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Messages - Azerty

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646
Curses / Re: [MOD] Race and Ethnicities Mod
« on: September 23, 2014, 01:36:11 pm »
Could someone explain to me how function the management of conflicts with TortoiseSVN?

647
DF Suggestions / Re: Medical treatement in Adventure Mode.
« on: September 20, 2014, 06:04:03 pm »
Nothing super advanced, but I think that an adventurer should be able to do things like lance infected pustules, amputate small appendages, bandage self, disinfect wounds ( which I believe can already be done? ), and leech off fevers. Of course, success in this would be based on a variety of skills including will-power, analytical ability, kinesthic sense, and perhaps a new medical skill. Also, reactions for surgery on companions and appropriate reactions would be nice with all sorts of new possibilities. I imagine it would be quite difficult to implement, but I suppose it could be feasible to do by DF2016 and I hope that Toady does because it sounds like a lot of fun to cruelly experiment on save the lives of my companions. Also being able to antidote minor syndromes would be nice if it's not already possible. Perhaps willow bark tea to bring down fever? Whatever's not too crazy, I guess.

I do not think the adventurer should do those things.  I think they should be able to request medical treatment from the appropriate NPCs.

Why shouldn't the adventurer be able to, when reading and apprenticeships are implemented, learn himself medical skills and heal his party members and do first aid on himseld?

648
DF Suggestions / Re: Metallic Rust
« on: September 20, 2014, 05:13:15 pm »
We could use fats, oils and tallows to keep such items from rusting.

649
Curses / Re: [MOD] Race and Ethnicities Mod
« on: September 11, 2014, 03:40:05 am »
I'm trying to figure out the code as you've written it. Unfortunately, my search function broke part way through it. Could you post a schematic of what the new race and ethnicity parts of a character do?

  • For now, and until the next release, the Race part of a character do nothing, except determinate which culture will be received
  • The Culture part determinates which first and last names will the character receives; this culture depends of the race (see the creaturenames.c file)

Note:
Race and culture are technically split, given the fact both are coded in separate enumerations.

650
Curses / Re: Other games like LCS?
« on: September 05, 2014, 07:54:04 am »
There are also the games Cataclysm, crash developped during forty-eight hours for a competition and whose developpement was halted, and Cataclysm: Dark Days Ahead, a community release of the former.

They are survival game in a Zombie apocalypse and very realist - it's basically "Dwarf Fortress meets Resident Evil."

The only problem is that I don't know how to make it work on my computer, with its Lua files.

I haven't messed with Lua (grabbed the Windows pack but haven't touched it since) and DDA runs fine on my WinXP laptop.  Linux?

I downloaded the Wondows terminal version on a Windows 7 OS, and the program seems to freeze when launched.

651
Curses / Re: Other games like LCS?
« on: September 04, 2014, 03:11:36 pm »
There are also the games Cataclysm, crash developped during forty-eight hours for a competition and whose developpement was halted, and Cataclysm: Dark Days Ahead, a community release of the former.

They are survival game in a Zombie apocalypse and very realist - it's basically "Dwarf Fortress meets Resident Evil."

The only problem is that I don't know how to make it work on my computer, with its Lua files.

652
Curses / Re: [MOD] Race and Ethnicities Mod
« on: September 04, 2014, 02:21:11 pm »
Should a modder use the latest revision of the source code?

I would suggest doing that, yes. Revision 840 ought to compile on all the different platforms and it has more stuff in it to mod. And if you want it to be like older version that don't have SDL or music, just uncomment the "//#define DONT_INCLUDE_SDL" line in common.h and recompile it and it won't have any MIDI music or SDL dependencies.

And a modder can actually use other forms of music besides MIDI, if they add in the proper code using the Mix_Init() function to load support for Ogg/MP3/FLAC/MOD and then Mix_Quit() when the program exits to unload that support and clean up (as documented in SDL_mixer's API documentation). Mix_Init() should be called right after Mix_OpenAudio() near the beginning of the program, and Mix_Quit() should be called right before Mix_CloseAudio() near the end of the program. Then the lines of code that load files with the .mid extension can simply be changed to load Ogg, MP3, FLAC, or MOD files. And of course the necessary .DLL files need to be included, which are downloadable from the SDL_mixer 2.0 website. The file with the .DLL files in it for SDL_mixer 2.0 is http://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-devel-2.0.0-VC.zip, and in that file they are in the lib/x86 directory.

