Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - March

Pages: 1 ... 25 26 [27] 28 29 ... 89
391
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 30, 2019, 11:31:10 pm »
You try to scale the ridge (15+2 succeeds); you successfully scale the first half of the climb, looking around you see that Makdt & the assorted clerics are struggling to keep up with the peasants, strangely the elf cleric and Sylvan seem to be having no difficulty and are even higher up than you, while the blue robes monk is somehow already surpassed the ridge and is cheering on the rest of the group... As for Aviial, even though he was the first to start climbing it seems he is the lowest person on the ridge just behind the helmeted orc woman.

It takes over an hour for the assembled group to make it to the top collectively.
The fort stands off in the distance a stone opponent guarding the land in silent vigil.
The group slowly make the approach to the gate and your first hurdle...
Although it appears wide open, inviting for an easy frontal assault, you see it is guarded by the gargoyle brothers Guul & Hikdun who stand statuesque with arms outstretched towards each other across the opposite sides of the gate.
"It wide open, lets charge!" says the monk as he breaks from the pack.
(do you wish to do anything?)

392
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 30, 2019, 03:57:42 pm »
You do nothing else for the remainder of the short rest, the assault begins in earnest when Aviial makes the announcement, "Now's the time, that I Aviial shall lead you forth to glory, onward and upward!"
Everyone begins the tedious scaling of the wall like ridge.
You look up at the ridge a two story tall difficult & rocky slope.
(would you like to attempt to scale the ridge?)

393
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 30, 2019, 08:42:08 am »
You attempt to locate the soul of Ungas; you fail because you don't have the necessary reagent to find that soul.

(would you like to do any final actions before the end of the short rest and the beginning of the assault?)

394
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 30, 2019, 05:24:37 am »
You try your loaned wooden maul on a tree to get a feel for it; (16+2hits, 6 bludgeoning), (7+2misses), (15+2hits, 12 bludgeoning), (4+2misses), (20+2crits 23 bludgeoning), (11+2misses), (14+2hits, 9 bludgeoning), (14+2 hits, 10 bludgeoning)...

You've learned two things from this, this maul is surprisingly useful for something that seems like a glorified branch (4d3+1 maul) and trees are no pushovers, the tree looks like your beating had nearly no effect on it's smooth green bark.

(would you like to do anything else during this short rest?)

395
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 30, 2019, 03:37:34 am »
(I'll allow some retcon and say yeah you picked out a weapon because they definitely wouldn't lug a box of weapons across the countryside, so what kind of weapon would you like? it may or may not be better or worse than just using your fists)

396
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 30, 2019, 12:44:17 am »
You follow along quietly out of town towards the treeline making a turn leftward and following it for several hours, to the point of nearly most of the day (about 9 hours of forced marching) away from the fields and past many hills till you see what looks like a ridge of land off in the distance.
Makdt tells you, "That's the lesser Midland ridge, a natural barrier that separates the Unland provence from the Midland provinces."
At the far Pas side of the ridge you can see a dilapidated structure you recognize as the brigand occupied fort.
While there does seem to be a pack animal to carry food provisions, there doesn't seem to be any equipment for making camp, you expect the temple clerics intend to take the fort and occupy there through the night.
Hedra addresses the traveling people, "We shall make for the foot of the Ridge and have a short rest, then scale it and begin our assault."
It doesn't take long to reach the foot of the ridge, (1 hour) and with everyone tired from the trip everyone collectively begins a short rest.
(would you like to do anything in the time before the assault?)

397
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 29, 2019, 07:44:15 pm »
(The group is leaving right now.)

398
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 29, 2019, 07:24:16 pm »
(Would you like to stand still for 5 minutes to find out?)

399
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 29, 2019, 06:30:52 pm »
You go and and retrieve a cloak, and inform the group about the brigands, Hedra says "Yes, our scouts have gathered about as much about our target, but this talk of a werebeast leading them is concerning." Aviial chimes in "I Aviial shall handle that cursed creature for the glory of Avos!" he raises his silvered greatsword posing like he's some hero sent from heaven.

