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Messages - Draco18s

Pages: 1 ... 525 526 [527] 528 529 ... 566
7891
DF Suggestions / Re: Steel Varieties
« on: February 13, 2008, 03:05:00 am »
See: Future of the Fortress (magic)

7892
DF Suggestions / Re: Adv. mode turn timing
« on: January 27, 2008, 10:39:00 pm »
I like.

7893
DF Suggestions / Re: Vacuum Breakers
« on: February 01, 2008, 05:07:00 pm »
http://en.wikipedia.org/wiki/Rope_pump

Chain pump has a longer article, but works in much the same fassion.


7894
DF Suggestions / Re: Vacuum Breakers
« on: January 31, 2008, 11:56:00 pm »
quote:
Originally posted by Bullion:
<STRONG>there are billions of pre 1800 examples, in the arteries there are valves which work just like a vacuum breaker</STRONG>

Congrats!
Now find a man-made example.


7895
DF Suggestions / Re: Vacuum Breakers
« on: January 28, 2008, 02:46:00 pm »
True, I agree.  I just can't find any examples prior ~1800.

7896
DF Suggestions / Re: Vacuum Breakers
« on: January 27, 2008, 09:45:00 pm »
As much as I'd want these, I have a feeling that one way valves are a little too modern.

7897
DF Suggestions / Re: [modding] Melee attacks despite being armed
« on: January 27, 2008, 03:14:00 pm »
Oh, but removing the "tears off your pants and beats you with them" would mean that adventurers can't be beaten to death with their own masterwork deer leather pants!
*Reference to someone signature*

7898
DF Suggestions / Re: Riverless mountain; Qanats!
« on: April 08, 2007, 12:28:00 pm »
There are a number of Q-no-U words in the English language.  Not all of them START with  Q either.

7899
DF Suggestions / Re: Few Suggestions by a Newbie
« on: January 27, 2008, 09:51:00 pm »
quote:
Originally posted by Bricktop:
<STRONG>The overlapping rooms thing doesn't make sence, and its used more as an explait than for any real purpose.</STRONG>

Not true.  If two rooms share the same space each takes half the value of the objects in that room towards it's impressiveness.  Try it with a noble sometime by giving them a dining room and an office in the same space.  First give him the dining room, check to see how much he likes it, then give him the office, check a second time for how much he likes it.

Obviously, the room has to be of sufficient value that when it's cut in half the descriptor changes.

It's this very mechanic that means by baron/baroness consort tomb needs 4 platinum statues to be a masuleum and not 2.  There are two coffins, each takes half of the value (2 platinum statues = ~2000*) and if we check the wiki...

Great
Rent Price: 1500 - 2499
A great tomb is called a Mausoleum


7900
DF Suggestions / Re: Few Suggestions by a Newbie
« on: January 27, 2008, 03:27:00 pm »
#4 is unnessessary because if you designate one table as a dining room ALL tables it covers are automatically part of that dining room.

2xBoots/goves/socks/shoes is also unnessessary because one queue of "make socks" makes, in fact, 2 socks.  The rest of that suggestion would be nice though.

Quoting: (almost) standard BBCode.

code:

 [ QUOTE]Originally posted by The_Guy_Who_Typed_It:[ qb]The guy who typed stuff
has stuff here typed this stuff.  The [QB] tag basically just bolds the quoted
text, QB stands for Quote Body.
Just do a [ /qb][ /QUOTE] YOUR REPLY   [ QUOTE][ qb] to reply to a section
of text.[ /qb][ /QUOTE]

I had to add spaces or it'd get parsed as a quote.  Odd, seeing as the [code] tag should keep the parser from parsting it.  TOADY!  Fix the forums please  :(

[ January 27, 2008: Message edited by: Draco18s ]


7901
DF Suggestions / Re: Shops, commissions, and free trade
« on: January 26, 2008, 04:41:00 pm »
Sweet!
Now if dwarves would actually buy new clothing when they need it (and all at once, not a pair of sock now and a tunic in 4 months!)

7902
DF Suggestions / Re: Allow naming of levers
« on: January 27, 2008, 07:56:00 pm »
quote:
Originally posted by Sean Mirrsen:
<STRONG>The best use I can imagine for a labelled lever, is looking at a lever in adventure mode and seeing "DO NOT PULL. EVER!!!" written on it.   :)

Haha, rofl...  imagine the "coffin-signpost" with the same message...
"This is the resting place of Urist "Don't pull the lever" Barrelpusher"...</STRONG>


"Wot's this lever do?" *Pull*
"Ooh, looky, some dead dude was burried right next to it" *Look*
"This is the resting place of Urist "Don't pull the lever" Barrelpusher"
"Oh crap."


7903
DF Suggestions / Re: T-Shirt idea (based on previous ideas)
« on: January 26, 2008, 09:49:00 pm »
quote:
Originally posted by Fenrir:
<STRONG>Would Toady One allow someone to sell Dwarf Fortress t-shirts/rock mugs/etc.?</STRONG>

If they donate the proceeds, I don't see why not.


7904
DF Suggestions / Re: T-Shirt idea (based on previous ideas)
« on: January 26, 2008, 04:38:00 pm »
quote:
Originally posted by Capntastic:
<STRONG>Print-on-demand, image-fades-after-a-wash.</STRONG>

Just for reference, all t-shirts fade when you wash them.  To prevent this, turn the shirt inside out.  I bought some shirst last July and started doing that with them, they still look brand new.


7905
DF Suggestions / Re: T-Shirt idea (based on previous ideas)
« on: January 26, 2008, 03:15:00 am »
Never bought or used, but they do have print-on-demand.  Oh well.

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