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DF Gameplay Questions / Re: Indentifying vampires?
« on: December 22, 2013, 03:27:38 pm »
I find it interesting because a thread on the exact same subject started just a few days prior to your asking.
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He's not the only one. I'd rather have thrall clouds than the various disgusting rains that simply result in bruising and such.I'd like an embark with thrall clouds, lots of metal, flux, clay and soil. Anyone know of an easy way to guarantee thrall clouds?
Egads man, why would you want thrall clouds?
Hmm... Looks amazingly similar to the Eve Online learning curve.....
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Well, I could see a series of newton cradle memory cells split into two paths (so as to separately detect leading and falling edges) acting as a binary counter.Some sort of counting device, so you can see exactly how often those little dwarves run back and forth.
Sounds obnoxiously fiddly and difficult with absolutely no useful value. Got any tips?
Dear outpost liasion,
NOOOOOOOOOOOOO DAMMIT MY BARON'S ROOMS AREN'T EVEN UP TO SNUFF YET WHY ARE YOU PROMOTING HIM TO A COUNT ALREADY YOU DICK
Argh,
Overseer of Orbeagles
Just got a couple of dwarves accidentally locked into cages (the cages were webbed and the darn dwarves decided to dodge into 'em). Just tried the [q]uery method and the dwarves are still inside. Have now started the link lever and toggle and it looks like that's gonna get 'em out MUCH faster. What kind of job priority does the query and unassign have? That may be why it doesn't work for some people. Seems to be on the order of a cleaning job....There are people who will suggest building the cage and then [q]uerying it and unassigning the dwarf inside, but I've never successfully done that - is it something that actually works?
Yep, that works. It's my go-to method.