DF Gameplay Questions / Re: Of farms, floors,glass, theives, seiges, pets, and "
« on: December 04, 2007, 10:11:00 pm »2: Loam is not sand, you need a map with a Sand layer. There is no cheat for making sand either, unless you're into memory hacking.
3: Build cages and assign the cats to them. Then dispose of them as you please. BE WARNED: the dwarf owner will definitely not like this and most likely throw a tantrum.
4: Yes, other civilizations can retaliate, though I haven't experienced an elven siege. They'll send a diplomat beforehand to inform you of the situation first.
5: I'm surprised your fort has held for so long and not been burned to ashes by a dragon, smashed to pieces by a colossus, and trampled by a hydra yet.
6: I'd just dispose of the entire cage somehow. You can assign a pit zone, and have the goblin thrown into the pit, but that involves releasing him and possibly scaring some surrounding dwarves, including the one that's supposed to lead him by the collar to his doom.
7: Both sound like bugs/glitches. For the first one, see if you can remove the floor (remove constructions). For the second, try removing the floor and replacing it. Beware, dwarves like to remove floors from beneath their feet with foreseeable consequences involving gravity.
8: Funny as hell. And unfortunately not much you can do about it, other than removing Mr. Sheriff from his noble position. I'm sure you can leave that noble vacant and not build jails until you're ready for the justice system.