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Messages - Draco18s

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616
Other Games / Re: Games you wish existed
« on: February 05, 2013, 04:25:27 pm »
A game with AI Wars' AI mechanics but with interesting and fun combat / base management.

AI War's combat is too...not "fast" but that when a ship counters another ship, it does so so hard that it's not even funny.  Like murders the fuk out of it and only takes 5% of its own health in damage.

617
Other Games / Re: Games you wish existed
« on: February 04, 2013, 11:02:17 pm »
I'd say that Toribash is an art game about how we take for granted how easily we can control the movements of our own bodies without even considering the huge amount of processes that take place for it to happen.

I'm cool with that.  But I knew that before Toribash came out.

618
Other Games / Re: Games you wish existed
« on: February 04, 2013, 05:49:39 pm »
But not really because the joint changes happen all at the same time, in game terms. Time stops during the joint modification phase.

I meant from a "how the fuck do I do X?" perspective.  How many times do I have to say that?
That time there.

Also this time here:

There aren't many solutions that end with "my hand on your chest" for instance, yet I have to solve that equation manually, and in 0.5 second steps.

And here:

My point is that you have to modify each joint to find the result you want, rather than say "calculate this result."

619
Other Games / Re: Games you wish existed
« on: February 04, 2013, 05:37:48 pm »
But not really because the joint changes happen all at the same time, in game terms. Time stops during the joint modification phase.

I meant from a "how the fuck do I do X?" perspective.  How many times do I have to say that?

620
Other Games / Re: Games you wish existed
« on: February 04, 2013, 05:28:59 pm »
Toribash isn't limited to one joint at a time; and you have a long time to arrange the movements.

My point is that you have to modify each joint to find the result you want, rather than say "calculate this result."

(which is equivalent to trying to walk while performing each motion one joint at a time)

621
Other Games / Re: Games you wish existed
« on: February 04, 2013, 03:36:41 pm »
Nah, they're pretty easy. Each joint can be relaxed, held, extended or contracted.

Quick: which joints do you need to extended or contract in order to grab your own foot?

Quick: which joints you do need to extend/contract in what order and when, in order to walk?

(Hardcore mode: stand up and perform FK motions to perform each of these tasks, bending one joint at a time)

622
Other Games / Re: Games you wish existed
« on: February 04, 2013, 03:28:02 pm »
Oh okay.
Well, in that case, I disagree with that opinion. It would make the controls too light and less like actual muscle movements.

The problem is that it makes the controls obtuse and difficult to use.  There aren't many solutions that end with "my hand on your chest" for instance, yet I have to solve that equation manually, and in 0.5 second steps.

623
Other Games / Re: Games you wish existed
« on: February 04, 2013, 02:44:02 pm »
I've seen a video of Toribash where the player tore off his own head.

In any case, I'd like Toribash if it was IK, rather than K.

624
DF Suggestions / Re: Improved Farming, Rebooted: Agricultural Revolution
« on: February 03, 2013, 12:31:57 pm »
The issue, is that the optimization that is optimal for the site, is only optimal FOR THAT SITE. That is how nature WORKS. It establishes and maintains local maxima, based on the available nutrients, and set physics.

* Draco18s phases out of the conversation

625
Other Games / Re: Games you wish existed
« on: February 02, 2013, 08:46:46 am »
At the end, there's no confirmation of which side is right. The game would need to be written so that either part is just as believable, and although choosing religion should typically be harder as you're being tried for your faith, care would need to be taken so the religious choices aren't seen by players as just hard mode. The point of the religious aspect would be to get players to think about this fictional religion, get invested in it, and potentially debate about it.

You played Unreal World yet?  There's a prayer system.  There's only one prayer which is known to have a supernatural effect.  It's the prayer to be saved from drowning.  When it works, a giant fish spawns and carries you to land.

626
DF Suggestions / Re: Improved Farming, Rebooted: Agricultural Revolution
« on: February 01, 2013, 06:09:12 pm »
Russian researchers, for example, are working on domesticating silver foxes, and one of the things they've wound up doing is winding up with foxes that bark like a dog, have floppy ears like dogs do, and greet humans in a friendly manner and want to play with humans... or in other words, it's basically a dog.

And also spotted.  They didn't end up silver either.

627
General Discussion / Re: When Kickstarter goes wrong?
« on: January 31, 2013, 01:56:43 pm »
If it does go somewhere, color me surprised, we're officially living in the god damned science fiction future.

If they succeed, then it's evidence supporting the fact that we, ourselves, are simulations running on a much grander computer.

http://www.simulation-argument.com/matrix.html

Because it would mean that at least one of the following is true:

    (1) The chances that a species at our current level of development can avoid going extinct before becoming technologically mature is negligibly small

    (2) Almost no technologically mature civilisations are interested in running computer simulations of minds like ours

    (3) You are almost certainly in a simulation.

1) is saying that no civilizations ever develop the technology to run universe simulations (because if it cannot be done, then we can't be simulated beings).
2) is saying that no civilization would want to.  If even a single civ decides to do it, and has the processing power to do so, then the number of simulated beings outnumbers the real ones by powers of 10 (that is, 1 million people running the sim 100 times each would cause 100,000,000,000,000,000 more "people" to be created).
3) if the first two are not both false, then this is true and probability states that we don't really exist (probably).

((Protip: the developers of TUP are promising to include every game ever created + stuff.  This would include TUP.*  Which means that TUP would be capable of simulating itself to n layers in faster than real time meaning that the game would need to intentionally slow itself down so we can interact with it at all, which would imply infinite computing power))

*If TUP can simulate running a modern computer + stuff on a modern computer (stated goal**), then that simulated computer should be capable of simulating a computer + stuff.  Which could then simulate another computer....which essentially implies infinite computing power.

**Ok they haven't explicitly stated that TUP will be able to simulate a computer.  But I guarantee that simulating a single 32 bit computer would be easier than simulating all of space in real time.  Which is a stated goal.

==Side note==
The Infinity Computer.

628
General Discussion / Re: When Kickstarter goes wrong?
« on: January 31, 2013, 11:55:04 am »
There's no harm in something being posted twice.

Other than some people get all, "Meh, was posted" and then other people get upset at the dismissive response.

629
General Discussion / Re: When Kickstarter goes wrong?
« on: January 31, 2013, 11:51:10 am »
http://universeprojects.blogspot.com.au/?m=0

Mmm, search feature... so tasty...

NEW RULE:
Search the thread for the project title and URL before posting.  We have 151 pages in this thread, it's going to be impossible to expect people to read them all, but searching takes 0.15 seconds.

630
General Discussion / Re: When Kickstarter goes wrong?
« on: January 30, 2013, 08:32:12 pm »
If it's a joke project that makes me want it even more.

And this is why we need 3D printers.  So we can print one up and troll people.

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