Thanks.

I will try to recuper the source code on my main computer so that I way keep the date on which I downloaded it as the date of creation (April 7th or April 14th).

EDIT:

I see 26 persons have downloaded my mod; could I have feedback?

653
DF Suggestions / Re: Boats
« on: September 03, 2014, 04:23:34 pm »
I could see the following:

  • Rafts and canoes, for animal-men, kobolds and other primitive cultures along with small-time use; useable on rivers and small lakes to transport few people, small animals and a little of goods; for small-scale trade between villages
  • Sailing/rowing boats, for a larger use than a raft; can use all lakes; used for transporting greater suantities of goods, people and greater animals in fluvial trade
  • Sailing/rowing ships, for larger lakes and oceans; intercontinental trade

We could also introduce the category Sailor and the skills Rower, Pilot and Manoeuver.

I can just imagine on the "Stupid Dwarf Tricks" wiki page.

"Armok's Ark:" Make a massive wooden boat, put two of all animals on it, and have a dwarf beat them all to death.
BONUS: put one male and one female animal on the boat
SUPERBONUS: Flood the map
MEGABONUS: Edit the raws and put two forgotten beasts on the boat. And beat them to death.

MEGADWARFBONUS: Flood with lava.

654
Curses / Re: [MOD] Race and Ethnicities Mod
« on: September 03, 2014, 12:55:42 pm »
Should a modder use the latest revision of the source code?

655
Life Advice / Re: The Generic Computer Advice Thread
« on: September 01, 2014, 02:01:52 pm »
Some laptops have logic to save wear and tear on the battery by not charging it until it goes below X% discharged.  Otherwise apparently all the tiny discharge/recharge when you leave it plugged in for a long time wear the battery out quicker.  So possibly that's what's happening?

My laptop normally charge even for 1% missing in power.

And this problem came back - maybe because my computer is very hot.

656
Life Advice / Re: The Generic Computer Advice Thread
« on: September 01, 2014, 07:18:52 am »
While refusing to charge, the battery of my computer continues to lose power.

EDIT: This problem diseappeared as mysteriously as it appeared after I made my hand wander anew below by computer - anew because, while, at Saturday, I serarched for the button to activate WiFi, I too wandered my hand below.

657
Life Advice / Re: The Generic Computer Advice Thread
« on: August 31, 2014, 06:24:38 pm »
How old is the computer, and how old is the battery? My old laptop (6 years old) doesn't really charge anymore. Batteries have a finite lifespan. I just have to leave it plugged in all the time to use it.

If it's not old and the battery isn't damaged or worn out, then I'm afraid I don't know.

This computer was handed to me, brand new, in 2009.

(Aside note, my main laptop, which has no WiFi access without a WLen device, came to my house in 2009 as second hand - its BIOS is from 2005 and its battery was already worn out.)

EDIT: The battery lost 5% of power during Saturday and Sunday, which will give to the battery 40 days before being down.

658
Life Advice / Re: The Generic Computer Advice Thread
« on: August 31, 2014, 04:48:40 pm »
I've yet another computer problem.

On the computer I'm using because the WLan Device was shutting down because of overheating on my main computer, the battery refuses, since yesterday, to charge, even if the operating system read a value lesser than 100% to the battery's charge.

Data:
  • Operating system: Windows 7
  • Computer: HP EliteBook 6930p

659
DF Suggestions / Temples holding wealth and temporal authority
« on: August 31, 2014, 03:41:30 pm »
In the history we see temples great landowners in Ancient Egypt and some Abbeys treated, in all intents and purpose, as full-fledged states in some cases.

Could temples be able to exercise the same authority as a law-giver in his domain and/or enrich themselves with the offerings from pilgrims and faithful?

660
DF Suggestions / Re: Pigeon messenging system
« on: August 31, 2014, 03:34:44 pm »
What about owls?

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