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Messages - The Lupanian

Pages: 1 ... 17 18 [19] 20 21 ... 94
271
Roll To Dodge / Re: MOOK: And stay out!
« on: August 07, 2020, 08:35:35 pm »
Try flicking through my cyber bodies alternate vision modes to see if there’s one where I could see in here.

If something non-friendly appears, fill it with lead.

Spoiler: JiBot (click to show/hide)

272
Roll To Dodge / Re: BRAWL-MART
« on: August 07, 2020, 03:33:36 am »
NAME: Sheauwn-Dagger Smith
PHOTO: Photo
STATS:
Strengtho: 3
Speedize: 4
ThrustAdjust: 3
Hardsy: 1
Intellectable: 0
ViewBetter: 4

ITEMS:
Hatchets - $22.99
Bow - $33.88
Arrows x4 - $23.92
Matches - $5.49
Lighter Fluid - $4.57
Paracord - $3.94
Bubble Gum - $2.24
Total = 97.03

273
Roll To Dodge / Re: MOOK: And stay out!
« on: August 03, 2020, 09:39:14 pm »
Follow along and shoot things if things need shooting.
Spoiler: JiBot (click to show/hide)

274
Roll To Dodge / Re: MOOK: And stay out!
« on: July 30, 2020, 03:08:51 pm »
Well, I guess it’s progress. Look around and get an idea of my surroundings.
Spoiler: JiBot (click to show/hide)

275
Roll To Dodge / Re: MOOK: To Kill a Matchbox.
« on: July 27, 2020, 03:30:53 pm »
Go try and negotiate with my mechanical brethren. If they don’t stand down after seeing that I am one of them, open fire with my rifle. If they do stand down, try to get them to let my teammates pass. If they won’t do that, use their trust of me to stab them in the back.
Spoiler:  JiBot (click to show/hide)

276
Roll To Dodge / Re: MOOK: To Kill a Matchbox.
« on: July 23, 2020, 10:22:36 am »
See if anybody wants to help me hack myself into one of the robots (I don’t know if you meant the gunbots, or the androids, but whichever seems more feasible for me.)
Edit- let everyone know about the ammo room

Spoiler: Ji (click to show/hide)

277
Roll To Dodge / Re: MOOK: To Kill a Matchbox.
« on: July 21, 2020, 03:17:02 pm »
Could some of these robots be salvaged and used to upgrade my body?

In any case, run back to the room with the turret (Target Range and Ammunition Storage), and search that room, since I don't think anyone ever actually did that.


Spoiler (click to show/hide)

278
Roll To Dodge / Re: MOOK: To Kill a Matchbox.
« on: July 16, 2020, 02:50:53 pm »
Go ahead and show my ID now.
Spoiler: Ji (click to show/hide)

279
Roll To Dodge / Re: MOOK: Mission Improbable
« on: July 13, 2020, 02:29:43 pm »
Get out of the way until negotiations conclude.
Spoiler: Ji (click to show/hide)

280
Roll To Dodge / Re: MOOK: Mission Improbable
« on: July 09, 2020, 10:20:50 am »
Get back to the team ASAP and tell them about the lasers and the fish. If there's time before imminent horrors emerge, do a cursory search of the room with the turret in it.
Spoiler (click to show/hide)

281
Roll To Dodge / Re: MOOK: Mission Improbable
« on: July 07, 2020, 05:55:17 pm »
Hmmm, could a chihuahua sized creature fit between the beams? Also, can I tell just by looking whether or not these might just be the “cut your ass into pieces” lasers?
Spoiler: Ji (click to show/hide)

282
Check ahead for threats
Spoiler: Ji (click to show/hide)

283
Get as far from the power cell as humanly Robotically possible.
Spoiler: Ji (click to show/hide)

284
Roll To Dodge / Re: MOOK: Killjoys~
« on: June 25, 2020, 11:58:17 am »
Do a thorough search for traps, clues, and off course anything valuable that isn't nailed down.

How hard would it be to use these tools to build a weapon before we move on?

Spoiler: Ji (click to show/hide)

285
Roll To Dodge / Re: MOOK: Killjoys~
« on: June 22, 2020, 01:21:57 pm »
Quickly cover-bounce to the machine shop. If I can see into the target range and ammo storage on my way, do so, but don't go out of my way to put myself within the line of sight for those two rooms. When I get to the machine shop, peek in the door, rifle at the ready. 

Spoiler: Ji (click to show/hide)

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