You feel the cloak and it appears to be a blessed (+2) cloak of protection, it feels as though this won't require attunement but that the blessing will wear off after the mission's complete.

Now that everyone has a cloak Hedra addresses the assembled people, "Today you fight for the light, we are assaulting a fort of monstrous brigands that would poison these lands and attack its peoples, today your glory will be sung in the temples for the gods to hear and the blood you spill shall be sacrosanct!" He then brings out a crude map drawn of the fort, it looks pretty defensible, "This is where we are attacking, and were you shall find honor and vengeance on the heretics of the Arc, may she ever fly true!", "May she ever fly true!" you hear from most of the people here.

The assembled people whipped up by Hedra begin to move out of the tavern to travel to the fort, you follow Makdt who wearing her own loaned white cloak follows the mob of temple hunters.
(would you like to do anything while you travel to the fort to begin the assault?)

400
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 29, 2019, 05:33:11 pm »
You smile. "Thank you." You head upstairs to the meeting...
There are lots of people in the common hall right now; peasants, clerics from the temple, Sylvan, Aviial & the elf cleric, a human monk with brown hair and blue robes, and an orc woman with red leather armor and a full plate helmet that covers her face.

The man you recognize from the temple named Hedra tells the assembled people, "These are the allotted equipment, take one cloak and a weapon of your choice from these boxes in an orderly fashion." he opens a pair of boxes that contain brilliantly white cloaks and assorted weapons.
The peasants go forth first to pick out various swords and spike maces, as well everyone lines up to get their cloaks.
(do you wish to pick out a weapon and receive a cloak?)

401
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 29, 2019, 04:14:34 pm »
You sit down next to Makdt and attempt to sleep and remember about the brigands; you can't seem to get back to sleep but you do remember a few things about them over the next two hours...

You remember being told that walking between the gargoyle brothers would mean certain death...
You recall Foederspli has a specially strong love of animals...
You remember seeing the Ankheg named Nib-ol spitting acid at flying birds overhead...
Remembering back you once overheard that Cabbiz doesn't have a single spell that does actual harm...
You recall that halfhand is often not at the fort...
You remember once seeing Ungas casually walking around with arrows sticking out of his back like they weren't even there...

You feel refreshed from your long rest. (you regain you full hp of 52 as well as your action surge)
Makdt awakens looking rested, "Good morning."
“When I slept in the salt, I had a dream..." you tell her and proceed to explain what you know of the brigands to Makdt.
"I think Ungas might know we are coming.” you say
Makdt says, "I'm sure half of the Arc knows we're coming the temple isnt know for subtlety."
She stands up and pulling a pair of black potions out of her pack gives them to you, "These are for you, now shall we go upstairs and see who we're to go on this raid with?"
(do you want to proceed with the pre raid meeting, or do something else first?)

402
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 29, 2019, 05:07:18 am »
(What do you wish to find in your dreams?)

403
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 29, 2019, 04:51:12 am »
(so you would like to wait for Madtk to wait up without doing anything else for the two hours of the long rest?)

404
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 28, 2019, 11:06:12 pm »
You attempt to locate the soul of Mynii; you fail because you don't have the necessary reagent to find that soul.

405
Forum Games and Roleplaying / Re: Necromancy? 5E
« on: September 28, 2019, 10:00:34 pm »
Makdt is asleep on the bed next to you.
You look for a window; you find a small wood slatted grate leading to outside, it appears to still be pre morning. (you still have 2 hours left on your long rest before you get your full hp)
You try to see if the sensing of Rolio's soul is conscious or unconscious; it is conscious. (to sense souls is a 5 minute ritual and you can't move or act or you lose it as a concentration)

Pages: 1 ... 25 26 [27] 28 29 ... 89