Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Shadestyle

Pages: 1 ... 434 435 [436] 437 438 ... 458
6526
Four arms. Try and make something that generates Light magic that then conflicts with necromatic nodes and destabilize undead and evil artifacts so we can have bombs.
Glorious blast does all of those. except for the four arms, is this still what you want to make?

6527
Kirek Made himself useful to the townsfolk with his repetoire of skills, from gathering fruit, to clearing out rubble from the town's attack, his helpful demeanor allowed him to at least somewhat acclimate the townspeople to undead that didn't want them dead. They had little to offer in terms of coin (+100 gold) But it was valuable practice to his many skills.

Along the way he observed the many nodes that the life of this world had to offer, discovering that aside from the machinations of magical items and creatures, Most objects either had no nodes, or that their nodes floated freely inside the object. allowing physics to do most of the work.
Rick helped out the town in his own way, Cutting down enemies to the crown and common folk alike, such as renegade dwarves and malevolent spirits, separate from the lich.

The spoils of battle, while boring (One steel axe, three bolts of green cloth, 100 Gold, Glass marble) Were valuble in their own right, and were given to Evimeria for storage.
Evimeria Oversaw the construction of a casino/resort/base of operations in her free time, with some help from the skeleton brothers, the enslaved zombies, and some hired help, the framework for it has been laid down (-2000 gold) It should be complete before you leave, but you will need to find or build games of chance to put in it. it will also serve as a place to store anything not needed for adventures, and provide income/godly energy.

Evimeria also had the curse removed for 1000 gold. the armlet can now be equipped by anyone.

"Really sorry about that money you guys, i swear i will make it up to you."

Quidives, Wishing to keep better track of our funds, hires a small amount of help (-10 Gold) To take care of finding common sunderies for adventure and experementation



Finally Quidves begins to perform some proper alchemy. Evimeria Comes later to render some assistance, Quidives remembers the basics of alchemy, Mix item with alchahest, This turns it into powder, Mix powders together, then either melt it in a crackpot to make an item, Or mix it with water to make a potion. the differences between this and outright node manipulation is that Alchemy causes nodes to mix naturally, which can create things that the Greatest of enchanters could never hope to achieve. But it is also unpredictable in a way. Items and potions will make sense in hindsight, and that is the problem.

Evimeria stretches her magic after having it restrained for so long and charms two pebbles with Stopped time and Haste.

Time slows down temporarily before going on to month two, for the purposes of this alchemy session.

Also everyone leveled up, yay.

What will Kirek's latest transformation be?

What will you Mix/do?

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)



Spoiler: Authors note (click to show/hide)

6528
Forum Games and Roleplaying / Re: [ISG] Ghoulish
« on: July 18, 2014, 02:05:05 pm »
Turn a rock nearby into a cup and another rock into water. Pour it down their throats in their sleep. When it turns back into rocks they will have rocks in their stomachs.

genius, +1

6529
Roll To Dodge / Re: Star Warriors: A Kirby RTD. Waitlist open!
« on: July 18, 2014, 02:10:51 am »
How did this slip by me?! Put me on the wait-list please.

Spoiler: Old man Grandley (click to show/hide)

6530
Roll To Dodge / Re: (Min. RtD) The Return of Reasonability
« on: July 18, 2014, 01:55:46 am »
Summon humorous carrot from Cerberus garden and say "I guess I must have taken a wrong turn at Albuquerque"

6531
Roll To Dodge / Re: Lightning Madness (Bat Country)
« on: July 18, 2014, 12:19:23 am »
Set course for nearest civilized planet. Hope all of yall are onboard.

6532
Roll To Dodge / Re: Lightning Madness (Bat Country)
« on: July 17, 2014, 03:12:10 pm »

6533
Forum Games and Roleplaying / Re: Adventures of Blobbo-Death Himself
« on: July 17, 2014, 03:05:30 pm »
Easy, Blobbo is the only person in our party right now, ingest enough seltzer to stop our heart for about 15 seconds, party is kill. then our clown metabolism heals us with the seltzer.

6534
> Maybe NOW we can craft magic items?
Yup, this is basically montage time. unless there are like 20 suggestions that each require years of work, everything will be attempted and illustrated. or if someone specifically rejects an action.

6535
"Stop being so silly, you guys, It's just a fountain.

"Just, Just a..."

"Come̕ o̸n hu̧n,̴ it's ̕j͞ust̡ a ̸f̵o͡u͏ńt͡ai҉n,̷ ̸w͠on̷'͡t͝ t̨a̷ke ͏a ̡se͡c̢o̡nd̶,҉ ̧It's t͠h̢e͟ ́perfe͞ct͜ op̢p͡o̸r̷tuni̛ty t̢o͞ ͘t͞eśt ̧"̷Ea̢r͜thḿold̢"."

