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Messages - Dorsidwarf

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421
DF Suggestions / Re: Dwarven Social Lives
« on: July 22, 2018, 07:55:54 am »
I think that the ethics of goblin social life are very interesting, but I feel that as the discussion drags on interminably it may be detracting somewhat from the focus of how dwarves need a social life beyond richocheting off other dwarves in the tavern to become pals.

422
General Discussion / Re: Order of the Stick
« on: July 21, 2018, 07:20:29 pm »
Dominate only allows another save whenever the subject is given orders "against its nature".

Maybe Belkar will steal the baby and lob it in the air, durkula shouts to “get him” and hilgya makes the save she gets for being ordered to do something other than catch her kid?

423
Them darn khans

424
DF Suggestions / Re: Gambesons
« on: July 21, 2018, 06:07:53 am »
Or wear under mail so that mail actually has some value against blunt attacks?

425
DF Suggestions / Re: A LOT of suggestions!
« on: July 20, 2018, 05:35:03 pm »
-Mechanisms are connected remotely.

Remote controlled mechanisms are already a thing.  They are actually little radio transmitters/recievers.

-Drawbridge does not require a bit of power to lift. This applies to many other mechanisms, such as floodgate, doors, hatches and lifting bars.

No power is needed to lift a drawbridge, you just attach it to a lever using a mechanism. 

-The temperature under the ground. The temperature under the ground never changes.

Why would it?  The temperature underground should increase as you get deeper, but currently it does not.
The OP is very poorly formatted and unclear, but im pretty sure they intended to mean that these and some other similar things are problems to be fixed rather than suggestions to implement

426
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 20, 2018, 02:10:55 am »


Year 1, first caravan just left. 20 pop. They all arrived within a week of me opening the tavern. AAaaugh!!

427
DF Suggestions / Re: Dwarven Graffiti - Terry Pratchett style
« on: July 17, 2018, 09:01:04 pm »
I do like the idea of dwarves being able to relieve their stress by writing profane sayings and evil symbols (of power or otherwise) on the walls, at the cost of seeing those same symbols causing more stress in OTHER dwarves.
It’s no problem if the grouchy miner is scribbling prophecies of doom on the walls of the deep mine shafts - it’s quite another thing if those same scrawlings are appearing all over the dining halls and living quarters. Perhaps the more stressed in individual, the less likely they are to try and “hide” these writings somewhere out of the way.

428
Autuz hates merrymaking, despite his deep respect for public speakers, so that dissonance might be why tavern stories make him embarrassed.

429
Spoiler (click to show/hide)

This amused me.

I seem to recall that the big Aztec lizard bastards are also technically angels now? And they escaped the end of the old world in literal UFOs

430
DF Suggestions / Re: Dwarven Social Lives
« on: July 17, 2018, 07:46:36 pm »
I like the idea of dwarves children hanging around together and seeking each other out immensely. It provides endless possibilities for mischief, emergent stories, and little Kogan being eaten by a cave spider and scaring the other kids into not trying to fight giant monsters with their grubby fists

431
General Discussion / Re: Order of the Stick
« on: July 16, 2018, 04:11:41 pm »
That's a lotta Sneak Attack. Interesting that Haley is actually able to stab faster than she can talk, given the Order's previous proclivities towards battlefield pontificating

432
General Discussion / Re: AmeriPol thread
« on: July 16, 2018, 04:05:37 pm »
Senior Republican Senator John McCain said it was one of  "the most disgraceful performances in human by an American President in memory"

Quote from: Senator McCain
"No prior president has ever abased himself more abjectly before a tyrant,"

as well as

Quote from: House Speaker Paul Ryan
"There is no moral equivalence between the United States and Russia, which remains hostile to our most basic values and ideals,"

He also said that there was "no question" Moscow had interfered in the 2016 election.

The Democratswere somehow even more harshly critical, such as this gem
Quote from: Sen. Chuck Schumer
For the president of the United States to side with President Putin against American law enforcement, American defense officials, and American intelligence agencies is thoughtless, dangerous, and weak. The president is putting himself over our country.

433
DF Suggestions / Re: Dwarven Social Lives
« on: July 15, 2018, 03:11:55 pm »
Quote
A creature unable to form a viable society cannot form a viable society in order to deal with whatever it is that prevents them from being unable to form a viable society.  That is called logic, it is not a fallacy at all.  It is an example of "one cannot build a house with no bricks", beings unable to cooperate cannot cooperate in order to be able to cooperate.  If the moment the first goblins get together they immediately *have* to hurt each-other and consequently end up killing each-other due to the resulting hatred, there is no goblin society.

Actually this a very strong argument FOR the idea that goblins "must" be cruel when you think about it.

After all, as the current game goes it is impossible for goblin civilisations to form without a literal demon raising a fortress straight from actual hell to rule them, if I'm not mistaken. So the society is not being formed by the fractious creatures that could not create a stable society, it is being created by a magical being of great power to enable it to rule over them.
And when you look at classic fantasy that's a pretty common theme. The supreme commanders of orcs/goblins are very often external beings who either created their society, brought it to prominence, or in some cases actually created the species as servants.

I still dont think goblins should have a biological imperative to be assholes, because thats un-fun, but its an interesting thought

434
So, I have reconciled the fact that another PC killed a child with my character's belief in heroes and such, without resorting to trying to kill the guy.

I hoped it wouldn't come to this, and the other character would keep quiet about the child killing, but it turns out that an ex-PC's character was spying on them at the time and revealed this information.

Guy got arrested and due to prejudice shenanigans, got off with a slap on the wrist. First thing I did when I saw him was throw the nearest object at him (which happened to be a bread bun). Then we got into a Mexican standoff where I was prepping to throw a bottle at him, everyone else was prepping to do magic at whoever moved first, and the kiddie killer was ready to eldritch blast me. He than laughed and walked off to the bar, and since my character had no idea how to deal with a situation where an obvious bad guy wasn't doing something obviously evil, he just kind of put down the glass and kind of ambled about.

I did get into PvP with the guy later, but that was more a kind of grudge match thing. I rolled pretty abysmally, but still dropped them to 10hp before they dropped me in spite of that.

Anyway, if I'm in a situation where I can save him and nobody else is around, and if I don't he dies... My character will have no issue letting him die. Unless he starts being good again (In my character's eyes, that is), which will require one hell of a lot of good behaviour.

Seems like a good way to handle it.

435
DF Suggestions / Re: Diplomacy: Next step for messengers
« on: July 14, 2018, 10:43:00 am »
But then shouldn't the spirit's influence spread onto the monarch's decision-making? It just feels like an incomplete  feature rather than an intentional omission to me.

The monarch is a historical character, so the spirit does not have the ability to possess the monarch, obviously.  Thing is that the spirit is bound either to a previously non-historical individual or to a previously non-existant collective entity.  If the collective entity *of* the civilization is seperate from the collective entity that controls the site, the spirit does not control the individuals but only the collective entity itself. 

Why does your “avatarness” transfer into the baron when he is made, but not into the king when she inherits/arrives? It’s just inconsistent mess, and there’s no reason either by realism or gameplay to not allow players who are the Mountainhome to do these things.

Same reason we are not allowed to control historical characters, something needs to check the player's influence.

There's no reason your baron can't be a historical figure either, GC. if zod the ex-explorer settles in your fort he can be promoted to baron just like any of the "void dwarves" that are spawned from the ether/non-historical populations

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