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Messages - Nadaka

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616
And again, it was less than 24 hours before the law was voted on when it was transformed into a simple expansion of the existing background checks to encompass private sales. That question did not represent the content of the proposed law when the survey was taken. And there will be a lot more people familiar with the proposal in its previous state as a gun ban and "background checks" that were unlimited in the amount of information collected, how long it could be stored, who it could be shared with and for what purpose it could be used. What the bill tried to accomplish, under the guise of a simple expansion of background checks was far different than "the exact same thing", and that is why the ACLU did not approve of it even though they officially endorse the idea that the right to bear arms is not an individual right, but a right of the states to maintain an independent militia.

I thought we were trying to change the subject?

Obama, he's a comedian!
Quote from: Obama
“I know CNN has taken some knocks lately but the fact is, I admire their commitment to covering all sides of the story, just in case one of them happens to be accurate.”

yea and its an accurate assessment too. CNN gave way to much credence to the anti-vaccine crowd by pretending that their opinion was just as valid and well supported as the "opinion" of repeated objective medical research.

617
Alright, unusually reliable it is.

The demonstration of Mobile 40mm gun goes well, they are easily movable by a pair of horses or small truck, and they are otherwise identical to the guns mounted on your shi[s.

The Patriotism machine gun demonstration is impressive The gun can be moved into position by two men, or one with some difficulty and functioned flawlessly even under sustained fire and muddy conditions.

On the topic of what type of fighting they expect?
Well of course the glorious military of our nation will stop any aggressor at the border, long before they make it into any of our cities.

618
Early in the year a number of proposals are made and the primary focus of efforts is made in expanding the test facility and developing a water cooled machine gun. Also on the agenda is the production of mobile 40mm cannon trailers and development of frag grenades.

Plans for the gun trailer get sorted out quickly with little more adaptation necessary than attaching it to a pair of heavy truck axles and some crank operated jacks for stability. 70 workers begin construction in your operational factory while the other 30 work alongside the volunteers from the peoples army. few of the soldiers helping to expand the facility are experienced builders, but they can haul material, dig ditches and lay an adequate brick wall. By the end of the year they have managed to double your factor floorspace and install factory machinery in the newly repurposed building. They have also managed to clear away most of the rubble and irreparable buildings around the warf.

37 of the 40mm mobile light cannons are produced. 10 accidents occured, 7 of which were corrected by worker heroes. No more than 3 of those weapons should suffer unexpected failures.

11 of your engineers spend the majority of the year designing a new machine gun build around the 8x54mm rifle round. Two design flaws were encountered early on, but both of them were corrected by worker heroes, In addition a particularly useful feature was added.

Your new Machine gun
Patriotism
Overall Length: 1.5m
Barrel Length: 1m water cooled
Magazine: belt fed
Weight: 30kg
Rate of Fire: 400 rounds per minute sustainable as long as cool water is available.
Pick a feature: (lightweight (15kg), high rate of fire (800RPM), unusually accurate, unusually reliable)


5 of your engineers spend the majority of the year designing a new frag grenade. Most of the year was spent trying to get the fuse working reliably and little progress was made.
Do you wish to demonstrate it anyway?

Edit: That last vote for the pistol pushed it over the edge,  moved 4 people from the Machine gun project to the pistol project, assuming that the intention is a semi-auto pistol.

4 of your engineers make progress on a sidearm to suppliment your main battle rifle. The work was uneventful, but successful. Its certainly not the worlds greatest handgun, but it will get the job done.

The Peoples little friend
semi-auto double action pistol
Barrel Length: 10cm
Magazine: removable box single stack 8 rounds of 9x25mm (in handle)

9x30mm cartridge
Bullet: 9x12mm
Cartridge:10x25mm

What to do now?
Select the option for the Machine gun and decide if you want to try and demonstrate the grenade.

You can also begin proposals for the next year of work!
Then I will post the governments reactions to your progress.

