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Author Topic: [MODDING] 0.34. QUESTIONS THREAD  (Read 1005504 times)

Gentlefish

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5925 on: August 30, 2013, 01:50:21 pm »

Good point, thanks.

blazing glory

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5926 on: August 30, 2013, 04:46:11 pm »

ere this stupid thread keeps popping up in my new replies even though i have it on unnotify how can i get rid of it?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5927 on: August 30, 2013, 05:01:14 pm »

I have found that you can't.

blazing glory

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5928 on: August 30, 2013, 05:59:18 pm »

great >:(
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Kazimuth

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5929 on: September 01, 2013, 06:31:34 pm »

Is it possible to create an interaction that causes a creature to emit more creatures? I've been trying to do something by messing with childbirth, or by causing body parts to drop off and then resurrecting and transforming them, but I can't figure it out.
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5930 on: September 01, 2013, 06:41:25 pm »

The bodypart resurrection and transformation is how, yeah.

Kazimuth

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5931 on: September 01, 2013, 06:48:48 pm »

Cool!

...so, how exactly do I knock bodyparts off with an interaction / syndrome?

EDIT: So you can do it by making extra body parts connected to the body with a special tissue/material, and then modifying that tissue's boiling point so that it falls off, but it takes a couple hundred ticks. Trying to find a more elegant method.
« Last Edit: September 01, 2013, 07:15:53 pm by Kazimuth »
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Enemy post

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5932 on: September 01, 2013, 07:55:55 pm »

I have two questions. Is it possible to actually resurrect creatures as they were? If so, how is that done. Also, is there anyway to mod in getting a pet in adventurer mode?
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WillowLuman

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5933 on: September 01, 2013, 07:58:38 pm »

Moreover, does resurrecting a creature bring back the same unit, or does it create a new unit the way necromancy does?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5934 on: September 01, 2013, 08:21:33 pm »

Same unit. pretty sure. It's not the unit we're worried about, it's the soul.

mcbucko

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5935 on: September 03, 2013, 10:11:05 am »

Is it possible for different castes of a creature to have different tiles assigned to them in a tileset?
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5936 on: September 03, 2013, 12:53:40 pm »

Yes. CASTE_TILE.

Hasse

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5937 on: September 03, 2013, 12:54:46 pm »

ive got some free time again and i continued working on my ww2 mod, but it seems like the game crashes everytime i embark. Theres no errors in errorlog :/

Did i forgot to add something?
this is my raws
Spoiler (click to show/hide)

*forgot to add, OBJ testing area works perfectly fine :)
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5938 on: September 03, 2013, 01:06:05 pm »

1. change it to creature JPN >_>
2. the raw files don't matter, what's in them does.

Hasse

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #5939 on: September 03, 2013, 01:14:42 pm »

im 100% my raws are written perfectly.
i would get a new errorlog in the errorlog.txt if there would be something wrong inside the raws right? (but there isnt any :I)


what i wanna know if im missing some sorts raw, example: i wouldnt be able to create creatures without bodyparts.txt files.
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