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Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: April 23, 2018, 03:32:15 pm »I'm looking forward to it, if only because it will give more stuff for modders to work with.
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I'm playing a modded game where every single faction is some kind of human. There's 13 of them. Sadly while the game can track the same species for a race for like 2 - 3 factions for some reason it can't track it for 13 so it splits it into different species even if they're the same, but 2 - 3 will be considered the same species.
Anyway, I set it so their ethics are all about the unrest and deviation. What happens is that every faction constantly has rebellions and changes their ethos nonstop. Thus it becomes a game of CK2 in space.
I did this too, although I did it with Fermi Paradox and let myself explode organically, and I didn't have that problem. Did the game start with all those factions separate?
Anyway I almost wish it had happened in my game. Space racism would've really greased some wheels to keep the galaxy interesting. As-is they rebelled but always ended up drifting to fanatic egalitarian / pacifist, having peaceful relations with everyone forever, and finally federating. Still a good story I guess, but not the one I was expecting, and probably not as fun to play through either.
You been drinking the extreme-right coolaid a bit much?