At your disposal:
5 engineers
15 novice engineers
7 workers
193 novice workers
A new brick office
A large flat field, suitable for use as a runway.
An old partially bombed out wharf with:
1 operational dockyard up to a displacement of 800 tons
2 warehouses converted to a small factory/machine shop.
Several cleared lots
Various damaged or destroyed structures that are of no use at this time.

619
I don't see the value of a single-shot pistol. I bet our engineers are capable of going for a semi-automatic one.

We seem to have come out of our revolution without any machineguns, though. I vote we attempt to design a squad-portable, water-cooled machinegun sharing the 8mm ammo.

I also have a question: Are our current Mosin-Nagants using front-post sights, or more modern ones? Also is the bolt vertical or bent? The original Mosin-Nagants were meant for low-accuracy barrage firing and used the post for range and had a vertical bolt. Later models (close to WWII) had more modern sights and a bent bolt handle which made room for a scope.

The Mosin Nagants have the older post sights.

See what items we can buy.

Begin Development of small-arms: fragmentation hand grenade,100 grams of TNT for explosive charge, 4 second fuse.

Try mounting a Light cannon on a large truck for mobile AA use.

There are not many countries willing to arm you with anything better than what you already have.

An truck with a 40mm cannon bolted onto a flatbed isn't something that requires more than a cursory amount of engineering, its something that you could begin production of right away.

Begin Development of small-arms: (9mm ammo, 8 round pistol cartridge,(9mm ammo)  single shot pistol weighing under 5lbs allowing for 9mm ammo.

Begin repairing the various damaged and destroyed buildings, possibly pay non-active or free military forces to help. (this should lower the cost of repairs and increase the effectiveness of the militaries teamwork)

Produce 50 small cannons and set them up at the 2 land points to the other nations.

All doable, though I would point out that 5lbs is really heavy for a pistol. And I am not sure exactly what you mean by "single shot", single shot typically refers to a weapon that can only be fired once before needing reloading. Single action refers to a weapon that can fire once and require a second action before needing to fire, examples include manually cocked revolvers, lever action and bolt action rifles. Almost all magazine fed pistols are double action (where the pull of the trigger cocks and releases the hammer) and single action auto (where recoil cocks the hammer) or both.

620
Inspired by this: http://www.bay12forums.com/smf/index.php?topic=125269.0


This game takes place in a fictional universe not unlike western Europe in the 1920's. Your nation is situated on a peninsula with land routes to two other nations of dubious intention. It was once a regional, but not global power. But that was before the revolution. For generations the monarchy and noble class had abused and oppressed the proletariat. Last year, all that changed. There was a popular uprising that swept away the old order and replaced it with a glorious new revolutionary government. And now the sharks are circling, your neighbors have not formally recognized the legitimacy of your new nation, and it looks like the region is headed for a larger war.

Your nation sits on a fairly large peninsula with land routes leading to two potentially hostile nations, with several more within a few days travel by sea.

Today is the first day of your new job. You have been assigned to the Military Design Bureau in charge of all military development for your fledgling government. You arrive at the small brick building at the test facility that is the first of several new buildings to be completed. Your desk is already full of paperwork that requires your attention. Sorting through them you find reports on the resources you have available and the current state of military affairs.

Spoiler: Initial resources (click to show/hide)


Designer notes:
I am using plenty of abstractions and best guesses.

I will occasionally come in with demands from the government and military to develop a general/specific type of thing. You are otherwise permitted to design any kind of hardware you like. Note that the more outlandish technologies you propose may be impossible, have severe drawbacks, or take far more resources than you have to develop. Even for entirely reasonable projects, there will be some element of chance where what you want to produce will end up costing more or less than you anticipated, or what you get may not exactly match your proposed design.

Any proposal must get at least 2 approving votes before it is considered. Multiple projects can be accomplished simultaneously by splitting resources.

