Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Patrick Hunt

Pages: 1 ... 296 297 [298] 299 300 ... 334
4456
Forum Games and Roleplaying / Re: Blackwater Coast: OOC Thread
« on: September 01, 2013, 07:21:11 am »
Only 500 warriors and likely to be conquered by the major tribes? I'll take those odds.

4457
Forum Games and Roleplaying / Re: Blackwater Coast: OOC Thread
« on: September 01, 2013, 04:32:38 am »
Ghaz any information on smaller tribes or other survivors from my tribe?

4458
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 04:21:29 am »
Your just jealous we get all the good stuff.

4459
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 04:05:09 am »
Well thats all down to you guys. Once I mop up the north I'm just gonna push in with only my men and start cleaning house Storm Trooper style.

4460
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 03:48:45 am »
Guerrilla first please.

We want it intact, tanks ain't really designed for taking things intact.

4461
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 03:30:38 am »
Rough estimate based on total number of infantry in our regiment.
Could be a little less but I'd bank on more then that.

4462
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 03:04:01 am »
Hah well down to you brother. You can either dig in and wait for the tanks and guerrillas to drop in to support you or you can attack now and hope your 60 men can survive an assault with the best part of 2800 enemy infantry inside.

South is secure as well more or less, they had to fight tot ake it but thats about over. A few stragglers maybe but I'd suggest for you Gunin that you just make sure it's secure then dig in with whatever cover you can find to cover the doors in case they counter attack,

4463
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 02:56:14 am »
To far, your on the southern pad they're on the northern one. It's the total opposite side of the facility. You can try it but it's probably not necessary with my combined 25 men already on the way.

4464
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 02:10:19 am »
Whats guns? The ones pinning the northern squads?

4465
Roll To Dodge / Re: City of Anarchy (Survival RTD)
« on: September 01, 2013, 02:01:47 am »
Bekter goes outside and looks around for the man who just left then starts to walk in the direction of down town to get supplies.

Wait for the guy who just left, if he's gone then go down town looking for a hunting shop or gun shop.

4466
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 01:54:23 am »
Done.

With luck we can land armor on your pad quietly once thats done. They'll fortify the side entrances if you stay quiet they won't know whats coming until the tanks blow the doors down and come in.

4467
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 01:46:53 am »
Which is why I suggest digging in and calling in Infiltrators, snipers and as many ambushers as you can, send in the infiltrators to see what we're facing, dig in the rest of your forces and hold the area. So far it's completely secure and the enemy doesn't know it's been lost meaning as long as you don't get spotted should be ok.

Gunins force has still got to secure that pad so it's probably got reinforcements on the way, the other flank has got 80 men trapped in a building and with the enemy having heavy guns that cover ain't gonna last long. I can pull them out or I can support a frontal attack, I can't do both and I'm the only heavy infantry we have on the ground.

Your choice Wolf of all of us your the ranking officer, do you want me to pull them out or launch an assault? I'd prefer to pull them out. The loss of 80 men is almost 2/5 of that battalion and replacing that many men will take time.


4468
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 01:23:00 am »
I'd agree with hunkering down, I'll pull the troopers asses out of the fire and they can finish up the mission before we find out what the next step is.

If your hunkering down I'd suggest you call for the 2 squads of infiltrators as well, send them in to scout things out while you wait, your area is silent the enemy has no idea it's been taken so fair bet the enemy has pulled men away from it to reinforce the flank pads that are known to be under attack.. Good chance to get some intel if you have the right men.

4469
Forum Games and Roleplaying / Re: [IC] Fallout: Arsenal City
« on: September 01, 2013, 01:18:12 am »
Go with him, leave the most senior of the remaining guards in charge while I'm away.

" I'm not angry at you I'm angry at our resident voice box, I asked for answers and rather then simply explain the reasons for this he almost started a civil war just to save face, while he lied to your faces and banked on the fact that he's a good actor so that you'd ignore me when I told you what he said. "

(( Silcugar can I roll to see if I had any recording device on me? As security it's pretty possible I had something, like maybe my radio feeding back to a computer or a tape recorder or something. ))

4470
Forum Games and Roleplaying / Re: Imperial Guard Multiplayer Game (5/5)
« on: September 01, 2013, 01:14:57 am »
(( You could launch a frontal assault but I wouldn't recommend it. You've got 3 squads of infantry better prepared for shock attacks then frontal assault. You'll be moving on enemies in a fortified position with superior numbers and superior fire power. Better training on your 3 squads evens it a little but as has been shown on the norther pad it will only get you so far when the enemy has heavy weapons.

If you wanna attack I'd suggest you request a few ambusher squads as well, you can use the numbers to put you back on an even footing. Or almost even anyway. ))

Pages: 1 ... 296 297 [298] 299 300 ... 334