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Messages - numskully

Pages: 1 [2] 3
16
DF Gameplay Questions / Re: can I mark a pet for dumping?
« on: July 01, 2008, 12:03:13 pm »
Ah, thanks very much all!

17
DF Gameplay Questions / can I mark a pet for dumping?
« on: July 01, 2008, 10:49:33 am »
I have too many cats and pets I can't slaughter, can I mark them for dumping?

thanks!

18
DF Modding / Re: how do you make your dwarves shoot webs?
« on: June 30, 2008, 08:20:38 pm »
Ah, thanks all!

19
DF Modding / Re: how do you make your dwarves shoot webs?
« on: June 30, 2008, 06:49:41 pm »
Thanks for the info, both of you! What file should I add this to? Sorry for being a modding noob.

20
DF Modding / Re: how do you make your dwarves shoot webs?
« on: June 30, 2008, 04:41:34 pm »
I guess they don't have to shoot webs, but I need to find out how to get silk from nothing.

21
DF Modding / how do you make your dwarves shoot webs?
« on: June 30, 2008, 02:04:08 pm »
why I'm asking is that a strange mood dwarf wants some silk, and I haven't seen any yet. can I mod an existing game so that my dwarves shoot webs for the silk?

thanks!

22
DF Gameplay Questions / Re: how do you make dwarves not use shells?
« on: June 24, 2008, 07:09:59 pm »
Ah, I see. Guess I don't need to deal with them!

thanks

23
DF Gameplay Questions / Re: how do you make dwarves not use shells?
« on: June 24, 2008, 07:02:59 pm »
How do I forbid it? It won't let me do this under the "z" screen.

24
DF Gameplay Questions / how do you make dwarves not use shells?
« on: June 24, 2008, 06:41:19 pm »
I'm getting moods where they want shells, so I created a shell only pile. Can I make it so dwarves will not craft with the shells, so they only will be used in artifacts?

thanks!

25
DF General Discussion / Re: Dwarf Companion
« on: June 18, 2008, 08:23:40 pm »
Ah thanks Kagus and bartavelle! Guess I'll try it out when I upgrade my comp.

26
DF General Discussion / Re: Dwarf Companion
« on: June 18, 2008, 07:50:13 pm »
So do I need to install python and GTK if I use the exe version of DC?

27
DF General Discussion / Re: Dwarf Companion
« on: June 18, 2008, 11:39:31 am »
I got rid of my old GTK, and I get the same error message. Do I need to install python and the new version of GTK if I use the exe version of DC? Where should I put the folder of DC at?


Yep, I use winME, haven't got a new comp since 2000!

28
DF General Discussion / Re: Dwarf Companion
« on: June 17, 2008, 09:20:30 pm »
Got some questions, seeing I can't get DC to start. If I have the dfcompanion-0.11-exe, do I have to install all those other files (python/GTK+ etc)? I have an old version of GTK+ installed on my comp, will this interfere with DC? Can I run DC on winME? Does the folder need to be anywhere in particular?

Also the error message I get when trying to run the dfcompanion-0.11-exe:



Traceback (most recent call last):
  File "dfcompanion_prototype.py", line 4, in ?
  File "dwarfdbg.pyc", line 9, in ?
  File "dfwin32.pyc", line 8, in ?
  File "ctypes\__init__.pyc", line 415, in __getattr__
  File "ctypes\__init__.pyc", line 340, in __init__
WindowsError: [Errno 31] A device attached to the system is not functioning





Any input would be appreciated!

29
Nice, thanks!

30
Is there a way for me to reuse the door also?

thanks!

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