I intend to update the status of this game about once per day, hopefully I can keep that up.
RULES:
Proposals
1: A proposal will be bold text.
2: A proposal will have a unique proposal number.
3: Design proposal number begin at 1 for each year and are incremented by 1 for each proposal.
4: Production proposal letters begin at "A" for each y ear and are incremented by 1 for each proposal
5: Proposals are to be made in the 24 hours after an update is made.
6: there is a limit of 4 design proposals per player, including sub and counter proposals.
6: there is a limit of 4 production proposals per player, including sub and counter proposals.
7: proposals do not count as votes.
8: proposals must be made in the 24 hours after an update.
for example:
1 : I propose that we mount lasers on the heads of sharks.

Modification of proposals:
1: All rules for proposals apply except the following.
2: Modifications to proposals will have a number in the format of proposal.sub-proposal.
3: A modification may be supportive (default) or a counter (must be explicit).
4: Votes made for a supportive subproposal will count as votes for the parent if the sub proposal has fewer than 3 votes or if the parent
5: Votes made for a counter proposal will not count as votes for the parent.

for example:
1.1 I think we should go all the way and mount the National Ignition Facility on the head of a sharkasourus.
1.2 I counter propose that we should instead create lasers that shoot beams composed of sharks.

Format for votes:
1: you must specify the proposal number explicitly.
2: you must use the word vote.
3: Votes must be made after the proposal period.
4: Each user should make all of their votes with one post if possible.
5: There is a limit of 6 design votes per player.
5: There is a limit of 6 production votes per player.
for example:
I vote for 1.2

Proposals and votes for petitions to the govornment are not limited at this time.

Current status:

Spoiler: At your disposal: (click to show/hide)



Spoiler: Designs of 1920 (click to show/hide)

The revolutionaries begin preparing for conflict.
Tech & Battle post: http://www.bay12forums.com/smf/index.php?topic=125538.msg4208855#msg4208855

Spoiler: Designs of 1921 (click to show/hide)

The Morovian menace announces support for the deposed monarchy.
http://www.bay12forums.com/smf/index.php?topic=125538.msg4211324#msg4211324

Spoiler: Designs of 1922 (click to show/hide)

1923 war with Morovia begins with results to our favor.
Tech & Battle post: http://www.bay12forums.com/smf/index.php?topic=125538.msg4216307#msg4216307

Spoiler: Designs of 1923 (click to show/hide)

1924 war with Morovia enters a stalemate as Morovian air superiority prevents advancement.
Tech & Battle post: http://www.bay12forums.com/smf/index.php?topic=125538.msg4219049#msg4219049

Spoiler: Designs of 1924 (click to show/hide)

1925: the siege of our forces ends as our aircraft push the enemy back and allow our tanks to capture their nearest airfield.
Tech & Battle post: http://www.bay12forums.com/smf/index.php?topic=125538.msg4221338#msg4221338

Spoiler: Designs of 1925 (click to show/hide)

1926: the Morovians build up their forces.
Tech & Battle posts:
http://www.bay12forums.com/smf/index.php?topic=125538.msg4223619#msg4223619
http://www.bay12forums.com/smf/index.php?topic=125538.msg4224517#msg4224517

Spoiler: Designs of 1926 (click to show/hide)

After nearly 2 years of being free of the Morovian threat, they attack unprovoked with cowardly submarines.
Tech & Battle post: http://www.bay12forums.com/smf/index.php?topic=125538.msg4225922#msg4225922

Spoiler: designs of 1927 (click to show/hide)

 In 1928 the Morovian submarine menace grows with ever more frequent attacks.
 Tech & Battle post: http://www.bay12forums.com/smf/index.php?topic=125538.msg4228041#msg4228041
 
Spoiler: designs of 1928 (click to show/hide)

The Morovian submarine menace cripples the Glorious and Alexi.
Tech Post: http://www.bay12forums.com/smf/index.php?topic=125538.msg4230726#msg4230726
Battle Post: http://www.bay12forums.com/smf/index.php?topic=125538.msg4232750#msg4232750

Spoiler: designs of 1929 (click to show/hide)


Due to post size constraints, the decade of the 1930's will be continued in the post linked below:
http://www.bay12forums.com/smf/index.php?topic=125538.msg4243199#msg4243199

621
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: April 26, 2013, 04:31:44 pm »
How complex a geometry are they attempting to navigate? Flocks of birds do not typically live deep inside enclosed labyrinths they can't fly over.

