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Curses / Re: How to make ASCII games
« on: June 22, 2013, 03:56:56 pm »
The quick version is get a C++ IDE and the PDCurses library and set off to work.
The thing is once you get your C++ IDE you'll have to set up the PDCurses library in your IDE which depending on which it is (I get the impression most people here use Visual C++, some, like yours truly, use CodeBlocks) instructions will vary.
Also check out this article: http://www.kathekonta.com/rlguide/
Its on roguelikes, and its incomplete, but everything there applies to every kind of game. He uses his own header in order to avoid PDCurses, but once you get a little programming-time under your belt translating the concepts over to Curses should be a snap
The thing is once you get your C++ IDE you'll have to set up the PDCurses library in your IDE which depending on which it is (I get the impression most people here use Visual C++, some, like yours truly, use CodeBlocks) instructions will vary.
Also check out this article: http://www.kathekonta.com/rlguide/
Its on roguelikes, and its incomplete, but everything there applies to every kind of game. He uses his own header in order to avoid PDCurses, but once you get a little programming-time under your belt translating the concepts over to Curses should be a snap