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Messages - Karkov

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1261
Karkov, write this down in our histories; Sarrak now has a kill count of 68 kills. Also, apparently nightwings exploded when they died, leaving small pools of liquid rock or something. I'm shocked no one was hurt by it. The war was bloody and brutal, but we won; all four of us. Soldiers, give yourselves a pat on the back, you earned it for picking that dwarf to become. Especially Sarrak who has become a legend amongst dwarves. I can only hope the children get a kill count like that as they grow up. Splint also went into three maybe four martial trances, proving her eagerness for blood. Chucker actually ran back and used a barrel (because pots and barrels are the same) and beat a grasshopper with it. The wild wolves and their pups will dine well tonight. I think many of our enemies gear and corpses on the front gate will be atom smashed or encased in ice until destroyed. Nothing too good there really, unless you really wanted to melt down ALL their gear.

Hey, if Sarrak passes 78 he'll earn the high-score for kills.  Or it's 73, I can't remember. 

Good job on breaking the siege with no harm or loss, that's a ridiculous accomplishment.  A great day in history to be recorded forever!  Huzzah!

1262
10th of Hemetite, 136: Year of Chaos?
Something tells me that after ten years, something is trying to kill us as quickly and as efficiently as possible. And now, somehow as MESSY as possible. We heard a second sound of rhythmic patterns  in the depths. We moved the wall and saw a great horror:

Spoiler (click to show/hide)

Ladies and gentlemen... We have Wurms... BIG Wurms...

Hey, at least they're not the Shai-Hulud, then we'd definitely be in trouble.

Oh, please!  D&D is about the characters and telling a good story, not WOW on paper!  Yeah, so going into a dungeon area, killing all the stuff as efficiently as possible then selling its loot for better gear was all there was to it, people would have stopped buying the source books, specialty stuff and whatever back in the 70's!  I hate GM's that do the whole OK, so this overpowered whatsit attacks your group for no verifiable reason, and now you're all screwed unless you min/maxed your characters to death...

Give me a "train wreck" character any day - they're more fun to play and usually are the most memorable once they've fumbled their rolls once too many times.  The fire-specialty mage who exploded in the outhouse, the cleric who became an unwilling participant in a bull fight, the gnome who was never seen again after jumping into his "bag of holding" to hide from the illusion of a descending dragon - those are some of the most memorable characters.

[/rant]

Role-play, my friend.  Not roll-play.  It bugs me just as much whenever the DM decides to turn it into a game totally of fighting and no story, that's no way to play D&D.  That and when the DM decides it's time to play "DM vs. the Scrubs," where-in the DM introduces a monster 80 levels above the combined levels of the adventurers, and doesn't add it for plot effect.  I know your pain sir.

1263
All's well with the world, you're sealed off from a bunch of raving jackal beasts that eat your wolves and want to feast on your flesh, living the high life inside your little subterranean world.   Suddenly 8 dwarfs died.  A magma crab decided it wanted to use a back door into you cavern and murder a whole bunch of the little guys.

Now I'm actually curious as to what the thing's name/nickname was before you had to savescum out.  That thing should've been recorded in the annals of time.

1264
LATER:

We were lucky. He only came by to hunt, and he feasted on the wolves and chinchillas that were holding out by the cages. I never seen something devour something so ferocious... And so quickly... Blood covered his body as he ate. He then transformed and walked away with an evil grin on his face. I pray he doesn't turn this way next time...

Yeah, were-creatures are rather disappointing.  They show up, have a little box, maybe kill one thing, then transform and scurry away.

On another note:  Happy birthday to the fort!  Huzzah!

1265
... the dark elves want to kill everything (morrowind if what my ex told me properly) and don't even get me started on the falmer.
"You N'wah!"

I'd have to replay Morrowind again (I planned on it anyway), but all I really remember is that Dark Elves basically owned the continent, loved the Nerevarine for his wonderful prophecy nonsense, and worshipped the crap outta Azura.  That and there was a random plantation that had daedric crap in it.

((OOC: I accidentally left the smelters on when I made the statue garden, so we now have a buttload of gold bars. Suggestions to what to do with them? Coins to make a hoard fit for a dragon? Treasures? Furniture? Please specify, as there will NOT be a poll for this))
You could totally make a grand statue of someone/thing that spanned multiple Z-levels, you could even make it inside the coliseum if you wanted to.  I'm sure the gladiators would think it'd be pretty baller to chase a kobold around the feet of a towering dwarf that looked menacingly at all the opponents.  If you're not up for megaprojects you could always replace every piece of furniture with a duplicate in gold.

1266
Damned tree-huggers going around and eating everything.  If we had any visiting us I'd say steal all of their wood stuffs for a couple of years in a row until they declared war.  Then we could watch the things that are sieging us currently have a rather fun war with all of the elves that would spawn.  It'd be an interesting war for certain, and we could just clean-up the spoils afterwards.

However this is all a pipe dream because we live in a tundra and elves are nowhere to be found.

1267
I take off a day from dorf fort and this is what happens.  A siege, an FB, and TimelessBob recounting stories of a time when kids could be kids and toys still maimed 80% of them.

You've only been forging for a little bit, rest was hauling duty with the bars. As for meat, they're probably eating the wolf pups that get born outside of the caged wolves that are outside

Nooo!  Not the massive amount of wolf pups!  We need those for leather and food!

"I shall be the greatest marksdwarf that ever lived!  Better even then my older brother!  I hope to see the lok on his face when he realizes that i could best him from across the room!"

(Btw, would you mind posting my thoughts, and if you have already just point me toward the page that it is on?)
I don't think I did, or BOmbur's or KArkov's child

You linked mine earlier, I think that's why we decided he'd never be a great warrior, but instead a historian to take after like his dad.  And maybe a marksdwarf in his spare time.

