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DF Modding / Re: Norse Fortress Mod
« on: November 14, 2013, 07:22:28 pm »
We discussed that a few pages back, Dokalfar/Schwarzalfar are generally assumed to be dwarves by another name since they live underground are are meant to be swarthy as opposed to the Alfar being beautiful and elegant.
EDIT: I think I'll make Alfar a race of human sized ambushers who steal children. They'll have metal, eat animals and chop wood with impunity but I'll also make them run easily like kobolds, who in many ways they'll be replacing for the mods purposes. Trapavoid ambushers who steal kids will be quite hard to deal with but [FLEEQUICK] will make them run when they get resisted.
The Dvergar will be friendly by default and I'll make them have access to a variety of useful things, rare metals, special creatures and the like.
I might try to make Nair (undead from helheim) a proper race in addition to Draugr (who will be the necromancers).
EDIT: I think I'll make Alfar a race of human sized ambushers who steal children. They'll have metal, eat animals and chop wood with impunity but I'll also make them run easily like kobolds, who in many ways they'll be replacing for the mods purposes. Trapavoid ambushers who steal kids will be quite hard to deal with but [FLEEQUICK] will make them run when they get resisted.
The Dvergar will be friendly by default and I'll make them have access to a variety of useful things, rare metals, special creatures and the like.
I might try to make Nair (undead from helheim) a proper race in addition to Draugr (who will be the necromancers).
