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DF Suggestions / Re: Nobles exploiting discontent commoners
« on: August 12, 2013, 11:13:37 am »I don't know why but reading this made me thing of how the factions work in Tropico 4 where each group wants certain things done and they have multiple followers who will show more or less interest depending on there preferences and skills. Think that would work better than with loyalty to other Dwarfs as you get to the point with long term forts everyone will be everyone's friend unless you really avoid dwarfs mixing.
Have the different factions/guilds want a set direction for the fort to go such as banning exports , dedicated zones and all manner of other ideas and if they get ignored for too long they start to plot to over throw the nobles or conspire with enemies of the fort even build alliances and start a civil war if they get the numbers.
I don't know about Tropico 4, but that makes sense with guilds in play, each reaching for its economic interests. On the other hand, would disgruntled fishmongers plot to overthrow the government? Would a fishmonger take the throne? I would prefer to see a demagogue gathering the support of fishmongers, among other disgruntled people, to place himself or someone of his liking on the throne. I suppose I personally prefer courtly intrigue to worker's unions.
The loyalty thing would make more sense once dwarfs have more personality, an inclination to befriend like-minded people and antagonize the ones who are different. I think it would add a cool new dimension who could express itself through big things like politics, or small things like bad blood between two different small families or groups of friends.