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Messages - xzzy

Pages: 1 ... 5 6 [7]
91
DF Gameplay Questions / Re: Best place to look for gems?
« on: December 13, 2007, 12:32:00 am »
If you have sand available, making "raw green glass" will count as an uncut gem, and you can cut them at a jeweler's workshop so they will function as a cut gem.

Very low value, but it's a cheap way to fuel moody dwarves.


92
Build your workshops behind doors, and seal the place until the dwarf dies.

Cruel I suppose but they're the ones that were demanding materials impossible to acquire.


93
DF Gameplay Questions / Re: sand, or lack thereof
« on: December 10, 2007, 12:17:00 pm »
In some regions, you can reveal sand by having dwarves walk repeatedly over an area.

"Dry grass" seems to do this a lot.

Eventually grass will start to grow again, so just have dwarves perform some meaningless construction in the area to get them to tromp it back down.


94
DF Bug Reports / Re: [38c]"Inside above ground" is treated as "
« on: April 04, 2008, 04:35:00 pm »
quote:
Originally posted by Zereth:
<STRONG>It's possible to get an underground, outside tile? (without using an editor, I mean.)</STRONG>

You can do it in evil purple regions.. trees outside will mark a space as subterranean. Good luck manipulating this bug to a beneficial end however.  ;)


95
DF Bug Reports / Re: [38c] Dungeon Master is a slob
« on: April 02, 2008, 07:37:00 pm »
The dungeon master sometimes works, I've made her idle though and she still won't pick up her stuff.

And she never drops it either, she's never picking the stuff up. She's claimed a few items from a goblin ambush I wiped out and they're still sitting out there where they fell.. been sitting there for at least 5 years.

All the other nobles have their rooms stuffed with crap they claimed. The dungeon master just lets it sit, and nothing in her profile about being messy.


96
DF Bug Reports / [38c] Dungeon Master is a slob
« on: April 02, 2008, 12:54:00 am »
World generated in 38c, no mods installed.

My dungeon master has all her required rooms (plus some, I gave her a bunch of extra chests and cabinets to try and get her to cleanup after herself), but she refuses to store any of her possessions in her room. As a result, they're spread all over the fortress.. wherever they were when she decided to claim them.

Nothing's forbidden, marked for dumping or melting, nothing in her profile about being a slob.. I can't find any reason for her to be ignoring her stuff.


Something I'm missing, or a bug?


97
DF Bug Reports / Re: 33e: "cancels clean" spam with magma.
« on: December 15, 2007, 01:06:00 am »
I also noticed tonight if a dwarf does have an available path to something molten, they will get the job, move to the location, and do nothing.

No job cancellation message is produced, they just get a cyan question mark, walk away about 10 tiles, then attempt the job again. Repeat until they get a higher priority task.  

Once it becomes not molten (grey) they clean it up.


98
DF Bug Reports / 33e: "cancels clean" spam with magma.
« on: December 13, 2007, 03:33:00 pm »
This has actually been around since at least 33a but it's taken me this long to figure out the circumstances.

What happens is dwarves with the Clean skill activated will want to clean up a "molten" object from a magma channel (ie, I left a rock prior to flooding) but the job fails because they can't path through the magma. The spam is constant, I can get several job cancellations a second if I have enough idle dwarves.

Marking the molten object forbidden does not prevent this.

I've seen some hints that this only happens when the molten material is not actually attached to the magma vent. That is, I dig out my magma delivery channel, get molten crap stuck in there, and no jobs get cancelled. Pinch off the supply from the magma vent and suddenly I start getting spammed. I'm not 100% sure this is the case however.

Cooling down the magma fixes the spam, a dwarf will rush in, clean up the mess, and everyone's happy.


99
DF Bug Reports / Re: [38c] Double feature
« on: April 02, 2008, 10:38:00 pm »
Just thought I'd add, tower caps that grow in my sinister region are also setting outdoor tiles as subterranean.

This is in 38c.


100
DF General Discussion / Re: Real life Dwarf fortresses
« on: March 02, 2008, 08:34:00 am »
There's a place called Coober Pedy in Australia, is a town built almost entirely underground. Inhabitants built their residences into opal mines after the veins ran out.
http://en.wikipedia.org/wiki/Coober_Pedy

101
DF General Discussion / Re: Gamasutra Interview is Out
« on: March 01, 2008, 11:17:00 pm »
I'm not sure kotaku's audience is suitable for breathing.

;)


102
DF General Discussion / Re: Gamasutra Interview is Out
« on: February 28, 2008, 02:34:00 pm »
I dropped out of college because of too much MUSHing!

It worked out for the best, I got a good life now (in fact, I was hired via a MUSH as well as met my wife on one), but it doesn't change the fact that it's a valuable cautionary tale.  ;)

Avoid 'em if you actually want to complete your college education.


103
DF General Discussion / Re: Gamasutra Interview is Out
« on: February 27, 2008, 05:46:00 pm »
Page 10 certainly explains why my water tower doesn't eject goblins when I open the floodgate.  ;)

104
DF General Discussion / Re: Wounds from lost parts stop hurting.
« on: February 26, 2008, 07:29:00 pm »
I have a mule who got both his eyes shot during a goblin ambush, who's a pet of one of my axedwarfs.

Whenever I send him out on patrol, there's this crippled mule trying to follow him and falling over unconscious every 5 steps.


105
After a month or so of play, my undercity is finally complete.

Starting outside, it don't look like much. Typical moat around a fortress entrance:

Peel away about 10 layers of dirt with the slice option, and you will find this:

The tallest buildings are three stories, with an additional z-level used for the roof. Dug out a total of 5 z-levels, in an area about 100 tiles wide by 50 tiles tall.. almost 25,000 stones were excavated and disposed of.
http://xzzy.org/files/games/dwarfort/Inethgongith/inside2.jpg
http://xzzy.org/files/games/dwarfort/Inethgongith/glamshot1.jpg
http://xzzy.org/files/games/dwarfort/Inethgongith/glamshot2.jpg


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