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Messages - mcolombe

Pages: 1 ... 5 6 [7]
91
i am useing asci, gamerlord. Is that the problem do you think.

92
so as billy jack said, the mages guild is supposed to be in the workshop menu under the magic section right. Just very wierd that it's not there. cheers for the replies billy jack and silentdeth.

93
Yes i did generate a new world, i got rid of my old word when i got the latest version of masterwork. How else would i see all the new features without creating a new world.

94
well in my workshop menu, under the magic section there is only the liquid spawner and the Colosseum. It's not in the furnaces menu and i can't see it in the general building menu. My apologies if i am being extremely thick but i just can't see the build option for the mages guild. Could it be a bug or something?

95
Hi there sorry to bother you guys, i am just trying out the latest update of dwarf fortress masterwork and so far everything is great and the new animal butchery system is interesting (heart, stomachs, intestines). There is only one snag, how do you build the mages guild. i can't find it in the workshop menus, i am using the asci tileset (which i hope has nothing to do with this hiccup). i really want to try out the new magic system.

96
DF Suggestions / Re: Another Clothing Wear suggestion
« on: June 27, 2013, 06:24:59 pm »
Dwarf fortress is without a doubt one of the most complicated, awesome and fascinating games i have ever played in my life (thank god for the wiki, lol). I bow down to toady and three toes. Though it's just tiny things that can really end up diverting your attention from more important things ( fighting off goblin sieges, ect,ect), tiny things such as clothes, lol.

97
DF Suggestions / Re: Another Clothing Wear suggestion
« on: June 27, 2013, 06:17:54 pm »
Yes i think this is a good idea, clothes really get on my nerves, i am always getting tons of worn clothes in my stockpiles and selling them to traders. Your idea about clothes and making clothier skill more useful is a very good idea.

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