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Messages - Lukeinator

Pages: 1 ... 52 53 [54] 55 56 ... 65
796
Roll To Dodge / Re: Battle Arena: Flabort Wins! Team Battle initiated!
« on: August 11, 2013, 09:38:05 am »
We could do a grid and CTF maybe?

797
Roll To Dodge / Re: Minecraft RTD
« on: August 11, 2013, 09:35:32 am »
Make wood pick. Dig a cave for me.

799
Roll To Dodge / Re: Roll to Alien
« on: August 10, 2013, 05:52:03 pm »
Wait for a customer.

800
@Haspen: sorry, could I trouble you to change the thread title so as to reflect the desperate need the Loyalists have for new recruits?
At the rate we're going now, the Revolutionaries will run out of people to kill before the counter reaches the required 20 kills. Would be embarassing to put them into a stalemate just because we ran out of cannon fodder.

Speaking of our inevitable, humiliating defeat: Lukeinator, your choice of target is exceptionally bad and you should feel bad. Here's why:
1) Even with me Inspiring you, you have a 1/12 chance to penetrate Kyle's defenses; additionally, killing Kyle would only change the situation for the worse, because, unlike his future replacement Commander Zomb-Axe, he's about as much of a damage dealer as a wet napkin right now.
2) Even without me Inspiring you, you have a 7/12 chance to hit the Rage Knight, and, let's say, a 3/5 chance to deal damage that would likely play a significant role in his future confrontations with scriver, meaning a total of 35% chance to inflict significant damage.
Compare: 91.7% chance to make no difference and a 8.3% chance tops to score a kill and make the situation even worse if you attack Kyle, against at least a 35% chance to make the situation better if you attack the Rage Knight.
Changed it to kill Rage Knight. Thanks.

801
"Oh shut it, once he's on the throne I was going to stab him in the back anyways."
Too bad Count.You will eat axe.

802
Roll To Dodge / Re: Roll to Alien
« on: August 09, 2013, 10:40:54 pm »
Ok. No more breaking the game OOC. IC still fine.

803
Roll To Dodge / Re: Roll to Alien
« on: August 09, 2013, 08:38:20 pm »
The pyramid is present! All hail the pyramid!

804
Roll To Dodge / Re: Kerbalnauts RTD
« on: August 09, 2013, 07:49:05 pm »
Waitlist

Name: Luke Thorne
Specialty:Vehicle engineer
Reason: He wants explosions.

805
Roll To Dodge / Re: (Illustrated) Roll to Dwarf
« on: August 09, 2013, 07:36:31 pm »
With regards to the whole "power-level" mechanic, I should point out 2 things.
1, I have no clue where any thing on that scale should be, so none of it will be accurate.
2, It's not relevant in-game, and has no effect on anything, whatsoever. No modifiers or nothing. Zilch.
So what you're saying is I spent all that time making my power armor for nothing?  :'(
You still get armor.

806
Roll To Dodge / Re: Minecraft RTD
« on: August 09, 2013, 04:15:26 pm »
Spawn again. Get wood.

807
Kill Rage Knight

808
Roll To Dodge / Re: Roll to Alien
« on: August 09, 2013, 12:39:07 pm »
You have no idea what is happening to the Ood. you are in Ring Alpha, he is in Ring Beta. Do you even know each other?

MY HELPFULNESS DEFIES LOGIC!
That is highly Illogical.
AND NOT VERY HELPFUL. YOU WIL NEVER TAKE MY BABIIIIIIES!

IF YOU GIVE ME TROUBLE I'LL JUST HAVE TO EAT THEM.
OY. YOU'LL HAVE TO EAT ME FIRST!

Wait...
This went from illogical to insane.

809
Build soldier in 6
6 to 5
15 to 16
7 to 6
11 to 25 (not attacking)

810
Roll To Dodge / Re: Roll to Alien
« on: August 09, 2013, 09:08:32 am »
You have no idea what is happening to the Ood. you are in Ring Alpha, he is in Ring Beta. Do you even know each other?

MY HELPFULNESS DEFIES LOGIC!
That is highly Illogical.

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