1268
I welcome my brothers, Fishybang and Bombur, to the outpost!  It's good to be the firstborn - no hand-me-downs!  Besides, I'm the standard that they'll have to live up to.  As the first son of this fortress, my very existence is historic! (swells up with imagined 3 year old pride, looking quite ridiculous)  I'mma gonna OWN this place one day!
Until a random cave-in that my son had nothing to do with at all happens.
Your kid (since you'll be up next for "mingling") WIll become a miner? Sweet! We need an extra. :P

And If the fortress becomes too much to handle, I'm going to do another in the same world, and just say we "migrated"

It shouldn't be too bad I wouldn't think, an easy to handle and micro-manage fort that is sealed off to the world?  I think you've got it for a couple of years at least.  Unless something with building destroyer tags swims in through the water cistern that we have down there.  If I remember right there was only two doors between us and a whole lotta water.

1269
I meant here, at the outpost. And I plan to make Sarrak the greatest soldier that ever lived. she's like the Achilles of our outpost. If she can kill a dragon, she'll become Siegfried (which is better)

Oh. That makes much more sense.  Carry on.

1270
We got engravings of us slaughtering goblins and kobalds, but no glorious battles of ours are listed... Then again, we don't have and major battles yet recorded. So were at 18 strong now, 4 children. And also, Chucker isn't married yet, they're still "lover" status. Hopefully it will change soon (also noticed both marriages in winter; got a good feeling the next one will happen then too, if not early spring).

And I'm nick among the Thirdborn Bombur and he's going to use a hammer and he's gonna love to eat ;D

Uh, we have major battles, they're just all of us getting our collective asses kicked by Jotuns.  There were only about 170~ dwarves around when war was waged by the Jotuns, and our kill-count was about 1 for 1.  Although none of the Jotuns we ended up killing were named, so they didn't count on our kill list for any of our dwarves actually.  If you looked at the kill list in the legends viewer, our gods are above our civ's dorfs.  Our dorfs however, Sarrak was number 7ish for most named kills in the world?  You were beaten out by a couple of megabeasts if I remember right.

1271
15th of Hemetite, 134: A third son
My wife gave birth to yet another son today. Hes bald and fat, but is still my son. Although I don't know why him and my secondborn are fat when I'm very muscular and shes very thin. Perhaps they will become stronger with their size when they grow up. They will be great warriors when they grow up nonetheless.

Spoiler (click to show/hide)

The colleseum is almost complete. The expedition leader said there were traps to be placed and doors to be placed. And lots of cages and mechanics. Oh boy...

Hm, possibly the bureaucrat of the burgeoning fort.  Also, the genetics behind Dorf Fort are rather shallow at best, and fat is actually a pretty cool thing for a fighter to have.  Adds extra protection and padding, "cutting the fat," but not taking any real damage.  On another note, you can still bleed out if too much fat is cut.

1272
Heres the thoughts of your firstborn Karkov. I have to say, double braids seems to be quite popular in our fortress for children and babies...

Spoiler (click to show/hide)

Well, archery is just as noble as axedwarfship (Okay that's a lie but c'mon).  He may not be strong, but at least he's tough!

Double braids is the new dwarven style!

If we have another double braids as the next child then you know it's some god making all of this happen.  Probably Stidest, whom is most often depicted as a dwarf and is associated with family and birth.  Either that or Akest Seizedjudged, god of fortresses, war and chaos. 

1273
Lokum means spear, Dastot sword, Nil hammer, Sodel, shield, Libash, axe. Oddly there's no actual word for Mace in the dwarven language so nil is probably used for that too.

And of course, Urist means Dagger 8)

7th of Slate, 134: Karkov's Firstborn
The CMD was walking about with a bundle in her arms as KArkov had his nose in his books again. I passed by only momentarily to notice the bundle was a baby boy.

Spoiler (click to show/hide)

We were all happy when everyone found out, but Karkov kept him close, reading stories and legends whenever he could. I hope he wasn't serious about making him a historian...

The most joyous of occasions!  Now to pass all my knowledge onto him as is the wont of a father!  He'll be the best danged engraver ever I tells ya.

1274
I might've accidentally said 120-150 while looking at a human's stat sheet or some nonsense I think.  Or something.  I dunno, I spout information that's accurate about half of the time. :P 

120-150? Some mod probably. Maybe Masterwork...

Also, 30 years? Child time! I won't even have white hair by that time. So, if some nightmarish FB won't end my life, I will surely be there beside new King and all my comrades. Old, hardened. Freaking efficient. And deadly  ;D

Unfortunatley, I don't think any of us will reach Valhalla :'( We're just too damed good.

So far, I decided: the magma crabs work for the Jotun :o

Quite possibly.  Magma crabs are definitely a demons work one way or another.

1275
Yeah, a bunch of the more prominent Jotun actually died during the war with the Ferric Elves.  They killed 1800 elves but ended up losing their most powerful Jotuns during the war, not that that matters much, Jotuns are gigantic beings that can kill a dragon as a new mace man recruit. 

On another, even scarier note, there are currently 5376 Jotuns running around.  Coming in 5th of the most populous races list.

Well... I must have guessed that I'm total badass even before I have heard of my kill count.
But I was talking about probability of death, after all. With battle death excluded (and avoided even further by regular training), only old age remains. And probably you are mistaken about it. If I read raws correctly, I have ~60 years. Even if you are keen as hell on repopulating, I don't think that you will live all this time underground. We have to capture surface, after all. I would give 30-40 years for that optimally. So...

Yeah, dwarves live anywhere from 150-170 years of age.  Hardy little buggers.

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