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Messages - Nadaka

Pages: 1 ... 396 397 [398] 399 400 ... 424
5956
General Discussion / Re: Is Avatar good
« on: December 28, 2009, 10:43:52 pm »
I noticed that too, all the other animals we saw had two "dongles", perhaps super smurfs suffer from a generic "half upper body appendages" mutation that just happens to make them look a lot more terran than the other life forms.

5957
DF Dwarf Mode Discussion / Re: A gift of the RNG
« on: December 28, 2009, 05:20:43 pm »
Why wouldn't you, is what I'd like to know...

because it would be a self fulfilling prophesy to give is sparring partner a spear instead?

5958
DF Gameplay Questions / Re: Attack of the killer Plumphelmets!
« on: December 28, 2009, 04:52:50 pm »
RE:Sphalerite
you can also use the reserve barrels option to reserve barrels for booze production without fiddling with individual stockpiles.

5959
DF Gameplay Questions / Re: Hatch Questions
« on: December 28, 2009, 04:49:12 pm »
RE: Safe-Keeper

however, when viewed by the t cursor, it will display that they have mechanisms installed.

5960
DF Suggestions / Re: The argument FOR controversial elements in DF
« on: December 28, 2009, 03:26:39 pm »
I would rather talk about the controversial elements removed from DF.

Namely, the ability to mod intelligent species to be butcherable to use their skin for leather and meat for food. At the same time elves were given an ethic allowing them to eat intelligent species. In v38c I had modded dwarves to be brutal, butchering, skinning and eating goblins and elves. I can no longer do this effectively.

There are ways to make things butcher-able, but the hides can not be tanned, nor can the meat be cooked or eaten. Oddly enough this only applies to fortress dwarves, I can import all the elf leather and dwarf meat I want (goblins remain an elusive target).

5961
General Discussion / Re: The Ideal Bay12 Forum Post
« on: December 28, 2009, 01:40:53 pm »
"Journal of Aqizzar's Inarguable Review Metric" Is that a guide to winning pointless arguments about how much the latest movie sucked on the internet?

5962
Life Advice / Re: Pest control: ants.
« on: December 28, 2009, 12:37:00 pm »
We battle ants every year.  The little ant poison thingies + spraying raid along every place where they could conceivably be slipping in seems to work fairly well.

seriously, you don't need poison for ants. The dry rice trick really works.

5963
DF General Discussion / Re: Anouncing The PathFinder Project
« on: December 28, 2009, 03:31:14 am »
IIRC, the pet at forbidden door lag is caused by the hacked nature of pet forbidden doors. A PFD is treated as a valid path for a pet, and pathfinding passes through easilly, but when the animal attempts the step, it can not, and does pathfinding again, finding the same path because it had not moved. It seems that this happens every frame (possibly more than once a frame, I am not sure) instead of once every move (based on average movement speed a pet would be generating 10 times as many pathing requests as normal when cought next to a PFD).

5964
General Discussion / Re: Is Avatar good
« on: December 23, 2009, 04:48:41 pm »
smurfs, but they never counted on them having pointy sticks.

5965
General Discussion / Re: Is Avatar good
« on: December 23, 2009, 04:40:46 pm »
they have tree-internet, why not laser arrows?

5966
General Discussion / Re: Is Avatar good
« on: December 23, 2009, 04:36:43 pm »
There are ways to make armor transparent.

Windows are armor.

not if your enemies have lasers.

5967
General Discussion / Re: Is Avatar good
« on: December 23, 2009, 04:22:41 pm »
neither can most bullets.

5968
General Discussion / Re: Is Avatar good
« on: December 23, 2009, 04:19:37 pm »
the end of a bull whip breaks the sound barrier.

5969
General Discussion / Re: Is Avatar good
« on: December 23, 2009, 01:12:42 pm »
Spoiler (click to show/hide)

5970
DF Adventure Mode Discussion / Re: Man, this guy is blinged out....
« on: December 23, 2009, 12:04:53 pm »
IIRC hunters get a trinket for each animal kill.

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