"Yo̢u̢ ̕͏k̢͡n̷͜o҉w̨ ̸̸͝t̶͡h̴͟͠o͘s̛͏e͞ t̴́͞r̡̀i̷̸̕n͏k̀͘e̡ts̶ of̵͡ y̷̵o̶͟urş̶ ̢͠w̴̷͢or̸̀r̨̧̧y ̷me͢͏̧ ̀l̢o̕͟v̷̶e̢,̷̨ ̧b̵҉̶u̸͢͏t̴̛́ ̕I͝҉ ͘҉͡t͏҉r͞͞͏ư͟s̴͢t̛̕͟ ̧́y̸͡o͞ư̕͏.̷̷͝"

"Ḩ̶̕͡͞e͏͟y̕͡͏ ̴̕͟͡͠q̴̡͟u̡̕͘̕i҉҉t̶́͞ ̶̨o̕͏̕ń̸̢̛͜ ̧̧͢҉͜t̷̷̸͡҉h̴̸̀́͠ą̵͜҉t̢͟͠͏ ̡͞͡à͜͝l̵͟r̷̛͘͜é̸̶͠ą̧̕͘͟d̷̨͠y҉̛̀͠!͞ ̴̕͝B̷́҉o̵͢͜͞͝s͏͡҉̷̢s̕͡͠ ͡͏̶h̛͠a̕҉͜ş̀͝n͜͜͟͠͠'҉̧҉t͞ ̶̢͜͏f͝u̸̧҉̨c̛͟҉͟ķ̵̢̀̀e̢͘͝d̡͘͞ ̡͠ư̢̛͡p̸͞͡ ̶́͢ą̸n̢̨͘y̷̸̶̢t̛͝h͢ì̶͘͜͢n҉̷̀ģ̵̕ ̵́͢y̵̷͞é͟͡ţ̛͜͟,̴̡̀͠ ͢͝h̀̀͠͠͠à̢s͏̧͜͠ ̸͠h̵̵̢̧e̡?̢̀͟͝͠"

"Ẃi̡ńter, ple͡a͜s̴è ̷re̛f̧ŕain fr͢om̧ ͘such bl̵at̢aņt̛ d̛i̧s͞res͝p̡e҉ct͝ ̷t͏o̴ h͡er̛."


-----------------------------------------------------------------------------------End of Chapter One-----------------------------------------------------------------------------------

You awaken in Macguffin castle's infirmary, With an absolutely splitting headache.

"What happened?"

It was -crazy-! you started mumbling something under your breath and when you walked over into that light, you caught on fire!, why if that little slime of yours wasn't there-"

"Quidives, please, give him some room, do you remember anything Kirek?"

"Something, I am not sure what, it was like someone knocked my flat on my ass and held me there, I heard voices, but i can't remember exactly what they were saying."

"You were out for a whole day! And... I'm sorry about your coat, It got pretty burnt in the fire."

Later on through the day, you recover some small amount of your strength and find out what happened, Apparently they took you all the way to the infirmary before going BACK to the tomb and recovering the rest of that chandelier, which was promptly sold, the castle's crap storage also got a massive renovation, with Completely foolproof enchantments, And your undead followers have started a very small expansion to Macguffin town, which the King has graciously allowed you to have and expand. The king's archmages have gone absolutely ballistic over the supposedly illegal necromantic tomes, apparently the lich was developing significantly more benign spells of great value, which were wrote in the margins. Along with this, the royal CSI have determined that the first place to search for Winter would be the royal city of Lodestone, in Goddess Road. Currently they are working on getting approval for you, one agent, and your party to travel there legally, it will take about three months. or several turns in timeskip time.


What does the party do this month?

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)






6536
Damn right he is.

6537
Forum Games and Roleplaying / Re: Evil: A Suggestion Game
« on: July 17, 2014, 05:07:43 am »
I wonder if we could get a plus 1 to possessing a sword, so long as we are fighting while we do it...

6538
Where the hell do you get food if you are all of those AND a cannibal?
Shut up, us, cannibals don't just eat their own kind.
That just raises even MORE questions as to how she became a cannibal in the first place!

6539
Where the hell do you get food if you are all of those AND a cannibal?

6540

Evimeria gives searching a try, pressing down a brick by accident while feeling the walls, before you get a chance to ask Vinebone about any secret entrances.

She leveled up, that's it.



The wall slides down, revealing a hidden room.


You feel a strange feeling that isn't quite there, looking at the fountain and the crack in the wall, letting in a gentle light.

"This must be what he was looking for down here."

Whoever interacts with this fountain will unlock some part of their destiny.

Who does so?


The sun begins to set, preparing for a nap.

Spoiler: Dungeon Map (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)




Pages: 1 ... 434 435 [436] 437 438 ... 458