622
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: April 26, 2013, 03:07:57 pm »
To add a simple "goal" add a weak motion vector that simply points towards that goal, the rest of swarming behavior will allow it to find a path around simple barriers between it and its goal, but in most cases the swarm or at least part of it will get there eventually.

623
General Discussion / Re: Things that made you sad today thread.
« on: April 26, 2013, 01:18:30 pm »
Continuous consciousness is created by memories of being conscious previously.
If both versions of you retain their memories then both are the same person. And they're both you. Then they diverge from there.
OK, let me put it this way.

Someone programs a copy of you. What they programmed is not you, it is a copy of you. You aren't the program, the program isn't you. You die, the program 'lives' on. YOU are dead, the program that is identical to you is not, ergo, you are dead. You are dead, you are staying dead. There's an identical version of you that's roaming around the internet trolling people, but you are dead.

I have news for you. Every cell that made up your original body is already dead. You have only been replaced piece by piece by imperfect copies of those original cells. You died a long time ago, you just have not realized it yet.

624
Life Advice / Re: Cheap airsoft gun, I am disappoint
« on: April 26, 2013, 11:10:01 am »
3 Dollars? For an airsoft gun?
What did they get for FPS, 10?

$3 isn't an impossible price for a manual spring gun shooting maybe 100fps, though $10 is more likely. I dont know of any electric or gas guns in that range though.

625
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: April 26, 2013, 10:31:33 am »
Complex pathfinding shouldn't be necessary for boids. The nature of the swarm will flow over/around most barriers. You would only need pathfinding if they ended up in a dead end that was large enough to contain the entire swarm.

Yes, but if you have complicated geometry and multiple swarms it could be.  I was thinking about having a "Master Pather" for each swarm.  I also want them to be able to dynamically split up and reform, so I am having each boid handling it's own pathing, sort of.  If they bump into another boid with a better goal they use their path instead, if that makes sense.  That way a group can dynamically split up and reform based on shared goals, and the pathing can become more like "guidelines".

I haven't quite figured out the theory, and I am still playing with what works.  Hopefully I can get an algorithm that works.

And yeah I looked at flow field pathfinding.  I may end up implementing something like that, but hopefully not, since it seems more annoying to deal with.

I think you might be underestimating the emergent properties of the swarm. They will naturally split and merge depending on the weight and range properties that you give to the center seeking vector compared to the average motion vector and the distance keeping vector.

626
I've asked before, and i may have forgetten your reasons, but why do you read yahoo?

I have a yahoo email account. And sometimes I go there to correct the misinformed. And sometimes I go there to troll conservatives. The line between those last two can get awful blurry.

627
And: http://news.yahoo.com/why-ron-paul-institute-terrible-news-rand-paul-070000414.html

This is one of the most popular so called libertarians shooting himself and his sons political ambition in the foot by assembling a think tank full of conspiracy theorists, racists and fascists.


Oh... And then there is the blatant jaw dropping unapologetic racism of these two articles.

http://news.yahoo.com/dark-side-diversity-070000603.html

http://news.yahoo.com/hatred-heart-white-america-070000325.html

628
And that is a royal pain for me, I gotta work in the morning and I don't like to play tanks every day any more. Not being able to get 2 sets of doubles in an evening isn't going to make me play more. It will make me play less.

629
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: April 25, 2013, 08:30:05 pm »
Complex pathfinding shouldn't be necessary for boids. The nature of the swarm will flow over/around most barriers. You would only need pathfinding if they ended up in a dead end that was large enough to contain the entire swarm.

630
I don't actually oppose universal background checks. If you are going to have a class of people who are not legally allowed to own weapons due to their convictions for violent criminal acts, then background checks are necessary. And they can be done in a way that is effective, relatively convenient,  and does not infringe on legal gun owners privacy and self defense rights.

In fact, I actually emailed my representatives and senators asking them to pass a reasonable universal background check law (and to also NOT pass the AW ban and magazine capacity limits).

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