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Topics - Mazur

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I've seen setting default assignments being bandied about, and I was wondering what the status of that potential option is.

On the assign activities sceen I'd add two more keys: X - Set Default mode (toggle0  and Y - Activate default assigments
If you press X once, any character letter would toggle setting that characters default activity to whatever they have now: a second time it would reset that to a special activity NO_DEFAULT_ASSIGNMENT, which would make it insensitive to the Y key.

Pressing X a second time would return to normal activity assignment.

Pressing Y would assign all characters that do NOT have NO_DEFAULT_ASSIGNMENT or are  tending to injuries their default activity.

I'd make some indication with the listed assignments to indicate  the status of a characters deafult assignment, if their currnet assigment is their default assignment, print in yellow, if their current ass. isn't print in orange.  If they don;t have a default, the current colour.

[Edit 20-08: Forget about the colour comment, that'd break the current colouring system, it's have to be some kind of (D) added, IF you wanted to make it being set visible.]

I think this would be the easiest to implement, and I'd do it myself today if I knew OO programming.


A second idea: make the Escape key break off and return to the previous page from whereever tyou ended up:
I am not a good typist, and my finger macros regularly go awry, so i keep getting into the set slogan thingy unintentionally,  and then I can't back out of it.


And now a question: I've been trying to set an avatar in my profile, with this image:
But each time I press Save, the page returns reporting having succesfully saved my profile, but reset to No Avatar.  Any idea what might go wrong?  And how I can fix it?

Once more: thanks for a brilliant game, everyone.

Mazur.

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Curses / Perl script to help Initial character creation.
« on: August 16, 2013, 09:25:35 am »
Having just found LCS three days ago I researched the character creation process to help me optimise the answers to the initial questions and found some answers on the web that did not quite satisfy me.

So I wrote a quick Perl script to help me.  It essentially simply generates all possible characters virtually,  so I could start refining the massive list to find what I would prefer to start with.  Having read the Beginners part of the Wiki and similar advice elsewhere i started out with finding the maximum SUM for heart, intelligence and charisma, which turns out to currently be 27.

Then I chose to maximize the total score for all the base characteristics, which is maximally 49 at the moment.  Then I realised the best option was to have balanced heart, intelligence and charisma at 9 each, so that became a condition¹.  The resulting list I then grep for preferred starting skills, refining to some 8 remaining choices.  I think one is persuasion starting at 4, another was tailoring for easy money making, though I now realise perhaps art might be better for the Founder.  Music is easy, too, but requires a guitar for optimal result, which costs money if you don't 'find' one.  I've since realised minimal Security is rather helpful, too, to at least be allowed to try and pick locks.

Anyway, I thought someone here might be mildly intrigued about it, perrhaps even like to see my script to compare it with their own scrript/knowledge/what have you.  lcs_calc.pl

Mazur.

¹ Actually I now have a maximum difference between any pair of the three as a condition.

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