, but with hammer and shield the men sallied forth from the small cave they had carved and drove back the onslaught.

The first caravan from the mountainhome turned back after one wagon had got stuck in the mountains, fleeing undead rabbits doubt.



A miner was dispatched and in an attempt to free the wagon she was crushed. I believe Sigun was her name.


 
Goblins also raided the fort during this first year. They were driven off with ease at first, but then, from behind a boulder, a thief came running out. K.Bacon charged at the green slag and lost his leg to the swing of a rusty iron dagger.



-Scribbled report from unknown author.

Subject: The Folly of Irnabidavus

The Imperial Archives of Rimtar Èzum

287
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: November 22, 2013, 09:31:13 pm »
Not if they are undead carp....

288
DF Community Games & Stories / Re: Saltmine, The Spartan Succession Game
« on: November 22, 2013, 12:14:36 am »
Good news, I found a site nestled between two mountains with a nice flat area in between for a kill zone.

Bad news, it's got zombies.


289
DF Community Games & Stories / Re: Saltmine, The Spartan Succession Game
« on: November 21, 2013, 07:13:01 pm »
They crawled up the magma vent didn't they mask? Sheesh. High magma tables usually imply hollow tubes very high up (unless you are lucky, then you get like 20k worth of candy and magma near the surface.) I vote to build a new fort in the same region as the old one, using the save with the destroyed fort. Though I can work with the previous save.





290
DF Community Games & Stories / Re: Saltmine, The Spartan Succession Game
« on: November 21, 2013, 08:16:48 am »
And bone breastplates. Since I slaughtered most of our non-dog animals, we're going to have plenty of bone equipment.

You mod the raws?

291
I am just sad that he has posted anything on the blog in the past few days.

"Fixed a bug that was causing every yak to melt when the world turned 367."

Etc, Etc, Etc.....


292
DF Dwarf Mode Discussion / Re: Soul powered weapons?
« on: November 20, 2013, 10:40:01 am »
This happened about a year or so ago: http://www.bay12forums.com/smf/index.php?topic=114389.0

Moody dwarf went macabre, grabbed and murdered a ghost, turned said ghost into a short sword.


293
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: November 20, 2013, 09:31:50 am »
It has been so long since I've had this much trouble in the caverns. Trogs, then GCS.... an orphan just died trying to recover her father's corpse....

Two Siblings remain...
Scratch that

One is left, gobblo got the older brother.

294
Man, I used to be benevolent towards my dorfs but found it required too much attention. Now I just focus on making my starting 7 survive. Everyone gets either a barracks, dorm, or 2x2 room. NO EXCEPTIONS.

Lately, I've been forced into mass conscription due to certain types of FUN, and this has lead to chronic labor shortages. The value of my citizens increases when their quantity decreases.

295
DF Community Games & Stories / Re: Saltmine, The Spartan Succession Game
« on: November 20, 2013, 08:46:12 am »
Wood Shields, Bone for greaves, gauntlets and possibly helms.


296
DF Community Games & Stories / Re: Saltmine, The Spartan Succession Game
« on: November 19, 2013, 10:35:37 pm »
Do we kill elves?

Do we NOT kill elves?


297
DF Dwarf Mode Discussion / Re: Disposing of a vampire
« on: November 19, 2013, 08:48:07 pm »
That was me. Now I genned a world which happens to have no vamps, so I haven't had the luxury of stoning one in some time. Just dig a channel put a door at the bottom. Dig a staircase one tile up, dig out the tile above, dump stones. Channel when you think you've got enough.

..
H
H
H
H
H
H
v 0╬0

You could also build a quantum stockpiler for your refuse dump. Build a dump shoot, put the vamp at the bottom and drop dead goblins on the bastard for all eternity. Whatever floats your boat.

298
DF Community Games & Stories / Re: Saltmine, The Spartan Succession Game
« on: November 19, 2013, 08:19:44 pm »
If you are using wheelbarrows, having multiple smaller stockpiles rather than one big one winds up with haulers moving stuff faster. I think the same is true even without wheelbarrows. That and I QSP everything, so I'm a tad biased.

299
DF Community Games & Stories / Re: Saltmine, The Spartan Succession Game
« on: November 19, 2013, 08:06:42 pm »
Picks, Shields and Arms. There are currently 5 picks for 80 residents, plenty of wood and no shields, and 5 weapons for the whole military. This will not do. Stockpiles are inefficient, women are making rock mugs which are of little value and will not aid in the defense of the fort.

Also if you can obsidianize the magma problem that might help FPS later on, though I'll probably do it myself if I have time.

300
DF Community Games & Stories / Re: Saltmine, The Spartan Succession Game
« on: November 19, 2013, 07:37:13 pm »
Mask, I took a tour of this fort and some massive reforms are in order.

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